Player Matchup

Hercules
Hercules
KiraYoshikageキ
Hercules
Level 160
God Stats
3W - 4L
1,598 SR
Queue Stats
204W - 77L
1,897 Elo+
Party 1
Loki
Loki
MissWhiskerz
Loki
Level 157
God Stats
1W - 0L
1,500 SR
Queue Stats
182W - 66L
1,903 Elo+
Party 1
Baron Samedi
Baron Samedi
jakeholo
Baron Samedi
Level 158
God Stats
6W - 1L
1,768 SR
Queue Stats
200W - 113L
1,888 Elo+
Party 1
Team Averages
Level 158
1,622 SR
1,896 Elo+

VS

Team Averages
Level 66
1,544 SR
1,555 Elo+
Cabrakan
Cabrakan
Prasiedatol6500
Cabrakan
Level 16
God Stats
3W - 1L
1,500 SR
Queue Stats
6W - 4L
1,653 Elo+
Solo
Artemis
Artemis
SolisBellator
Artemis
Level 144
God Stats
1W - 1L
1,870 SR
Queue Stats
154W - 148L
1,658 Elo+
Solo
Anubis
Anubis
shinobiZ1
Anubis
Level 39
God Stats
0W - 1L
1,262 SR
Queue Stats
4W - 8L
1,353 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
12 / 2 / 15
11,879
849
15,801
21,356
16,431
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

14
8 / 4 / 16
10,859
776
10,813
11,958
3,596
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Baron Samedi
jakeholo
Baron Samedi
14
9 / 2 / 19
11,287
806
18,748
13,990
4,855
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cabrakan
12
0 / 9 / 4
8,335
595
3,913
21,622
21,991
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Artemis
15
7 / 5 / 0
11,365
812
21,056
13,407
4,584
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Anubis
shinobiZ1
Anubis
11
1 / 16 / 3
8,579
613
5,633
18,072
8,384
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

79
Kill Participation
15
29
Kills
8
8
Deaths
30
50
Assists
7
Player
Kills
Deaths
Assists
KDA
W
12
2
15
9.75
W
8
4
16
4
L
Cabrakan
0
9
4
0.22
L
Artemis
7
5
0
1.4
W
Baron Samedi
jakeholo
Baron Samedi
9
2
19
9.25
L
Anubis
shinobiZ1
Anubis
1
16
3
0.16

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

45,362
Damage
30,602
47,304
Taken
53,101
24,882
Mitigated
34,959
17,896
Healing
3,765
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
15,801
6,269
0
7,409
21,356
16,431
511
4,023
17,333
0
27,924
W
10,813
2,195
0
2,115
11,958
3,596
654
2,251
9,707
0
36,171
L
Cabrakan
3,913
890
0
0
21,622
21,991
0
8,138
12,880
12,527
0
L
Artemis
21,056
7,768
0
1,739
13,407
4,584
0
4,024
9,118
0
49,030
W
Baron Samedi
jakeholo
Baron Samedi
18,748
1,683
1,686
6,686
13,990
4,855
871
3,694
10,296
54,138
0
L
Anubis
shinobiZ1
Anubis
5,633
195
0
2,026
18,072
8,384
0
7,508
10,227
22,843
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,025
Gold Earned
28,279
154
Minions Killed
108
9
Camps Cleared
3
741,688
Distance Traveled
603,271
9
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hercules
11,879
849
25
2
2
264,634
3
W
Loki
10,859
776
56
4
2
244,443
4
L
Cabrakan
8,335
595
7
1
0
202,820
0
L
Artemis
11,365
812
68
5
1
243,661
4
W
Baron Samedi
11,287
806
73
5
5
232,611
2
L
Anubis
8,579
613
33
2
2
156,790
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role