Player Matchup

Hou Yi
Hou Yi
Buckins
Hou Yi
Level 16
God Stats
2W - 3L
1,497 SR
Queue Stats
14W - 15L
1,363 Elo+
Solo
Thanatos
Thanatos
CrimsonTyrant686
Thanatos
Level 20
God Stats
1W - 1L
1,323 SR
Queue Stats
14W - 26L
1,332 Elo+
Party 1
Danzaburou
Danzaburou
D_2Curly
Danzaburou
Level 25
God Stats
3W - 1L
1,075 SR
Queue Stats
14W - 20L
1,317 Elo+
Party 1
Olorun
Olorun
MinikoYusi
Olorun
Level 17
God Stats
35W - 42L
1,448 SR
Queue Stats
79W - 100L
1,360 Elo+
Solo
Fenrir
Fenrir
Nzxir
Fenrir
Level 7
God Stats
5W - 2L
1,500 SR
Queue Stats
9W - 20L
1,141 Elo+
Solo
Team Averages
Level 17
1,368 SR
1,303 Elo+

VS

Team Averages
Level 14
1,423 SR
1,307 Elo+
Anhur
Anhur
FR30-i
Anhur
Level 18
God Stats
6W - 8L
1,310 SR
Queue Stats
13W - 18L
1,393 Elo+
Solo
Cerberus
Cerberus
Jeman098582
Cerberus
Level 7
God Stats
0W - 2L
1,500 SR
Queue Stats
5W - 17L
1,161 Elo+
Solo
Bellona
Bellona
Reeves_KILLA23
Bellona
Level 16
God Stats
0W - 1L
1,500 SR
Queue Stats
11W - 9L
1,265 Elo+
Solo
Poseidon
Poseidon
bwade1986
Poseidon
Level 13
God Stats
1W - 5L
1,304 SR
Queue Stats
5W - 11L
1,295 Elo+
Solo
Set
Set
meessiahh32
Set
Level 17
God Stats
0W - 1L
1,500 SR
Queue Stats
31W - 31L
1,419 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hou Yi
Buckins
Hou Yi
20
7 / 5 / 21
13,413
1,032
19,002
18,167
6,824
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Mace

Mace

+10
Physical Power

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

20
4 / 7 / 13
12,475
960
10,978
22,653
8,084
Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Danzaburou
D_2Curly
Danzaburou
20
14 / 2 / 22
16,342
1,257
44,439
19,802
8,553
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Death's Temper

Death's Temper

+35
Physical Power
+50
Magical Power
+150
Health
+30%
Attack Speed

PASSIVE - When an enemy dies within 80 units of you gain 1 stack of Temper that provides 7% increased Basic Attack Damage for 10s. This can stack up to 5 times. If an enemy god dies near you immediately gain 5 stacks.

Olorun
MinikoYusi
Olorun
20
12 / 3 / 17
15,718
1,209
32,804
20,374
8,524
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Fenrir
Nzxir
Fenrir
20
5 / 7 / 21
12,897
992
12,593
19,492
15,382
Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Team 1 Tickets

100

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anhur
FR30-i
Anhur
20
18 / 7 / 5
17,097
1,315
36,698
26,173
10,254
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Death's Embrace

Death's Embrace

+45
Physical Power
+80
Magical Power
+150
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 1.4% of your Health, 2% of your Mana and reduces your active non-Ultimate Cooldowns by 0.33s. Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first and only count once for the Cooldown reduction effect.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Cerberus
Jeman098582
Cerberus
19
2 / 11 / 15
13,301
1,023
16,326
37,245
51,737
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

19
0 / 12 / 13
12,193
938
19,904
35,920
27,988
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Poseidon
bwade1986
Poseidon
20
2 / 5 / 9
12,682
976
9,312
12,939
4,457
Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

20
2 / 7 / 13
13,323
1,025
12,014
17,393
7,567
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

136
Kill Participation
79
42
Kills
24
24
Deaths
42
94
Assists
55
Player
Kills
Deaths
Assists
KDA
W
Hou Yi
Buckins
Hou Yi
7
5
21
3.5
W
4
7
13
1.5
W
Danzaburou
D_2Curly
Danzaburou
14
2
22
12.5
L
Anhur
FR30-i
Anhur
18
7
5
2.93
L
Cerberus
Jeman098582
Cerberus
2
11
15
0.86
W
Olorun
MinikoYusi
Olorun
12
3
17
6.83
W
Fenrir
Nzxir
Fenrir
5
7
21
2.21
L
0
12
13
0.54
L
Poseidon
bwade1986
Poseidon
2
5
9
1.3
L
2
7
13
1.21

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

119,816
Damage
94,254
100,488
Taken
129,670
47,367
Mitigated
102,003
27,274
Healing
19,844
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hou Yi
Buckins
Hou Yi
19,002
13,461
0
0
18,167
6,824
0
6,276
11,891
0
27,765
W
10,978
4,121
0
5,203
22,653
8,084
0
4,399
18,254
0
26,922
W
Danzaburou
D_2Curly
Danzaburou
44,439
28,650
0
6,779
19,802
8,553
0
6,030
13,772
0
80,817
L
Anhur
FR30-i
Anhur
36,698
27,906
0
9,056
26,173
10,254
0
8,855
17,318
0
53,006
L
Cerberus
Jeman098582
Cerberus
16,326
1,160
0
6,364
37,245
51,737
0
11,307
25,938
36,511
0
W
Olorun
MinikoYusi
Olorun
32,804
20,555
2,027
10,625
20,374
8,524
0
5,792
14,582
58,775
0
W
Fenrir
Nzxir
Fenrir
12,593
4,876
0
2,640
19,492
15,382
0
4,327
15,165
0
19,839
L
19,904
7,679
842
1,821
35,920
27,988
0
6,270
29,650
2,101
38,150
L
Poseidon
bwade1986
Poseidon
9,312
1,344
76
628
12,939
4,457
0
3,405
9,534
31,995
0
L
12,014
8,571
0
1,057
17,393
7,567
0
2,967
14,426
0
43,385

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

70,845
Gold Earned
68,596
225
Minions Killed
246
4
Camps Cleared
9
1,163,307
Distance Traveled
1,186,962
0
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hou Yi
13,413
1,032
26
2
0
226,972
0
W
Thanatos
12,475
960
53
4
1
216,467
0
W
Danzaburou
16,342
1,257
85
7
1
219,152
0
L
Anhur
17,097
1,315
44
3
1
239,357
0
L
Cerberus
13,301
1,023
40
3
0
263,012
0
W
Olorun
15,718
1,209
47
4
1
246,102
0
W
Fenrir
12,897
992
14
1
1
254,614
0
L
Bellona
12,193
938
33
3
2
209,338
1
L
Poseidon
12,682
976
66
5
0
193,349
0
L
Set
13,323
1,025
63
5
6
281,906
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role