Player Matchup

Anubis
Anubis
Renegaderevolvr
Anubis
Level 124
God Stats
44W - 22L
1,662 SR
Queue Stats
160W - 167L
1,544 Elo+
Party 1
Fenrir
Fenrir
ViewedTrevor
Fenrir
Level 122
God Stats
21W - 4L
1,851 SR
Queue Stats
103W - 109L
1,531 Elo+
Party 1
Gilgamesh
Gilgamesh
Wulfmaw
Gilgamesh
Level 90
God Stats
9W - 0L
1,807 SR
Queue Stats
26W - 8L
1,565 Elo+
Party 1
Team Averages
Level 112
1,773 SR
1,546 Elo+

VS

Team Averages
Level 91
1,354 SR
1,477 Elo+
Achilles
Achilles
Clad_In_Shadow
Achilles
Level 105
God Stats
10W - 15L
1,428 SR
Queue Stats
126W - 169L
1,423 Elo+
Party 2
Fafnir
Fafnir
ERiddles
Fafnir
Level 99
God Stats
1W - 6L
1,085 SR
Queue Stats
111W - 128L
1,420 Elo+
Party 2
Gilgamesh
Gilgamesh
KarellCG
Gilgamesh
Level 69
God Stats
13W - 12L
1,550 SR
Queue Stats
277W - 290L
1,589 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
8 / 2 / 4
8,301
830
9,908
5,492
2,216
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Fenrir
11
5 / 0 / 11
8,137
814
6,190
6,014
4,575
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Gilgamesh
Wulfmaw
Gilgamesh
11
3 / 2 / 11
7,655
766
6,935
8,698
6,114
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
10
3 / 5 / 1
6,907
691
7,082
9,702
5,607
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Fafnir
ERiddles
Fafnir
7
0 / 5 / 3
6,272
627
2,171
8,195
4,791
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Gilgamesh
KarellCG
Gilgamesh
9
1 / 6 / 2
6,189
619
4,143
11,996
7,474
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

42
Kill Participation
10
16
Kills
4
4
Deaths
16
26
Assists
6
Player
Kills
Deaths
Assists
KDA
L
Achilles
3
5
1
0.7
L
Fafnir
ERiddles
Fafnir
0
5
3
0.3
L
Gilgamesh
KarellCG
Gilgamesh
1
6
2
0.33
W
8
2
4
5
W
Fenrir
5
0
11
10.5
W
Gilgamesh
Wulfmaw
Gilgamesh
3
2
11
4.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,033
Damage
13,396
20,204
Taken
29,893
12,905
Mitigated
17,872
8,491
Healing
3,287
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Achilles
7,082
3,063
0
2,309
9,702
5,607
0
2,400
6,764
0
22,885
L
Fafnir
ERiddles
Fafnir
2,171
726
0
551
8,195
4,791
0
4,150
3,577
8,044
0
L
Gilgamesh
KarellCG
Gilgamesh
4,143
464
0
427
11,996
7,474
0
3,833
7,704
0
12,595
W
9,908
1,240
0
2,858
5,492
2,216
936
463
4,619
31,208
0
W
Fenrir
6,190
1,454
255
2,869
6,014
4,575
756
589
5,005
344
11,955
W
Gilgamesh
Wulfmaw
Gilgamesh
6,935
2,681
0
2,509
8,698
6,114
740
1,537
6,751
0
15,726

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,093
Gold Earned
19,368
88
Minions Killed
70
5
Camps Cleared
3
561,581
Distance Traveled
503,876
4
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Achilles
6,907
691
42
4
1
177,151
3
L
Fafnir
6,272
627
11
1
1
142,825
3
L
Gilgamesh
6,189
619
17
2
1
183,900
1
W
Anubis
8,301
830
55
6
2
174,463
2
W
Fenrir
8,137
814
15
2
3
201,595
0
W
Gilgamesh
7,655
766
18
2
0
185,523
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role