Player Matchup

King Arthur
King Arthur
CorruptedReaper1
King Arthur
Level 159
God Stats
1W - 1L
1,334 SR
Queue Stats
21W - 20L
1,508 Elo+
Party 2
Arachne
Arachne
DREWtheNOODLE
Arachne
Level 160
God Stats
7W - 7L
1,386 SR
Queue Stats
19W - 20L
1,479 Elo+
Party 2
Heimdallr
Heimdallr
DaProtatoFarmer
Heimdallr
Level 26
God Stats
2W - 3L
1,472 SR
Queue Stats
5W - 6L
1,358 Elo+
Party 2
Cthulhu
Cthulhu
ShadowBolt-RH
Cthulhu
Level 20
God Stats
1W - 1L
1,500 SR
Queue Stats
2W - 1L
1,658 Elo+
Party 2
Aphrodite
Aphrodite
TBP_Lust
Aphrodite
Level 128
God Stats
16W - 13L
1,532 SR
Queue Stats
31W - 33L
1,471 Elo+
Party 2
Team Averages
Level 99
1,445 SR
1,495 Elo+

VS

Team Averages
Level 89
1,483 SR
1,374 Elo+
Baba Yaga
Baba Yaga
AConard3
Baba Yaga
Level 43
God Stats
2W - 2L
1,500 SR
Queue Stats
104W - 133L
1,317 Elo+
Solo
Cliodhna
Cliodhna
FlipyBeFlip
Cliodhna
Level 155
God Stats
7W - 7L
1,501 SR
Queue Stats
75W - 83L
1,399 Elo+
Party 1
Khepri
Khepri
TruthfulHalo577
Khepri
Level 22
God Stats
1W - 0L
1,292 SR
Queue Stats
10W - 16L
1,311 Elo+
Party 1
Chang'e
Chang'e
XxsonaxX21
Chang'e
Level 126
God Stats
48W - 44L
1,532 SR
Queue Stats
145W - 140L
1,469 Elo+
Party 1
Danzaburou
Danzaburou
heartsickcholy
Danzaburou
Level 99
God Stats
5W - 4L
1,590 SR
Queue Stats
52W - 75L
1,375 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
CorruptedReaper1
King Arthur
17
2 / 9 / 5
11,497
426
14,532
29,848
25,704
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Arachne
18
5 / 9 / 1
12,107
448
14,317
28,721
12,057
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Heimdallr
DaProtatoFarmer
Heimdallr
16
4 / 7 / 2
11,261
417
18,165
23,813
10,462
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Cthulhu
15
1 / 7 / 6
9,453
350
14,693
30,160
39,014
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Aphrodite
TBP_Lust
Aphrodite
16
1 / 9 / 3
11,027
408
12,848
27,196
14,275
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baba Yaga
AConard3
Baba Yaga
20
1 / 3 / 14
12,781
473
19,447
21,014
11,397
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Cliodhna
FlipyBeFlip
Cliodhna
20
15 / 1 / 10
14,794
548
30,781
20,322
16,752
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

17
1 / 5 / 13
11,498
426
7,437
24,159
36,185
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Chang'e
XxsonaxX21
Chang'e
20
9 / 1 / 15
13,923
516
31,236
25,918
12,334
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Danzaburou
heartsickcholy
Danzaburou
20
15 / 4 / 9
14,193
526
24,142
21,664
10,353
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

30
Kill Participation
102
13
Kills
41
41
Deaths
14
17
Assists
61
Player
Kills
Deaths
Assists
KDA
W
Baba Yaga
AConard3
Baba Yaga
1
3
14
2.67
L
King Arthur
CorruptedReaper1
King Arthur
2
9
5
0.5
L
Arachne
5
9
1
0.61
L
Heimdallr
DaProtatoFarmer
Heimdallr
4
7
2
0.71
W
Cliodhna
FlipyBeFlip
Cliodhna
15
1
10
20
L
Cthulhu
1
7
6
0.57
L
Aphrodite
TBP_Lust
Aphrodite
1
9
3
0.28
W
1
5
13
1.5
W
Chang'e
XxsonaxX21
Chang'e
9
1
15
16.5
W
Danzaburou
heartsickcholy
Danzaburou
15
4
9
4.88

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

74,555
Damage
113,043
139,738
Taken
113,077
101,512
Mitigated
87,021
37,522
Healing
54,337
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Baba Yaga
AConard3
Baba Yaga
19,447
989
796
7,773
21,014
11,397
3,806
4,100
16,914
100,615
0
L
King Arthur
CorruptedReaper1
King Arthur
14,532
652
0
3,450
29,848
25,704
666
11,670
18,178
0
62,405
L
Arachne
14,317
7,727
0
8,112
28,721
12,057
0
9,060
19,661
0
74,916
L
Heimdallr
DaProtatoFarmer
Heimdallr
18,165
9,279
0
3,393
23,813
10,462
514
12,873
10,940
0
74,687
W
Cliodhna
FlipyBeFlip
Cliodhna
30,781
3,557
0
7,712
20,322
16,752
1,433
2,376
17,946
0
129,681
L
Cthulhu
14,693
1,303
425
1,029
30,160
39,014
130
10,226
19,934
36,945
0
L
Aphrodite
TBP_Lust
Aphrodite
12,848
320
7,659
13,454
27,196
14,275
573
14,291
12,905
87,868
0
W
7,437
237
0
1,076
24,159
36,185
261
7,996
16,162
27,797
0
W
Chang'e
XxsonaxX21
Chang'e
31,236
1,461
11,602
18,421
25,918
12,334
3,369
8,195
17,723
116,968
0
W
Danzaburou
heartsickcholy
Danzaburou
24,142
7,306
1,280
5,677
21,664
10,353
714
4,995
16,669
0
91,273

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

55,345
Gold Earned
67,189
563
Minions Killed
607
0
Camps Cleared
0
2,262,742
Distance Traveled
2,639,662
11
Wards Purchased
17
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Baba Yaga
12,781
473
159
6
0
513,931
3
L
King Arthur
11,497
426
97
4
0
420,431
0
L
Arachne
12,107
448
106
4
0
490,151
1
L
Heimdallr
11,261
417
134
5
0
444,761
3
W
Cliodhna
14,794
548
131
5
0
593,206
0
L
Cthulhu
9,453
350
38
1
0
448,478
2
L
Aphrodite
11,027
408
188
7
0
458,921
5
W
Khepri
11,498
426
28
1
0
492,268
2
W
Chang'e
13,923
516
192
7
0
522,967
2
W
Danzaburou
14,193
526
97
4
0
517,290
10

Distance Traveled

Minion Kills by Role

Gold Earned by Role