Player Matchup

Bacchus
Bacchus
 
Bacchus
Level 127
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Thoth
Thoth
Bitzuy
Thoth
Level 66
God Stats
0W - 1L
1,500 SR
Queue Stats
122W - 108L
1,393 Elo+
Party 2
Ah Puch
Ah Puch
Vanistel522
Ah Puch
Level 26
God Stats
0W - 2L
1,284 SR
Queue Stats
68W - 91L
1,482 Elo+
Party 2
Morgan Le Fay
Morgan Le Fay
berserkergames
Morgan Le Fay
Level 144
God Stats
1W - 1L
1,500 SR
Queue Stats
45W - 39L
1,495 Elo+
Solo
Vamana
Vamana
btoSSnake
Vamana
Level 16
God Stats
0W - 1L
1,500 SR
Queue Stats
31W - 38L
1,395 Elo+
Party 2
Team Averages
Level 76
1,457 SR
1,453 Elo+

VS

Team Averages
Level 58
1,606 SR
1,552 Elo+
Odin
Odin
Friedjesus
Odin
Level 25
God Stats
1W - 0L
1,500 SR
Queue Stats
44W - 28L
1,569 Elo+
Party 1
Morgan Le Fay
Morgan Le Fay
Garbagecan14
Morgan Le Fay
Level 27
God Stats
4W - 1L
1,686 SR
Queue Stats
113W - 63L
1,592 Elo+
Party 1
Sun Wukong
Sun Wukong
Katastrephy
Sun Wukong
Level 102
God Stats
2W - 2L
1,686 SR
Queue Stats
176W - 110L
1,593 Elo+
Party 1
Chaac
Chaac
TingedAnt
Chaac
Level 107
God Stats
4W - 0L
1,658 SR
Queue Stats
43W - 50L
1,450 Elo+
Solo
Discordia
Discordia
dreamkiller2667
Discordia
Level 28
God Stats
1W - 0L
1,500 SR
Queue Stats
86W - 43L
1,557 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
 
Bacchus
14
3 / 4 / 4
8,019
802
6,959
10,732
11,797
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Thoth
Bitzuy
Thoth
13
2 / 7 / 4
7,554
755
3,846
10,444
3,594
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Ah Puch
Vanistel522
Ah Puch
13
1 / 5 / 4
7,028
703
11,798
10,189
3,616
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Morgan Le Fay
berserkergames
Morgan Le Fay
12
2 / 5 / 3
7,231
723
8,700
10,321
4,091
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Vamana
btoSSnake
Vamana
11
1 / 7 / 6
7,218
722
4,896
14,949
10,536
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
3 / 4 / 21
8,515
852
7,521
9,564
6,085
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Morgan Le Fay
Garbagecan14
Morgan Le Fay
16
9 / 1 / 15
9,692
969
18,157
6,426
2,684
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Sun Wukong
Katastrephy
Sun Wukong
16
10 / 1 / 16
9,772
977
13,097
9,744
5,870
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Rangda's Mask

Rangda's Mask

+50
Physical Power
+70
Magical Power
+20
Hp 5
+10%
Cooldown Reduction

Gain 5 stacks of <font color='#F44242'>Weakness. Each stack increases your damage taken by 10%. For each 40 Physical Power or 60 Magical Power from items, remove a stack of <font color='#F44242'>Weakness. When you remove a stack of <font color='#F44242'>Weakness gain a stack of <font color='#42F46E'>Strength. For each stack of <font color='#42F46E'>Strength gain +3% damage dealt and 2% movement speed.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Chaac
TingedAnt
Chaac
16
5 / 2 / 15
9,363
936
6,806
13,772
10,365
Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Discordia
dreamkiller2667
Discordia
13
1 / 2 / 10
7,996
800
5,594
5,513
1,951
Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Match Insights

Player Kills, Deaths, and Assists

30
Kill Participation
105
9
Kills
28
28
Deaths
10
21
Assists
77
Player
Kills
Deaths
Assists
KDA
L
Bacchus
 
Bacchus
3
4
4
1.25
L
Thoth
Bitzuy
Thoth
2
7
4
0.57
W
3
4
21
3.38
W
Morgan Le Fay
Garbagecan14
Morgan Le Fay
9
1
15
16.5
W
Sun Wukong
Katastrephy
Sun Wukong
10
1
16
18
W
Chaac
TingedAnt
Chaac
5
2
15
6.25
L
Ah Puch
Vanistel522
Ah Puch
1
5
4
0.6
L
Morgan Le Fay
berserkergames
Morgan Le Fay
2
5
3
0.7
L
Vamana
btoSSnake
Vamana
1
7
6
0.57
W
Discordia
dreamkiller2667
Discordia
1
2
10
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,199
Damage
51,175
56,635
Taken
45,019
33,634
Mitigated
26,955
13,279
Healing
22,361
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bacchus
 
Bacchus
6,959
350
409
930
10,732
11,797
0
5,665
4,668
11,728
0
L
Thoth
Bitzuy
Thoth
3,846
312
297
1,160
10,444
3,594
63
3,592
6,434
14,174
0
W
7,521
433
1,898
2,831
9,564
6,085
530
5,063
4,289
0
10,559
W
Morgan Le Fay
Garbagecan14
Morgan Le Fay
18,157
1,336
2,721
2,159
6,426
2,684
2,073
4,867
1,559
33,817
0
W
Sun Wukong
Katastrephy
Sun Wukong
13,097
953
830
3,309
9,744
5,870
1,170
7,835
1,909
0
18,470
W
Chaac
TingedAnt
Chaac
6,806
464
945
4,965
13,772
10,365
245
8,996
4,776
0
16,881
L
Ah Puch
Vanistel522
Ah Puch
11,798
242
1,821
2,424
10,189
3,616
0
4,737
5,074
22,327
0
L
Morgan Le Fay
berserkergames
Morgan Le Fay
8,700
591
304
1,612
10,321
4,091
0
3,486
6,434
14,567
0
L
Vamana
btoSSnake
Vamana
4,896
2,097
1,434
2,888
14,949
10,536
0
6,173
8,140
0
8,241
W
Discordia
dreamkiller2667
Discordia
5,594
136
1,482
1,221
5,513
1,951
974
4,542
971
14,058
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,050
Gold Earned
45,338
75
Minions Killed
103
0
Camps Cleared
0
864,471
Distance Traveled
1,046,365
0
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bacchus
8,019
802
5
1
0
201,334
0
L
Thoth
7,554
755
24
2
0
168,769
0
W
Odin
8,515
852
5
1
0
216,023
2
W
Morgan Le Fay
9,692
969
34
3
0
201,952
2
W
Sun Wukong
9,772
977
20
2
0
221,053
0
W
Chaac
9,363
936
27
3
0
209,832
0
L
Ah Puch
7,028
703
25
3
0
171,366
0
L
Morgan Le Fay
7,231
723
17
2
0
157,135
0
L
Vamana
7,218
722
4
0
0
165,867
0
W
Discordia
7,996
800
17
2
0
197,505
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role