Player Matchup

Hel
Hel
Aq3a4451
Hel
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 11L
1,258 Elo+
Solo
Arachne
Arachne
ChertXulikto
Arachne
Level 27
God Stats
5W - 9L
1,500 SR
Queue Stats
78W - 109L
1,431 Elo+
Solo
Jing Wei
Jing Wei
Rexgraph333
Jing Wei
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 1L
1,637 Elo+
Solo
Xing Tian
Xing Tian
ahmedqlk
Xing Tian
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,500 Elo+
Solo
Olorun
Olorun
scousebob27
Olorun
Level 29
God Stats
6W - 4L
1,538 SR
Queue Stats
97W - 131L
1,351 Elo+
Solo
Team Averages
Level 18
1,508 SR
1,435 Elo+

VS

Team Averages
Level 25
1,590 SR
1,389 Elo+
Fenrir
Fenrir
Egor1707
Fenrir
Level 25
God Stats
18W - 11L
1,531 SR
Queue Stats
90W - 123L
1,374 Elo+
Party 1
Pele
Pele
MLVZ__
Pele
Level 26
God Stats
2W - 0L
1,500 SR
Queue Stats
75W - 73L
1,295 Elo+
Solo
Heimdallr
Heimdallr
Marat1212
Heimdallr
Level 28
God Stats
22W - 18L
1,544 SR
Queue Stats
184W - 216L
1,428 Elo+
Party 1
Da Ji
Da Ji
Mr0starot
Da Ji
Level 28
God Stats
20W - 17L
1,632 SR
Queue Stats
106W - 120L
1,342 Elo+
Solo
Ymir
Ymir
ParryHotter5746
Ymir
Level 18
God Stats
2W - 0L
1,741 SR
Queue Stats
48W - 34L
1,507 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
8
1 / 6 / 1
5,318
483
3,119
6,612
1,519
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Arachne
ChertXulikto
Arachne
9
2 / 4 / 0
5,551
505
3,572
7,186
1,910
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Jing Wei
Rexgraph333
Jing Wei
6
0 / 9 / 1
4,325
393
1,709
8,002
1,315
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Xing Tian
ahmedqlk
Xing Tian
6
0 / 4 / 0
4,149
377
80
4,299
1,412
Olorun
10
0 / 2 / 1
5,489
499
3,052
4,401
1,592
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
Egor1707
Fenrir
10
4 / 2 / 5
6,177
562
4,687
5,953
2,040
Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Pele
MLVZ__
Pele
11
8 / 0 / 3
6,929
630
4,990
5,643
1,693
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Heimdallr
Marat1212
Heimdallr
9
6 / 0 / 9
6,419
584
6,061
4,040
1,305
Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Da Ji
Mr0starot
Da Ji
10
5 / 0 / 3
5,960
542
2,417
4,871
1,579
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

10
2 / 1 / 6
6,521
593
2,632
5,992
2,786
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
51
3
Kills
25
25
Deaths
3
3
Assists
26
Player
Kills
Deaths
Assists
KDA
L
1
6
1
0.25
L
Arachne
ChertXulikto
Arachne
2
4
0
0.5
W
Fenrir
Egor1707
Fenrir
4
2
5
3.25
W
Pele
MLVZ__
Pele
8
0
3
9.5
W
Heimdallr
Marat1212
Heimdallr
6
0
9
10.5
W
Da Ji
Mr0starot
Da Ji
5
0
3
6.5
W
2
1
6
5
L
Jing Wei
Rexgraph333
Jing Wei
0
9
1
0.06
L
Xing Tian
ahmedqlk
Xing Tian
0
4
0
0
L
Olorun
0
2
1
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

11,532
Damage
20,787
30,500
Taken
26,499
7,748
Mitigated
9,403
4,250
Healing
11,129
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
3,119
342
256
891
6,612
1,519
612
0
6,612
18,216
0
L
Arachne
ChertXulikto
Arachne
3,572
2,291
0
1,778
7,186
1,910
336
0
7,186
0
20,880
W
Fenrir
Egor1707
Fenrir
4,687
1,262
0
2,204
5,953
2,040
223
1,947
3,822
0
20,510
W
Pele
MLVZ__
Pele
4,990
1,282
0
2,590
5,643
1,693
695
1,457
4,122
0
35,133
W
Heimdallr
Marat1212
Heimdallr
6,061
2,809
0
1,011
4,040
1,305
445
525
3,449
0
29,827
W
Da Ji
Mr0starot
Da Ji
2,417
646
0
2,435
4,871
1,579
217
57
4,814
0
24,196
W
2,632
830
1,148
1,741
5,992
2,786
0
1,645
4,347
19,080
0
L
Jing Wei
Rexgraph333
Jing Wei
1,709
1,547
0
388
8,002
1,315
253
794
7,208
0
12,459
L
Xing Tian
ahmedqlk
Xing Tian
80
23
0
0
4,299
1,412
0
699
3,600
4,062
0
L
Olorun
3,052
1,138
38
899
4,401
1,592
0
1,283
3,118
25,194
3,233

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,832
Gold Earned
32,006
201
Minions Killed
240
0
Camps Cleared
0
909,507
Distance Traveled
1,054,317
6
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hel
5,318
483
48
4
0
216,617
0
L
Arachne
5,551
505
48
4
0
186,448
3
W
Fenrir
6,177
562
42
4
0
228,197
1
W
Pele
6,929
630
69
6
0
217,582
0
W
Heimdallr
6,419
584
47
4
0
192,468
3
W
Da Ji
5,960
542
43
4
0
215,886
0
W
Ymir
6,521
593
39
4
0
200,184
3
L
Jing Wei
4,325
393
33
3
0
205,030
1
L
Xing Tian
4,149
377
11
1
0
126,000
1
L
Olorun
5,489
499
61
6
0
175,412
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role