Player Matchup

Chaac
Chaac
 
Chaac
Level 49
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Chang'e
Chang'e
HASlNA
Chang'e
Level 29
God Stats
14W - 6L
1,500 SR
Queue Stats
185W - 228L
1,329 Elo+
Party 1
Tsukuyomi
Tsukuyomi
LonelyMaui
Tsukuyomi
Level 68
God Stats
3W - 3L
1,303 SR
Queue Stats
213W - 266L
1,372 Elo+
Party 1
Ah Muzen Cab
Ah Muzen Cab
TyrantLaharl
Ah Muzen Cab
Level 43
God Stats
5W - 1L
1,500 SR
Queue Stats
44W - 51L
1,383 Elo+
Party 3
Yemoja
Yemoja
XoeySarang
Yemoja
Level 65
God Stats
3W - 3L
1,406 SR
Queue Stats
83W - 96L
1,410 Elo+
Party 3
Team Averages
Level 51
1,442 SR
1,399 Elo+

VS

Team Averages
Level 35
1,527 SR
1,383 Elo+
Geb
Geb
BooferGooberBob
Geb
Level 25
God Stats
1W - 4L
1,500 SR
Queue Stats
11W - 17L
1,360 Elo+
Party 2
Danzaburou
Danzaburou
BoxiBoyo
Danzaburou
Level 42
God Stats
2W - 1L
1,720 SR
Queue Stats
77W - 70L
1,524 Elo+
Party 2
Arachne
Arachne
SkyDS
Arachne
Level 47
God Stats
0W - 2L
1,500 SR
Queue Stats
14W - 13L
1,429 Elo+
Party 4
Chaac
Chaac
Snappyutz
Chaac
Level 33
God Stats
8W - 11L
1,417 SR
Queue Stats
148W - 199L
1,339 Elo+
Solo
Hel
Hel
himura9tetsuya
Hel
Level 26
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 5L
1,264 Elo+
Party 4

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
 
Chaac
16
3 / 1 / 1
10,112
562
5,318
9,049
5,890
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Chang'e
HASlNA
Chang'e
14
2 / 0 / 7
9,402
522
5,226
7,621
2,776
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Tsukuyomi
LonelyMaui
Tsukuyomi
19
13 / 1 / 4
11,580
643
18,962
13,511
5,317
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Ah Muzen Cab
TyrantLaharl
Ah Muzen Cab
15
1 / 2 / 4
8,725
485
10,875
10,626
3,649
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Mace

Mace

+10
Physical Power

Yemoja
XoeySarang
Yemoja
14
1 / 1 / 7
8,922
496
4,797
8,819
7,370
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
1 / 3 / 2
8,124
451
5,825
13,527
10,250
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Danzaburou
BoxiBoyo
Danzaburou
13
1 / 2 / 2
8,218
457
6,742
12,210
3,976
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Arachne
SkyDS
Arachne
13
3 / 3 / 1
8,474
471
3,741
14,503
5,091
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Chaac
Snappyutz
Chaac
15
0 / 5 / 1
9,135
508
7,099
13,570
9,299
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

12
0 / 7 / 0
7,826
435
5,112
11,081
2,888
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Match Insights

Player Kills, Deaths, and Assists

43
Kill Participation
11
20
Kills
5
5
Deaths
20
23
Assists
6
Player
Kills
Deaths
Assists
KDA
W
Chaac
 
Chaac
3
1
1
3.5
L
1
3
2
0.67
L
Danzaburou
BoxiBoyo
Danzaburou
1
2
2
1
W
Chang'e
HASlNA
Chang'e
2
0
7
5.5
W
Tsukuyomi
LonelyMaui
Tsukuyomi
13
1
4
15
L
Arachne
SkyDS
Arachne
3
3
1
1.17
L
Chaac
Snappyutz
Chaac
0
5
1
0.1
W
Ah Muzen Cab
TyrantLaharl
Ah Muzen Cab
1
2
4
1.5
W
Yemoja
XoeySarang
Yemoja
1
1
7
4.5
L
0
7
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

45,178
Damage
28,519
49,626
Taken
64,891
25,002
Mitigated
31,504
25,895
Healing
16,782
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chaac
 
Chaac
5,318
795
0
3,498
9,049
5,890
3,302
1,065
7,884
43
54,828
L
5,825
268
0
2,584
13,527
10,250
0
2,834
10,613
20,931
0
L
Danzaburou
BoxiBoyo
Danzaburou
6,742
2,249
0
4,121
12,210
3,976
0
2,818
9,370
0
65,202
W
Chang'e
HASlNA
Chang'e
5,226
115
3,197
5,344
7,621
2,776
433
2,564
4,885
41,337
0
W
Tsukuyomi
LonelyMaui
Tsukuyomi
18,962
5,697
0
5,590
13,511
5,317
0
2,742
10,541
0
82,125
L
Arachne
SkyDS
Arachne
3,741
2,040
0
5,425
14,503
5,091
0
1,819
12,634
0
33,404
L
Chaac
Snappyutz
Chaac
7,099
747
0
2,054
13,570
9,299
0
892
12,592
3,558
53,257
W
Ah Muzen Cab
TyrantLaharl
Ah Muzen Cab
10,875
3,091
0
3,807
10,626
3,649
2,177
2,571
8,055
0
66,455
W
Yemoja
XoeySarang
Yemoja
4,797
1,256
1,965
2,494
8,819
7,370
446
2,336
6,483
26,049
0
L
5,112
754
126
2,472
11,081
2,888
784
1,528
9,433
36,395
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,741
Gold Earned
41,777
503
Minions Killed
425
0
Camps Cleared
0
1,796,694
Distance Traveled
1,678,838
15
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chaac
10,112
562
124
7
0
347,527
2
L
Geb
8,124
451
34
2
0
368,841
5
L
Danzaburou
8,218
457
141
8
0
350,782
2
W
Chang'e
9,402
522
79
4
0
387,659
2
W
Tsukuyomi
11,580
643
132
7
0
397,630
3
L
Arachne
8,474
471
61
3
0
375,523
0
L
Chaac
9,135
508
111
6
0
314,163
5
W
Ah Muzen Cab
8,725
485
121
7
0
363,135
6
W
Yemoja
8,922
496
47
3
0
300,743
2
L
Hel
7,826
435
78
4
0
269,529
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role