Player Matchup

He Bo
He Bo
 
He Bo
Level 68
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Jormungandr
Jormungandr
GodScythe1
Jormungandr
Level 13
God Stats
2W - 0L
1,500 SR
Queue Stats
25W - 9L
1,647 Elo+
Party 2
Artemis
Artemis
NeroY3
Artemis
Level 124
God Stats
2W - 0L
1,626 SR
Queue Stats
32W - 11L
1,637 Elo+
Party 2
Team Averages
Level 68
1,542 SR
1,595 Elo+

VS

Team Averages
Level 49
1,526 SR
1,258 Elo+
Hachiman
Hachiman
KeemYeem
Hachiman
Level 13
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 3L
1,080 Elo+
Party 1
Fafnir
Fafnir
Knarf_sirrah
Fafnir
Level 126
God Stats
8W - 10L
1,578 SR
Queue Stats
53W - 59L
1,501 Elo+
Party 1
Loki
Loki
big_boomer_1
Loki
Level 9
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 15L
1,194 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
He Bo
 
He Bo
14
12 / 2 / 12
10,286
857
12,347
9,191
3,433
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Jormungandr
GodScythe1
Jormungandr
13
3 / 0 / 16
9,435
786
3,920
6,686
6,324
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Artemis
NeroY3
Artemis
14
10 / 1 / 13
10,041
837
16,699
6,388
2,645
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hachiman
KeemYeem
Hachiman
11
2 / 10 / 1
8,090
674
3,787
13,227
4,195
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Fafnir
11
0 / 6 / 2
6,966
581
3,053
12,630
10,377
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

8
1 / 9 / 2
7,603
634
1,551
10,029
2,920
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Match Insights

Player Kills, Deaths, and Assists

66
Kill Participation
8
25
Kills
3
3
Deaths
25
41
Assists
5
Player
Kills
Deaths
Assists
KDA
W
He Bo
 
He Bo
12
2
12
9
W
Jormungandr
GodScythe1
Jormungandr
3
0
16
11
L
Hachiman
KeemYeem
Hachiman
2
10
1
0.25
L
Fafnir
0
6
2
0.17
W
Artemis
NeroY3
Artemis
10
1
13
16.5
L
1
9
2
0.22

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,966
Damage
8,391
22,265
Taken
35,886
12,402
Mitigated
17,492
3,552
Healing
1,806
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
He Bo
 
He Bo
12,347
696
119
2,590
9,191
3,433
1,094
902
8,289
39,865
0
W
Jormungandr
GodScythe1
Jormungandr
3,920
684
0
828
6,686
6,324
117
815
5,871
16,157
0
L
Hachiman
KeemYeem
Hachiman
3,787
2,162
0
497
13,227
4,195
0
6,463
6,764
0
16,663
L
Fafnir
3,053
100
39
1,270
12,630
10,377
0
4,534
8,096
14,820
0
W
Artemis
NeroY3
Artemis
16,699
8,349
0
15
6,388
2,645
1,023
1,812
4,576
0
42,476
L
1,551
440
0
0
10,029
2,920
0
5,270
4,759
0
8,345

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,762
Gold Earned
22,659
152
Minions Killed
68
10
Camps Cleared
0
586,977
Distance Traveled
460,797
0
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
He Bo
10,286
857
63
5
5
191,619
0
W
Jormungandr
9,435
786
29
2
1
201,179
0
L
Hachiman
8,090
674
44
4
0
159,566
1
L
Fafnir
6,966
581
12
1
0
177,999
0
W
Artemis
10,041
837
60
5
4
194,179
0
L
Loki
7,603
634
12
1
0
123,232
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role