Player Matchup

Chernobog
Chernobog
ElephantViking
Chernobog
Level 69
God Stats
0W - 2L
1,217 SR
Queue Stats
14W - 22L
1,354 Elo+
Party 2
Anubis
Anubis
GluttonousFOX
Anubis
Level 18
God Stats
1W - 3L
1,405 SR
Queue Stats
5W - 10L
1,269 Elo+
Party 2
Mulan
Mulan
ItsXxMADDOGxX
Mulan
Level 18
God Stats
0W - 1L
1,216 SR
Queue Stats
1W - 3L
1,328 Elo+
Party 2
Da Ji
Da Ji
Muffinbare
Da Ji
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Jormungandr
Jormungandr
Sparkleverse
Jormungandr
Level 20
God Stats
3W - 6L
1,447 SR
Queue Stats
13W - 18L
1,348 Elo+
Solo
Team Averages
Level 26
1,357 SR
1,360 Elo+

VS

Team Averages
Level 25
1,575 SR
1,457 Elo+
Scylla
Scylla
 
Scylla
Level 18
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Sun Wukong
Sun Wukong
DEEKSTOMPER
Sun Wukong
Level 9
God Stats
3W - 0L
1,806 SR
Queue Stats
11W - 21L
1,398 Elo+
Party 1
Gilgamesh
Gilgamesh
Doodio
Gilgamesh
Level 13
God Stats
2W - 1L
1,722 SR
Queue Stats
14W - 22L
1,441 Elo+
Party 1
Kuzenbo
Kuzenbo
InsaneHyena
Kuzenbo
Level 24
God Stats
1W - 2L
1,248 SR
Queue Stats
59W - 59L
1,509 Elo+
Party 1
Thanatos
Thanatos
PreciousMemories
Thanatos
Level 62
God Stats
4W - 2L
1,598 SR
Queue Stats
16W - 24L
1,437 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chernobog
ElephantViking
Chernobog
18
7 / 4 / 9
12,522
1,138
16,133
20,110
7,491
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

18
3 / 13 / 13
11,679
1,062
11,097
20,744
7,163
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

17
1 / 11 / 11
10,576
961
9,376
22,525
14,677
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Da Ji
18
3 / 13 / 12
11,153
1,014
10,044
20,249
5,288
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heavy Mace

Heavy Mace

+30
Physical Power

Jormungandr
Sparkleverse
Jormungandr
18
6 / 5 / 9
12,824
1,166
11,725
16,338
5,932
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Magic Focus

Magic Focus

+20
Magical Power

Team 1 Tickets

0

VS

Team 2 Tickets

216

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
 
Scylla
19
6 / 2 / 22
12,496
1,136
24,145
6,860
2,768
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Sun Wukong
DEEKSTOMPER
Sun Wukong
18
2 / 4 / 21
11,137
1,012
11,081
13,068
13,746
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Gilgamesh
Doodio
Gilgamesh
20
7 / 4 / 22
13,520
1,229
11,913
14,258
16,181
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Kuzenbo
InsaneHyena
Kuzenbo
20
12 / 5 / 27
14,418
1,311
17,213
17,878
33,762
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

19
19 / 5 / 11
13,766
1,251
28,299
17,135
7,675
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Match Insights

Player Kills, Deaths, and Assists

74
Kill Participation
149
20
Kills
46
46
Deaths
20
54
Assists
103
Player
Kills
Deaths
Assists
KDA
W
Scylla
 
Scylla
6
2
22
8.5
W
Sun Wukong
DEEKSTOMPER
Sun Wukong
2
4
21
3.13
W
Gilgamesh
Doodio
Gilgamesh
7
4
22
4.5
L
Chernobog
ElephantViking
Chernobog
7
4
9
2.88
L
3
13
13
0.73
W
Kuzenbo
InsaneHyena
Kuzenbo
12
5
27
5.1
L
1
11
11
0.59
L
Da Ji
3
13
12
0.69
W
19
5
11
4.9
L
Jormungandr
Sparkleverse
Jormungandr
6
5
9
2.1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

58,375
Damage
92,651
99,966
Taken
69,199
40,551
Mitigated
74,132
6,469
Healing
15,253
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Scylla
 
Scylla
24,145
1,271
0
390
6,860
2,768
0
1,647
5,213
58,373
0
W
Sun Wukong
DEEKSTOMPER
Sun Wukong
11,081
1,498
0
1,214
13,068
13,746
0
5,945
7,123
125
24,389
W
Gilgamesh
Doodio
Gilgamesh
11,913
2,776
2,102
2,084
14,258
16,181
0
4,571
9,687
8,027
24,586
L
Chernobog
ElephantViking
Chernobog
16,133
10,667
0
1,877
20,110
7,491
0
8,205
11,763
0
46,488
L
11,097
2,131
0
2,569
20,744
7,163
0
9,669
10,880
21,434
0
W
Kuzenbo
InsaneHyena
Kuzenbo
17,213
4,362
0
1,750
17,878
33,762
0
5,825
12,053
30,491
0
L
9,376
3,231
56
940
22,525
14,677
0
8,351
13,845
0
26,735
L
Da Ji
10,044
3,970
0
626
20,249
5,288
0
8,898
11,174
0
17,073
W
28,299
8,742
0
7,713
17,135
7,675
0
4,834
11,777
0
33,816
L
Jormungandr
Sparkleverse
Jormungandr
11,725
2,997
0
401
16,338
5,932
0
9,206
7,040
46,831
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

58,754
Gold Earned
65,337
188
Minions Killed
209
7
Camps Cleared
8
842,358
Distance Traveled
1,036,735
10
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Scylla
12,496
1,136
98
9
3
197,119
0
W
Sun Wukong
11,137
1,012
35
3
3
197,666
0
W
Gilgamesh
13,520
1,229
44
4
2
217,415
0
L
Chernobog
12,522
1,138
59
5
2
172,220
0
L
Anubis
11,679
1,062
16
1
1
141,763
0
W
Kuzenbo
14,418
1,311
23
2
0
213,013
0
L
Mulan
10,576
961
38
3
0
146,273
3
L
Da Ji
11,153
1,014
7
1
2
184,572
5
W
Thanatos
13,766
1,251
9
1
0
211,522
0
L
Jormungandr
12,824
1,166
68
6
2
197,530
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role