Player Matchup

Guan Yu
Guan Yu
 
Guan Yu
Level 39
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Cerberus
Cerberus
Ace252
Cerberus
Level 157
God Stats
3W - 7L
1,577 SR
Queue Stats
159W - 138L
1,490 Elo+
Party 2
Sol
Sol
TheKindBerserker
Sol
Level 89
God Stats
26W - 12L
1,641 SR
Queue Stats
198W - 141L
1,566 Elo+
Party 2
Team Averages
Level 95
1,573 SR
1,519 Elo+

VS

Team Averages
Level 54
1,483 SR
1,442 Elo+
Erlang Shen
Erlang Shen
BootyHunterSauce
Erlang Shen
Level 9
God Stats
3W - 2L
1,522 SR
Queue Stats
10W - 12L
1,482 Elo+
Party 1
Jing Wei
Jing Wei
GASMASK24601
Jing Wei
Level 29
God Stats
20W - 43L
1,330 SR
Queue Stats
176W - 234L
1,279 Elo+
Party 1
Merlin
Merlin
erikwhitaker
Merlin
Level 123
God Stats
35W - 22L
1,597 SR
Queue Stats
524W - 499L
1,565 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Guan Yu
 
Guan Yu
14
0 / 5 / 8
10,133
563
4,366
22,057
20,632
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Cerberus
Ace252
Cerberus
15
2 / 4 / 4
10,629
591
8,812
17,852
17,317
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

15
9 / 8 / 1
12,352
686
20,276
18,235
5,870
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Erlang Shen
BootyHunterSauce
Erlang Shen
17
8 / 3 / 7
13,136
730
15,416
25,073
19,218
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Jing Wei
GASMASK24601
Jing Wei
16
5 / 1 / 7
12,465
693
10,575
10,257
3,174
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Merlin
16
4 / 7 / 9
12,319
684
21,484
10,971
3,276
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
40
11
Kills
17
17
Deaths
11
13
Assists
23
Player
Kills
Deaths
Assists
KDA
L
Guan Yu
 
Guan Yu
0
5
8
0.8
L
Cerberus
Ace252
Cerberus
2
4
4
1
W
Erlang Shen
BootyHunterSauce
Erlang Shen
8
3
7
3.83
W
Jing Wei
GASMASK24601
Jing Wei
5
1
7
8.5
L
9
8
1
1.19
W
Merlin
4
7
9
1.21

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,454
Damage
47,475
58,144
Taken
46,301
43,819
Mitigated
25,668
18,378
Healing
12,979
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Guan Yu
 
Guan Yu
4,366
800
5,452
7,716
22,057
20,632
0
7,783
14,274
0
18,820
L
Cerberus
Ace252
Cerberus
8,812
287
0
2,354
17,852
17,317
300
6,632
11,220
34,487
0
W
Erlang Shen
BootyHunterSauce
Erlang Shen
15,416
7,377
0
8,854
25,073
19,218
1,115
13,540
11,533
0
48,073
W
Jing Wei
GASMASK24601
Jing Wei
10,575
9,871
0
3,062
10,257
3,174
1,841
7,225
3,032
0
46,195
L
20,276
8,622
0
2,856
18,235
5,870
1,139
7,290
10,945
58,268
0
W
Merlin
21,484
942
0
1,063
10,971
3,276
602
8,821
2,150
56,316
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,114
Gold Earned
37,920
188
Minions Killed
189
5
Camps Cleared
11
867,059
Distance Traveled
945,865
12
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Guan Yu
10,133
563
36
2
0
329,848
8
L
Cerberus
10,629
591
64
4
2
296,242
0
W
Erlang Shen
13,136
730
50
3
3
353,439
5
W
Jing Wei
12,465
693
69
4
3
325,621
2
L
Sol
12,352
686
88
5
3
240,969
4
W
Merlin
12,319
684
70
4
5
266,805
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role