Player Matchup

Scylla
Scylla
DoinksForDays
Scylla
Level 105
God Stats
1W - 1L
1,697 SR
Queue Stats
1W - 2L
1,730 Elo+
Party 1
Tiamat
Tiamat
Ech0W0lf
Tiamat
Level 117
God Stats
0W - 1L
1,180 SR
Queue Stats
1W - 2L
1,730 Elo+
Party 1
Tsukuyomi
Tsukuyomi
Jigwy
Tsukuyomi
Level 120
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 2L
1,730 Elo+
Party 1
Tyr
Tyr
Xubbz
Tyr
Level 106
God Stats
0W - 1L
1,611 SR
Queue Stats
1W - 2L
1,730 Elo+
Party 1
Team Averages
Level 112
1,497 SR
1,730 Elo+

VS

Team Averages
Level 105
1,635 SR
1,493 Elo+
Skadi
Skadi
AbrasiveBanana1
Skadi
Level 67
God Stats
6W - 7L
1,525 SR
Queue Stats
34W - 39L
1,412 Elo+
Party 2
Chang'e
Chang'e
EL RICO GRANDE
Chang'e
Level 152
God Stats
2W - 0L
1,698 SR
Queue Stats
74W - 64L
1,588 Elo+
Party 2
Sobek
Sobek
SmoothestLamb
Sobek
Level 79
God Stats
6W - 5L
1,746 SR
Queue Stats
41W - 43L
1,488 Elo+
Party 2
Cthulhu
Cthulhu
The Pick3l
Cthulhu
Level 123
God Stats
3W - 1L
1,570 SR
Queue Stats
70W - 77L
1,485 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
0 / 4 / 1
6,699
670
5,602
8,495
3,017
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Tiamat
Ech0W0lf
Tiamat
14
3 / 3 / 3
7,935
794
10,412
9,214
5,413
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Tsukuyomi
Jigwy
Tsukuyomi
12
2 / 5 / 0
7,023
702
6,725
9,148
3,353
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Tyr
Xubbz
Tyr
13
3 / 3 / 3
7,573
757
4,257
9,953
9,203
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
4 / 4 / 3
8,509
851
9,652
8,658
3,485
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

15
9 / 1 / 3
9,436
944
12,096
10,302
3,950
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

13
1 / 1 / 6
7,972
797
2,347
9,565
7,420
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Cthulhu
The Pick3l
Cthulhu
14
1 / 2 / 8
8,526
853
6,509
13,358
7,900
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
35
8
Kills
15
15
Deaths
8
7
Assists
20
Player
Kills
Deaths
Assists
KDA
W
4
4
3
1.38
L
0
4
1
0.13
W
9
1
3
10.5
L
Tiamat
Ech0W0lf
Tiamat
3
3
3
1.5
L
Tsukuyomi
Jigwy
Tsukuyomi
2
5
0
0.4
W
1
1
6
4
W
Cthulhu
The Pick3l
Cthulhu
1
2
8
2.5
L
Tyr
Xubbz
Tyr
3
3
3
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,996
Damage
30,604
36,810
Taken
41,883
20,986
Mitigated
22,755
6,417
Healing
16,278
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
9,652
4,754
516
1,446
8,658
3,485
3,066
4,555
3,837
0
24,928
L
5,602
1,050
0
2,068
8,495
3,017
0
6,299
1,918
22,749
0
W
12,096
780
2,267
5,447
10,302
3,950
968
3,124
7,090
37,505
0
L
Tiamat
Ech0W0lf
Tiamat
10,412
1,584
33
3,160
9,214
5,413
396
4,042
5,141
27,861
0
L
Tsukuyomi
Jigwy
Tsukuyomi
6,725
1,841
0
14
9,148
3,353
219
6,447
2,383
0
17,120
W
2,347
0
30
1,409
9,565
7,420
140
2,043
6,722
10,765
0
W
Cthulhu
The Pick3l
Cthulhu
6,509
58
315
4,848
13,358
7,900
86
6,241
6,777
30,373
0
L
Tyr
Xubbz
Tyr
4,257
704
0
1,142
9,953
9,203
222
3,697
6,144
0
9,962

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,230
Gold Earned
34,443
127
Minions Killed
180
4
Camps Cleared
9
634,205
Distance Traveled
764,548
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Skadi
8,509
851
51
5
1
158,616
0
L
Scylla
6,699
670
44
4
2
142,671
0
W
Chang'e
9,436
944
68
7
4
219,662
0
L
Tiamat
7,935
794
51
5
2
166,042
0
L
Tsukuyomi
7,023
702
16
2
0
150,487
0
W
Sobek
7,972
797
14
1
2
203,815
0
W
Cthulhu
8,526
853
47
5
2
182,455
0
L
Tyr
7,573
757
16
2
0
175,005
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role