Player Matchup

Loki
Loki
BeidauOnTwitch
Loki
Level 2
God Stats
16W - 16L
1,500 SR
Queue Stats
24W - 20L
1,500 Elo+
Solo
Geb
Geb
DoomFistXOnly
Geb
Level 3
God Stats
5W - 2L
1,500 SR
Queue Stats
5W - 3L
1,500 Elo+
Solo
Ravana
Ravana
ITsMe GOKU3188
Ravana
Level 13
God Stats
2W - 1L
1,460 SR
Queue Stats
12W - 14L
1,302 Elo+
Solo
Chang'e
Chang'e
PsychoExBF
Chang'e
Level 5
God Stats
2W - 3L
1,500 SR
Queue Stats
34W - 39L
1,356 Elo+
Solo
Cliodhna
Cliodhna
WeeBushido
Cliodhna
Level 2
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 0L
1,500 Elo+
Solo
Team Averages
Level 5
1,492 SR
1,432 Elo+

VS

Team Averages
Level 14
1,529 SR
1,362 Elo+
Ra
Ra
DimeInferno
Ra
Level 11
God Stats
0W - 1L
1,500 SR
Queue Stats
18W - 24L
1,133 Elo+
Solo
Fenrir
Fenrir
ItChillz
Fenrir
Level 29
God Stats
7W - 7L
1,674 SR
Queue Stats
163W - 162L
1,504 Elo+
Party 1
Cthulhu
Cthulhu
KDanix24
Cthulhu
Level 18
God Stats
8W - 11L
1,470 SR
Queue Stats
45W - 66L
1,288 Elo+
Solo
Guan Yu
Guan Yu
RighteousOne26
Guan Yu
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Sol
Sol
luvBubbIes
Sol
Level 8
God Stats
12W - 11L
1,500 SR
Queue Stats
71W - 77L
1,385 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
6 / 1 / 3
6,673
667
5,175
4,719
1,987
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

11
5 / 0 / 6
6,585
659
5,318
8,851
6,827
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

9
4 / 1 / 3
5,795
580
1,437
1,966
809
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heavy Mace

Heavy Mace

+30
Physical Power

Chang'e
PsychoExBF
Chang'e
10
5 / 0 / 3
6,136
614
2,924
4,870
1,422
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Cliodhna
WeeBushido
Cliodhna
10
7 / 0 / 3
6,533
653
5,282
6,277
1,906
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
5
0 / 7 / 1
4,226
423
907
5,487
1,077
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Fenrir
ItChillz
Fenrir
8
2 / 4 / 0
5,374
537
1,427
6,956
1,699
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heavy Mace

Heavy Mace

+30
Physical Power

Cthulhu
KDanix24
Cthulhu
6
0 / 4 / 0
3,819
382
1,235
4,613
1,730
5
0 / 6 / 0
3,961
396
1,292
5,733
2,850
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

6
0 / 6 / 0
4,051
405
3,827
6,899
1,369
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

45
Kill Participation
3
27
Kills
2
2
Deaths
27
18
Assists
1
Player
Kills
Deaths
Assists
KDA
W
6
1
3
7.5
L
0
7
1
0.07
W
5
0
6
8
W
4
1
3
5.5
L
Fenrir
ItChillz
Fenrir
2
4
0
0.5
L
Cthulhu
KDanix24
Cthulhu
0
4
0
0
W
Chang'e
PsychoExBF
Chang'e
5
0
3
6.5
L
0
6
0
0
W
Cliodhna
WeeBushido
Cliodhna
7
0
3
8.5
L
0
6
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,136
Damage
8,688
26,683
Taken
29,688
12,951
Mitigated
8,725
10,578
Healing
5,780
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
5,175
1,412
0
1,293
4,719
1,987
378
223
4,496
0
34,704
L
907
216
0
1,065
5,487
1,077
0
415
5,054
9,711
0
W
5,318
687
0
2,058
8,851
6,827
0
4,176
4,675
24,704
0
W
1,437
102
0
176
1,966
809
894
266
1,700
0
14,773
L
Fenrir
ItChillz
Fenrir
1,427
304
0
2,122
6,956
1,699
0
830
6,074
0
13,390
L
Cthulhu
KDanix24
Cthulhu
1,235
202
0
231
4,613
1,730
0
2,463
2,130
7,504
0
W
Chang'e
PsychoExBF
Chang'e
2,924
383
592
2,801
4,870
1,422
432
1,116
3,754
29,675
0
L
1,292
725
0
634
5,733
2,850
0
415
5,276
0
7,033
W
Cliodhna
WeeBushido
Cliodhna
5,282
724
0
3,658
6,277
1,906
28
188
6,089
0
35,470
L
3,827
1,844
0
1,728
6,899
1,369
0
3,877
2,912
16,594
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,722
Gold Earned
21,431
299
Minions Killed
102
0
Camps Cleared
0
986,446
Distance Traveled
791,542
7
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Loki
6,673
667
84
8
0
192,485
0
L
Ra
4,226
423
24
2
0
153,166
0
W
Geb
6,585
659
43
4
0
191,965
1
W
Ravana
5,795
580
39
4
0
203,243
1
L
Fenrir
5,374
537
30
3
0
172,373
0
L
Cthulhu
3,819
382
9
1
0
174,843
0
W
Chang'e
6,136
614
67
7
0
189,457
2
L
Guan Yu
3,961
396
13
1
0
124,337
0
W
Cliodhna
6,533
653
66
7
0
209,296
3
L
Sol
4,051
405
26
3
0
166,823
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role