Player Matchup

Ares
Ares
 
Ares
Level 124
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Skadi
Skadi
ACExKillerx90
Skadi
Level 128
God Stats
2W - 2L
1,431 SR
Queue Stats
116W - 124L
1,437 Elo+
Party 1
Baron Samedi
Baron Samedi
DemonEyePikachu
Baron Samedi
Level 7
God Stats
1W - 0L
1,500 SR
Queue Stats
6W - 3L
1,631 Elo+
Party 1
Vamana
Vamana
FallenPlayz96
Vamana
Level 156
God Stats
9W - 10L
1,582 SR
Queue Stats
528W - 538L
1,564 Elo+
Party 1
Ne Zha
Ne Zha
NightFox_707
Ne Zha
Level 129
God Stats
3W - 3L
1,557 SR
Queue Stats
154W - 166L
1,482 Elo+
Party 1
Team Averages
Level 109
1,514 SR
1,523 Elo+

VS

Team Averages
Level 75
1,464 SR
1,512 Elo+
Poseidon
Poseidon
 
Poseidon
Level 140
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Hun Batz
Hun Batz
Mohwwww
Hun Batz
Level 116
God Stats
5W - 4L
1,365 SR
Queue Stats
113W - 94L
1,560 Elo+
Party 2
Cu Chulainn
Cu Chulainn
NemesisMischief
Cu Chulainn
Level 29
God Stats
6W - 3L
1,661 SR
Queue Stats
177W - 147L
1,653 Elo+
Party 2
Chiron
Chiron
off_me_if_i_sell
Chiron
Level 47
God Stats
10W - 13L
1,420 SR
Queue Stats
138W - 146L
1,383 Elo+
Solo
Athena
Athena
xTheMiggs
Athena
Level 44
God Stats
6W - 9L
1,376 SR
Queue Stats
193W - 199L
1,463 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ares
 
Ares
16
9 / 4 / 4
11,438
572
11,342
18,872
21,872
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

18
5 / 6 / 8
11,274
564
17,966
16,231
5,065
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Baron Samedi
DemonEyePikachu
Baron Samedi
15
0 / 9 / 4
8,977
449
4,316
13,202
5,045
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

18
1 / 1 / 4
10,698
535
15,593
18,455
16,157
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Ne Zha
18
9 / 5 / 2
11,256
563
10,798
19,961
8,504
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Poseidon
 
Poseidon
17
6 / 6 / 8
10,614
531
14,282
13,206
5,155
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Hun Batz
Mohwwww
Hun Batz
18
13 / 6 / 7
11,024
551
24,088
18,025
7,644
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Cu Chulainn
NemesisMischief
Cu Chulainn
17
3 / 3 / 2
10,095
505
14,859
20,298
22,441
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Cudgel

Cudgel

+10
Physical Power
+50
Health

2
0 / 1 / 0
5,309
265
523
805
152
Morningstar

Morningstar

+7
Physical Power
+50
Mana

Athena
xTheMiggs
Athena
13
1 / 8 / 4
8,344
417
3,748
21,246
16,988
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Match Insights

Player Kills, Deaths, and Assists

46
Kill Participation
44
24
Kills
23
25
Deaths
24
22
Assists
21
Player
Kills
Deaths
Assists
KDA
W
Ares
 
Ares
9
4
4
2.75
L
Poseidon
 
Poseidon
6
6
8
1.67
W
5
6
8
1.5
W
Baron Samedi
DemonEyePikachu
Baron Samedi
0
9
4
0.22
W
1
1
4
3
L
Hun Batz
Mohwwww
Hun Batz
13
6
7
2.75
L
Cu Chulainn
NemesisMischief
Cu Chulainn
3
3
2
1.33
W
Ne Zha
9
5
2
2
L
0
1
0
0
L
Athena
xTheMiggs
Athena
1
8
4
0.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

60,015
Damage
57,500
86,721
Taken
73,580
56,643
Mitigated
52,380
26,574
Healing
11,851
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ares
 
Ares
11,342
971
448
2,962
18,872
21,872
426
3,949
14,701
28,723
0
L
Poseidon
 
Poseidon
14,282
1,087
233
2,409
13,206
5,155
143
4,012
9,062
70,236
0
W
17,966
9,799
612
4,279
16,231
5,065
3,557
4,320
11,859
0
80,741
W
Baron Samedi
DemonEyePikachu
Baron Samedi
4,316
41
842
1,521
13,202
5,045
1,284
3,654
9,288
42,608
0
W
15,593
6,736
0
9,191
18,455
16,157
114
3,826
14,557
10,093
72,149
L
Hun Batz
Mohwwww
Hun Batz
24,088
7,618
0
907
18,025
7,644
0
5,306
12,328
0
63,524
L
Cu Chulainn
NemesisMischief
Cu Chulainn
14,859
2,378
0
4,177
20,298
22,441
0
3,106
15,847
13,739
48,890
W
Ne Zha
10,798
2,625
0
6,719
19,961
8,504
1,276
4,967
14,748
0
80,176
L
523
308
70
39
805
152
0
368
437
0
2,058
L
Athena
xTheMiggs
Athena
3,748
1,087
873
3,143
21,246
16,988
294
5,100
16,041
28,726
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

53,643
Gold Earned
45,386
514
Minions Killed
370
0
Camps Cleared
0
1,807,859
Distance Traveled
1,400,484
10
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ares
11,438
572
33
2
0
379,881
5
L
Poseidon
10,614
531
126
6
0
324,212
3
W
Skadi
11,274
564
129
6
0
315,099
0
W
Baron Samedi
8,977
449
85
4
0
325,694
0
W
Vamana
10,698
535
157
8
0
392,159
3
L
Hun Batz
11,024
551
90
5
0
374,099
3
L
Cu Chulainn
10,095
505
110
6
0
388,873
2
W
Ne Zha
11,256
563
110
6
0
395,026
2
L
Chiron
5,309
265
5
0
0
25,132
0
L
Athena
8,344
417
39
2
0
288,168
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role