Player Matchup

The Morrigan
The Morrigan
AzaMazdaa
The Morrigan
Level 78
God Stats
1W - 0L
1,249 SR
Queue Stats
48W - 64L
1,476 Elo+
Party 2
Chang'e
Chang'e
LetsCuddleOk
Chang'e
Level 137
God Stats
1W - 1L
1,500 SR
Queue Stats
313W - 315L
1,433 Elo+
Solo
Skadi
Skadi
SelvagiPuss
Skadi
Level 94
God Stats
25W - 21L
1,499 SR
Queue Stats
125W - 128L
1,506 Elo+
Party 2
Ganesha
Ganesha
jacokid
Ganesha
Level 63
God Stats
30W - 21L
1,537 SR
Queue Stats
102W - 111L
1,478 Elo+
Party 2
Loki
Loki
x Jacksonn
Loki
Level 7
God Stats
1W - 0L
1,500 SR
Queue Stats
32W - 31L
1,481 Elo+
Party 2
Team Averages
Level 76
1,457 SR
1,475 Elo+

VS

Team Averages
Level 80
1,464 SR
1,418 Elo+
Nemesis
Nemesis
GUNZstrong
Nemesis
Level 18
God Stats
2W - 6L
1,283 SR
Queue Stats
5W - 10L
1,348 Elo+
Party 1
Morgan Le Fay
Morgan Le Fay
Lack_Of_Emotions
Morgan Le Fay
Level 94
God Stats
4W - 4L
1,507 SR
Queue Stats
117W - 123L
1,445 Elo+
Party 1
Bellona
Bellona
LordOfRed97
Bellona
Level 88
God Stats
8W - 4L
1,545 SR
Queue Stats
110W - 96L
1,485 Elo+
Party 1
Baron Samedi
Baron Samedi
RagingKing7
Baron Samedi
Level 106
God Stats
0W - 1L
1,270 SR
Queue Stats
54W - 60L
1,378 Elo+
Party 1
Heimdallr
Heimdallr
wordss
Heimdallr
Level 96
God Stats
7W - 8L
1,716 SR
Queue Stats
189W - 208L
1,432 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
The Morrigan
AzaMazdaa
The Morrigan
17
6 / 1 / 11
11,322
1,132
12,591
4,465
1,845
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Chang'e
LetsCuddleOk
Chang'e
16
3 / 2 / 6
9,435
944
7,743
7,946
3,868
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

17
8 / 1 / 8
11,201
1,120
15,361
6,664
2,547
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Heavy Mace

Heavy Mace

+30
Physical Power

Ganesha
jacokid
Ganesha
17
0 / 1 / 18
10,982
1,098
11,476
16,889
19,572
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

15
2 / 2 / 5
8,937
894
2,640
3,463
1,366
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Team 1 Tickets

282

VS

Team 2 Tickets

167

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
GUNZstrong
Nemesis
15
1 / 5 / 4
9,125
913
5,279
10,557
3,464
Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Mace

Mace

+10
Physical Power

Morgan Le Fay
Lack_Of_Emotions
Morgan Le Fay
15
0 / 4 / 2
8,526
853
4,885
7,445
2,726
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Bellona
LordOfRed97
Bellona
15
2 / 1 / 3
9,453
945
6,029
11,910
8,127
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Mace

Mace

+10
Physical Power

Baron Samedi
RagingKing7
Baron Samedi
15
2 / 8 / 3
9,302
930
11,502
16,822
6,639
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Heimdallr
wordss
Heimdallr
16
2 / 1 / 4
9,893
989
9,228
7,880
3,458
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

67
Kill Participation
23
19
Kills
7
7
Deaths
19
48
Assists
16
Player
Kills
Deaths
Assists
KDA
W
The Morrigan
AzaMazdaa
The Morrigan
6
1
11
11.5
L
Nemesis
GUNZstrong
Nemesis
1
5
4
0.6
L
Morgan Le Fay
Lack_Of_Emotions
Morgan Le Fay
0
4
2
0.25
W
Chang'e
LetsCuddleOk
Chang'e
3
2
6
3
L
Bellona
LordOfRed97
Bellona
2
1
3
3.5
L
Baron Samedi
RagingKing7
Baron Samedi
2
8
3
0.44
W
8
1
8
12
W
Ganesha
jacokid
Ganesha
0
1
18
9
L
Heimdallr
wordss
Heimdallr
2
1
4
4
W
2
2
5
2.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

49,811
Damage
36,923
39,427
Taken
54,614
29,198
Mitigated
24,414
12,339
Healing
6,227
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
The Morrigan
AzaMazdaa
The Morrigan
12,591
1,712
708
591
4,465
1,845
0
2,988
1,175
46,793
0
L
Nemesis
GUNZstrong
Nemesis
5,279
1,213
0
0
10,557
3,464
0
5,738
4,645
0
15,041
L
Morgan Le Fay
Lack_Of_Emotions
Morgan Le Fay
4,885
402
0
192
7,445
2,726
0
4,279
3,121
23,991
0
W
Chang'e
LetsCuddleOk
Chang'e
7,743
123
5,249
3,268
7,946
3,868
0
3,776
4,081
20,968
0
L
Bellona
LordOfRed97
Bellona
6,029
668
0
710
11,910
8,127
0
7,124
4,654
0
21,131
L
Baron Samedi
RagingKing7
Baron Samedi
11,502
741
1,807
2,209
16,822
6,639
0
9,581
7,095
27,499
0
W
15,361
5,430
0
642
6,664
2,547
0
3,447
3,125
0
27,556
W
Ganesha
jacokid
Ganesha
11,476
171
0
1,881
16,889
19,572
0
5,844
10,363
21,677
0
L
Heimdallr
wordss
Heimdallr
9,228
7,028
0
1,309
7,880
3,458
0
4,567
3,289
0
36,871
W
2,640
296
0
0
3,463
1,366
0
332
3,036
0
6,541

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,877
Gold Earned
46,299
187
Minions Killed
168
8
Camps Cleared
6
952,964
Distance Traveled
840,245
1
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
The Morrigan
11,322
1,132
111
11
3
189,571
0
L
Nemesis
9,125
913
15
2
3
174,519
0
L
Morgan Le Fay
8,526
853
37
4
1
135,446
0
W
Chang'e
9,435
944
31
3
0
176,278
1
L
Bellona
9,453
945
33
3
2
209,464
0
L
Baron Samedi
9,302
930
24
2
0
168,810
0
W
Skadi
11,201
1,120
38
4
1
200,896
0
W
Ganesha
10,982
1,098
0
0
0
203,393
0
L
Heimdallr
9,893
989
59
6
0
152,006
0
W
Loki
8,937
894
7
1
4
182,826
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role