Player Matchup

Nu Wa
Nu Wa
Dukey
Nu Wa
Level 157
God Stats
5W - 3L
1,967 SR
Queue Stats
380W - 348L
1,486 Elo+
Solo
Mercury
Mercury
ObServe quake
Mercury
Level 102
God Stats
4W - 2L
1,497 SR
Queue Stats
220W - 297L
1,469 Elo+
Solo
Ymir
Ymir
Schuster11
Ymir
Level 158
God Stats
1W - 0L
1,500 SR
Queue Stats
219W - 215L
1,530 Elo+
Solo
Ares
Ares
Swāy
Ares
Level 122
God Stats
4W - 5L
1,424 SR
Queue Stats
296W - 294L
1,527 Elo+
Solo
Neith
Neith
YT-Klax
Neith
Level 153
God Stats
26W - 13L
1,725 SR
Queue Stats
1,607W - 1,648L
1,657 Elo+
Solo
Team Averages
Level 138
1,623 SR
1,534 Elo+

VS

Team Averages
Level 138
1,600 SR
1,637 Elo+
Ah Puch
Ah Puch
Bronno
Ah Puch
Level 113
God Stats
29W - 34L
1,596 SR
Queue Stats
293W - 347L
1,505 Elo+
Solo
Terra
Terra
DiceHeart
Terra
Level 158
God Stats
20W - 25L
1,611 SR
Queue Stats
487W - 259L
1,746 Elo+
Party 1
Tyr
Tyr
Kjrip
Tyr
Level 154
God Stats
0W - 1L
1,500 SR
Queue Stats
56W - 60L
1,708 Elo+
Solo
Loki
Loki
Neuxal
Loki
Level 107
God Stats
22W - 11L
1,764 SR
Queue Stats
438W - 394L
1,683 Elo+
Party 1
Danzaburou
Danzaburou
Red49
Danzaburou
Level 157
God Stats
11W - 14L
1,531 SR
Queue Stats
532W - 543L
1,542 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nu Wa
Dukey
Nu Wa
20
12 / 9 / 5
15,927
613
35,687
20,237
8,334
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Mercury
20
5 / 7 / 12
15,008
577
12,376
18,916
9,538
Protector of the Jungle

Protector of the Jungle

+50
Physical Power
+70
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - While in the jungle you gain 15% Power and 7% Protections.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

20
5 / 3 / 13
14,012
539
17,876
25,469
37,292
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Ares
Swāy
Ares
19
2 / 4 / 16
12,776
491
11,265
22,480
28,093
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Neith
YT-Klax
Neith
20
3 / 8 / 11
13,853
533
15,588
22,168
10,561
Manikin Mace

Manikin Mace

+50
Basic Attack Damage
+25
Physical Protection
+100
Health
+20%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 60 Physical damage over 2s and have their Attack Speed slowed by 10%. Jungle Monsters and Bosses take 4x damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 4 times.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Puch
Bronno
Ah Puch
20
4 / 4 / 9
13,674
526
25,466
20,444
10,536
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Terra
DiceHeart
Terra
19
2 / 5 / 16
12,522
482
9,412
34,787
45,360
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Tyr
Kjrip
Tyr
19
1 / 6 / 6
12,612
485
8,207
26,528
23,999
Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Loki
Neuxal
Loki
20
18 / 7 / 4
15,746
606
24,235
23,590
11,331
Bumba's Spear

Bumba's Spear

+50
Physical Power
+75
Magical Power
+10
Penetration
+10%
Cooldown Reduction

PASSIVE - Your Basic Attacks deal +50 True Damage and your Abilities deal +35% damage against Jungle Camps and Jungle Bosses. When you kill any of these you gain a 10% power buff for 30s and are healed for 8% of their Health, 10% of your Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Danzaburou
Red49
Danzaburou
16
6 / 5 / 3
12,027
463
10,753
15,160
5,644
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

84
Kill Participation
69
27
Kills
31
31
Deaths
27
57
Assists
38
Player
Kills
Deaths
Assists
KDA
L
Ah Puch
Bronno
Ah Puch
4
4
9
2.13
L
Terra
DiceHeart
Terra
2
5
16
2
W
Nu Wa
Dukey
Nu Wa
12
9
5
1.61
L
Tyr
Kjrip
Tyr
1
6
6
0.67
L
Loki
Neuxal
Loki
18
7
4
2.86
W
Mercury
5
7
12
1.57
L
Danzaburou
Red49
Danzaburou
6
5
3
1.5
W
5
3
13
3.83
W
Ares
Swāy
Ares
2
4
16
2.5
W
Neith
YT-Klax
Neith
3
8
11
1.06

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

92,792
Damage
78,073
109,270
Taken
120,509
93,818
Mitigated
96,870
24,083
Healing
36,650
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ah Puch
Bronno
Ah Puch
25,466
900
0
6,253
20,444
10,536
94
12,901
6,835
127,891
0
L
Terra
DiceHeart
Terra
9,412
989
2,824
8,604
34,787
45,360
0
19,310
14,641
46,581
0
W
Nu Wa
Dukey
Nu Wa
35,687
6,549
525
3,795
20,237
8,334
3,726
8,280
11,957
115,538
0
L
Tyr
Kjrip
Tyr
8,207
1,061
0
8,143
26,528
23,999
1,275
12,622
12,675
0
88,197
L
Loki
Neuxal
Loki
24,235
7,197
0
6,636
23,590
11,331
0
10,585
12,658
0
123,343
W
Mercury
12,376
5,981
0
967
18,916
9,538
908
6,300
12,616
0
135,165
L
Danzaburou
Red49
Danzaburou
10,753
6,518
0
4,190
15,160
5,644
440
6,353
8,532
0
69,137
W
17,876
2,855
0
8,391
25,469
37,292
803
7,635
17,834
78,187
0
W
Ares
Swāy
Ares
11,265
493
0
4,162
22,480
28,093
446
10,382
12,098
23,521
0
W
Neith
YT-Klax
Neith
15,588
7,563
0
6,243
22,168
10,561
6,794
6,464
15,704
0
108,049

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

71,576
Gold Earned
66,581
674
Minions Killed
718
0
Camps Cleared
0
2,417,161
Distance Traveled
2,182,877
22
Wards Purchased
35
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ah Puch
13,674
526
218
8
0
468,004
5
L
Terra
12,522
482
44
2
0
516,070
14
W
Nu Wa
15,927
613
184
7
0
430,857
4
L
Tyr
12,612
485
168
6
0
448,080
7
L
Loki
15,746
606
161
6
0
493,854
7
W
Mercury
15,008
577
185
7
0
595,972
4
L
Danzaburou
12,027
463
127
5
0
256,869
2
W
Ymir
14,012
539
122
5
0
479,344
2
W
Ares
12,776
491
20
1
0
522,961
10
W
Neith
13,853
533
163
6
0
388,027
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role