Player Matchup

He Bo
He Bo
FatedNotorious
He Bo
Level 123
God Stats
1W - 0L
1,797 SR
Queue Stats
165W - 150L
1,516 Elo+
Party 1
Geb
Geb
Flowingpaper83
Geb
Level 67
God Stats
5W - 7L
1,494 SR
Queue Stats
117W - 124L
1,434 Elo+
Solo
Artemis
Artemis
zunesmart
Artemis
Level 126
God Stats
67W - 64L
1,509 SR
Queue Stats
294W - 302L
1,498 Elo+
Party 1
Team Averages
Level 105
1,600 SR
1,483 Elo+

VS

Team Averages
Level 109
1,540 SR
1,466 Elo+
Chaac
Chaac
 
Chaac
Level 89
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ah Puch
Ah Puch
Diego0920
Ah Puch
Level 128
God Stats
217W - 217L
1,567 SR
Queue Stats
530W - 632L
1,486 Elo+
Solo
Hou Yi
Hou Yi
RollUp Smoke897
Hou Yi
Level 109
God Stats
3W - 6L
1,554 SR
Queue Stats
128W - 167L
1,413 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
5 / 3 / 0
7,718
772
9,451
7,412
2,466
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

11
1 / 4 / 3
6,902
690
6,443
11,231
7,705
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Artemis
zunesmart
Artemis
11
2 / 2 / 4
7,474
747
7,641
5,616
1,988
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
 
Chaac
11
3 / 2 / 4
7,728
773
6,086
13,852
10,082
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Heavy Mace

Heavy Mace

+30
Physical Power

Ah Puch
Diego0920
Ah Puch
12
4 / 4 / 4
7,871
787
9,045
9,801
3,625
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

10
2 / 2 / 5
7,158
716
4,239
6,000
2,019
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
22
8
Kills
9
9
Deaths
8
7
Assists
13
Player
Kills
Deaths
Assists
KDA
L
Chaac
 
Chaac
3
2
4
2.5
L
Ah Puch
Diego0920
Ah Puch
4
4
4
1.5
W
5
3
0
1.67
W
1
4
3
0.63
L
2
2
5
2.25
W
Artemis
zunesmart
Artemis
2
2
4
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,535
Damage
19,370
24,259
Taken
29,653
12,159
Mitigated
15,726
3,617
Healing
8,960
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Chaac
 
Chaac
6,086
737
200
5,090
13,852
10,082
507
7,836
5,560
0
16,602
L
Ah Puch
Diego0920
Ah Puch
9,045
233
0
3,670
9,801
3,625
104
5,203
4,266
28,845
0
W
9,451
1,375
0
846
7,412
2,466
0
3,247
3,947
28,988
0
W
6,443
1,027
0
2,307
11,231
7,705
0
2,999
7,946
15,383
0
L
4,239
1,028
0
0
6,000
2,019
186
2,785
3,125
0
14,912
W
Artemis
zunesmart
Artemis
7,641
3,636
0
464
5,616
1,988
0
2,278
3,116
0
19,859

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

22,094
Gold Earned
22,757
99
Minions Killed
111
6
Camps Cleared
3
595,180
Distance Traveled
582,653
3
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chaac
7,728
773
25
3
0
206,048
1
L
Ah Puch
7,871
787
60
6
2
186,466
3
W
He Bo
7,718
772
47
5
4
196,985
1
W
Geb
6,902
690
20
2
1
207,872
2
L
Hou Yi
7,158
716
26
3
1
190,139
4
W
Artemis
7,474
747
32
3
1
190,323
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role