Player Matchup

Thor
Thor
DeeeesFooo
Thor
Level 18
God Stats
9W - 20L
1,403 SR
Queue Stats
44W - 91L
1,253 Elo+
Party 2
Zeus
Zeus
Leonn60hz
Zeus
Level 10
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 0L
1,500 Elo+
Solo
Sylvanus
Sylvanus
OnlineHurdle037
Sylvanus
Level 28
God Stats
12W - 16L
1,375 SR
Queue Stats
85W - 88L
1,340 Elo+
Solo
Da Ji
Da Ji
mikeyy710
Da Ji
Level 21
God Stats
11W - 18L
1,171 SR
Queue Stats
52W - 84L
1,308 Elo+
Party 2
Charybdis
Charybdis
noah_Valentine2
Charybdis
Level 27
God Stats
6W - 8L
1,499 SR
Queue Stats
13W - 18L
1,282 Elo+
Solo
Team Averages
Level 21
1,390 SR
1,337 Elo+

VS

Team Averages
Level 13
1,369 SR
1,360 Elo+
Bakasura
Bakasura
AngularBird
Bakasura
Level 28
God Stats
0W - 3L
1,165 SR
Queue Stats
224W - 226L
1,417 Elo+
Solo
Da Ji
Da Ji
GermNadian
Da Ji
Level 17
God Stats
0W - 2L
1,165 SR
Queue Stats
7W - 11L
1,222 Elo+
Solo
Gilgamesh
Gilgamesh
SxnninRuu
Gilgamesh
Level 15
God Stats
1W - 2L
1,513 SR
Queue Stats
6W - 16L
1,162 Elo+
Solo
Sylvanus
Sylvanus
WhippyWippCream
Sylvanus
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 1
Ares
Ares
fliqa_tadow_xoti
Ares
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
10 / 3 / 12
12,478
499
15,142
15,259
5,655
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

Zeus
16
10 / 10 / 12
12,379
495
26,698
16,664
4,697
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Sylvanus
19
4 / 0 / 5
12,696
508
6,166
17,398
22,513
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Da Ji
mikeyy710
Da Ji
18
7 / 6 / 3
12,515
501
15,799
19,148
8,380
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Charybdis
noah_Valentine2
Charybdis
18
10 / 7 / 10
12,772
511
12,884
18,608
7,931
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bakasura
AngularBird
Bakasura
20
9 / 2 / 4
13,212
528
15,218
19,195
7,990
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Da Ji
17
9 / 9 / 4
12,410
496
18,492
24,126
8,022
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Gilgamesh
SxnninRuu
Gilgamesh
15
5 / 6 / 4
10,645
426
11,366
19,439
16,134
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Sylvanus
10
1 / 14 / 6
9,238
370
4,434
27,927
24,629
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

12
1 / 11 / 7
8,856
354
4,633
24,000
17,851
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Match Insights

Player Kills, Deaths, and Assists

83
Kill Participation
50
41
Kills
25
26
Deaths
42
42
Assists
25
Player
Kills
Deaths
Assists
KDA
L
Bakasura
AngularBird
Bakasura
9
2
4
5.5
W
10
3
12
5.33
L
Da Ji
9
9
4
1.22
W
Zeus
10
10
12
1.6
W
Sylvanus
4
0
5
6.5
L
Gilgamesh
SxnninRuu
Gilgamesh
5
6
4
1.17
L
Sylvanus
1
14
6
0.29
L
1
11
7
0.41
W
Da Ji
mikeyy710
Da Ji
7
6
3
1.42
W
Charybdis
noah_Valentine2
Charybdis
10
7
10
2.14

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

76,689
Damage
54,143
87,077
Taken
114,687
49,176
Mitigated
74,626
20,160
Healing
15,746
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bakasura
AngularBird
Bakasura
15,218
11,227
0
5,974
19,195
7,990
916
5,814
13,312
0
105,390
W
15,142
4,551
0
5,656
15,259
5,655
502
2,519
12,670
0
60,764
L
Da Ji
18,492
6,917
0
2,345
24,126
8,022
1,422
5,988
18,106
0
57,468
W
Zeus
26,698
7,688
204
3,760
16,664
4,697
2,154
3,908
12,080
55,683
0
W
Sylvanus
6,166
1,469
992
2,756
17,398
22,513
1,550
157
17,201
66,713
0
L
Gilgamesh
SxnninRuu
Gilgamesh
11,366
3,406
0
433
19,439
16,134
336
2,389
17,010
5,721
48,697
L
Sylvanus
4,434
2,587
1,542
3,682
27,927
24,629
244
6,899
20,861
24,335
0
L
4,633
828
0
1,770
24,000
17,851
162
11,247
12,534
15,772
0
W
Da Ji
mikeyy710
Da Ji
15,799
4,856
0
5,856
19,148
8,380
1,029
1,204
17,619
0
65,188
W
Charybdis
noah_Valentine2
Charybdis
12,884
6,749
0
936
18,608
7,931
6,521
2,915
15,418
0
66,533

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

62,840
Gold Earned
54,361
501
Minions Killed
375
0
Camps Cleared
0
2,053,648
Distance Traveled
2,055,732
6
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bakasura
13,212
528
166
7
0
585,747
4
W
Thor
12,478
499
93
4
0
504,537
2
L
Da Ji
12,410
496
85
3
0
384,575
0
W
Zeus
12,379
495
78
3
0
342,890
0
W
Sylvanus
12,696
508
120
5
0
366,853
1
L
Gilgamesh
10,645
426
66
3
0
420,888
1
L
Sylvanus
9,238
370
38
2
0
275,859
7
L
Ares
8,856
354
20
1
0
388,663
4
W
Da Ji
12,515
501
105
4
0
421,097
2
W
Charybdis
12,772
511
105
4
0
418,271
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role