Player Matchup

Raijin
Raijin
ByRaffa
Raijin
Level 129
God Stats
2W - 1L
1,310 SR
Queue Stats
61W - 52L
1,522 Elo+
Solo
Mulan
Mulan
Friedjesus
Mulan
Level 25
God Stats
4W - 1L
1,720 SR
Queue Stats
44W - 28L
1,559 Elo+
Party 2
Jing Wei
Jing Wei
Garbagecan14
Jing Wei
Level 27
God Stats
2W - 0L
1,754 SR
Queue Stats
113W - 63L
1,584 Elo+
Party 2
Ares
Ares
Katastrephy
Ares
Level 102
God Stats
7W - 4L
1,645 SR
Queue Stats
176W - 110L
1,586 Elo+
Party 2
Xing Tian
Xing Tian
kenhawkins13
Xing Tian
Level 28
God Stats
2W - 1L
1,549 SR
Queue Stats
172W - 181L
1,446 Elo+
Solo
Team Averages
Level 62
1,596 SR
1,539 Elo+

VS

Team Averages
Level 99
1,500 SR
1,532 Elo+
Sol
Sol
 
Sol
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Athena
Athena
 
Athena
Level 25
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Skadi
Skadi
C4 op42
Skadi
Level 160
God Stats
0W - 1L
1,500 SR
Queue Stats
175W - 165L
1,548 Elo+
Party 1
Heimdallr
Heimdallr
Pastense
Heimdallr
Level 128
God Stats
1W - 2L
1,500 SR
Queue Stats
58W - 41L
1,614 Elo+
Party 1
Vamana
Vamana
tyentusa
Vamana
Level 24
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 2L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Raijin
ByRaffa
Raijin
18
7 / 2 / 15
10,393
945
13,226
7,149
3,194
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Magic Focus

Magic Focus

+20
Magical Power

Mulan
16
3 / 4 / 17
9,462
860
14,218
11,241
8,017
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

Jing Wei
Garbagecan14
Jing Wei
17
9 / 1 / 11
10,669
970
11,130
9,094
4,214
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

16
5 / 4 / 18
10,310
937
10,165
15,854
22,173
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Xing Tian
kenhawkins13
Xing Tian
15
1 / 5 / 20
9,656
878
8,801
15,555
16,868
Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sol
 
Sol
16
2 / 5 / 10
9,628
875
11,060
10,184
4,946
Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Athena
 
Athena
14
2 / 5 / 14
9,388
853
6,910
16,415
18,170
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Skadi
C4 op42
Skadi
15
5 / 5 / 5
8,918
811
12,196
10,193
5,475
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Heimdallr
Pastense
Heimdallr
17
6 / 4 / 7
10,247
932
8,406
12,493
6,281
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Vamana
tyentusa
Vamana
14
1 / 6 / 10
8,469
770
7,565
15,356
15,999
The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Match Insights

Player Kills, Deaths, and Assists

106
Kill Participation
62
25
Kills
16
16
Deaths
25
81
Assists
46
Player
Kills
Deaths
Assists
KDA
L
Sol
 
Sol
2
5
10
1.4
L
Athena
 
Athena
2
5
14
1.8
W
Raijin
ByRaffa
Raijin
7
2
15
7.25
L
Skadi
C4 op42
Skadi
5
5
5
1.5
W
Mulan
3
4
17
2.88
W
Jing Wei
Garbagecan14
Jing Wei
9
1
11
14.5
W
5
4
18
3.5
L
Heimdallr
Pastense
Heimdallr
6
4
7
2.38
W
Xing Tian
kenhawkins13
Xing Tian
1
5
20
2.2
L
Vamana
tyentusa
Vamana
1
6
10
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

57,540
Damage
46,137
58,893
Taken
64,641
54,466
Mitigated
50,871
21,605
Healing
14,985
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sol
 
Sol
11,060
2,453
0
2,086
10,184
4,946
962
4,833
5,151
24,525
0
L
Athena
 
Athena
6,910
1,670
597
3,562
16,415
18,170
93
6,615
9,438
10,734
0
W
Raijin
ByRaffa
Raijin
13,226
1,792
3,096
1,814
7,149
3,194
657
1,524
5,585
33,097
0
L
Skadi
C4 op42
Skadi
12,196
4,711
16
1,285
10,193
5,475
792
5,706
4,307
0
18,920
W
Mulan
14,218
1,528
2,162
3,347
11,241
8,017
1,068
3,976
6,994
0
22,592
W
Jing Wei
Garbagecan14
Jing Wei
11,130
8,812
3,436
3,565
9,094
4,214
3,008
3,056
5,949
0
26,520
W
10,165
537
680
1,317
15,854
22,173
491
4,211
11,221
15,309
0
L
Heimdallr
Pastense
Heimdallr
8,406
2,690
1,256
2,267
12,493
6,281
1,684
7,206
5,161
0
23,897
W
Xing Tian
kenhawkins13
Xing Tian
8,801
377
0
2,188
15,555
16,868
232
5,203
9,981
19,116
0
L
Vamana
tyentusa
Vamana
7,565
3,185
363
3,553
15,356
15,999
349
7,832
7,340
0
13,986

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,490
Gold Earned
46,650
116
Minions Killed
103
0
Camps Cleared
0
1,126,578
Distance Traveled
972,224
13
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sol
9,628
875
28
3
0
199,124
0
L
Athena
9,388
853
6
1
0
199,963
1
W
Raijin
10,393
945
36
3
0
225,713
2
L
Skadi
8,918
811
23
2
0
182,292
1
W
Mulan
9,462
860
17
2
0
221,137
3
W
Jing Wei
10,669
970
41
4
0
226,259
4
W
Ares
10,310
937
7
1
0
231,095
0
L
Heimdallr
10,247
932
34
3
0
188,905
0
W
Xing Tian
9,656
878
15
1
0
222,374
4
L
Vamana
8,469
770
12
1
0
201,940
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role