Player Matchup

Cliodhna
Cliodhna
Ansheek
Cliodhna
Level 109
God Stats
1W - 0L
1,500 SR
Queue Stats
266W - 252L
1,476 Elo+
Party 2
Fenrir
Fenrir
Furgooooon
Fenrir
Level 137
God Stats
1W - 0L
1,301 SR
Queue Stats
83W - 81L
1,506 Elo+
Solo
Geb
Geb
Grudacus
Geb
Level 131
God Stats
10W - 7L
1,553 SR
Queue Stats
474W - 495L
1,438 Elo+
Party 2
Heimdallr
Heimdallr
Sir-BOB5
Heimdallr
Level 76
God Stats
3W - 1L
1,659 SR
Queue Stats
102W - 98L
1,494 Elo+
Solo
Xing Tian
Xing Tian
VeryPohuy
Xing Tian
Level 114
God Stats
6W - 5L
1,570 SR
Queue Stats
275W - 292L
1,503 Elo+
Solo
Team Averages
Level 113
1,517 SR
1,483 Elo+

VS

Team Averages
Level 109
1,456 SR
1,518 Elo+
Eset
Eset
 
Eset
Level 48
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Baba Yaga
Baba Yaga
Crackin
Baba Yaga
Level 148
God Stats
2W - 5L
1,199 SR
Queue Stats
241W - 231L
1,539 Elo+
Party 1
Raijin
Raijin
ERMHS
Raijin
Level 149
God Stats
5W - 6L
1,548 SR
Queue Stats
589W - 561L
1,505 Elo+
Solo
Persephone
Persephone
Karaboomba
Persephone
Level 55
God Stats
4W - 3L
1,532 SR
Queue Stats
222W - 213L
1,538 Elo+
Party 1
Hun Batz
Hun Batz
sentinental
Hun Batz
Level 146
God Stats
0W - 1L
1,500 SR
Queue Stats
104W - 105L
1,509 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cliodhna
Ansheek
Cliodhna
17
11 / 6 / 8
11,627
775
18,119
15,232
7,676
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Fenrir
Furgooooon
Fenrir
19
6 / 2 / 20
11,805
787
10,472
19,568
13,613
OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Mace

Mace

+10
Physical Power

19
4 / 3 / 24
12,055
804
14,884
16,570
21,618
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Heimdallr
Sir-BOB5
Heimdallr
20
9 / 3 / 25
12,979
865
27,159
15,120
7,886
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Death's Embrace

Death's Embrace

+45
Physical Power
+80
Magical Power
+150
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 1.4% of your Health, 2% of your Mana and reduces your active non-Ultimate Cooldowns by 0.33s. Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first and only count once for the Cooldown reduction effect.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Xing Tian
VeryPohuy
Xing Tian
20
7 / 3 / 22
12,643
843
10,920
19,434
26,468
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Eset
 
Eset
18
2 / 7 / 9
10,710
714
12,513
16,803
8,009
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Baba Yaga
Crackin
Baba Yaga
16
4 / 9 / 7
10,364
691
15,766
19,733
8,858
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Raijin
ERMHS
Raijin
19
7 / 6 / 6
11,789
786
11,950
16,793
8,319
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Persephone
Karaboomba
Persephone
16
3 / 9 / 9
11,371
758
14,815
17,156
6,411
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Hun Batz
sentinental
Hun Batz
17
1 / 6 / 9
10,914
728
9,491
23,194
28,796
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Match Insights

Player Kills, Deaths, and Assists

136
Kill Participation
57
37
Kills
17
17
Deaths
37
99
Assists
40
Player
Kills
Deaths
Assists
KDA
L
Eset
 
Eset
2
7
9
0.93
W
Cliodhna
Ansheek
Cliodhna
11
6
8
2.5
L
Baba Yaga
Crackin
Baba Yaga
4
9
7
0.83
L
Raijin
ERMHS
Raijin
7
6
6
1.67
W
Fenrir
Furgooooon
Fenrir
6
2
20
8
W
4
3
24
5.33
L
Persephone
Karaboomba
Persephone
3
9
9
0.83
W
Heimdallr
Sir-BOB5
Heimdallr
9
3
25
7.17
W
Xing Tian
VeryPohuy
Xing Tian
7
3
22
6
L
Hun Batz
sentinental
Hun Batz
1
6
9
0.92

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

81,554
Damage
64,535
85,924
Taken
93,679
77,261
Mitigated
60,393
35,607
Healing
21,963
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Eset
 
Eset
12,513
1,208
1,298
2,808
16,803
8,009
141
4,454
12,349
34,868
0
W
Cliodhna
Ansheek
Cliodhna
18,119
3,291
2,071
3,372
15,232
7,676
494
9,157
5,918
0
25,469
L
Baba Yaga
Crackin
Baba Yaga
15,766
191
325
3,662
19,733
8,858
327
4,518
15,215
24,919
0
L
Raijin
ERMHS
Raijin
11,950
1,087
578
2,902
16,793
8,319
361
4,835
11,958
21,794
0
W
Fenrir
Furgooooon
Fenrir
10,472
2,763
0
7,049
19,568
13,613
976
11,747
7,587
0
22,667
W
14,884
702
4,878
6,164
16,570
21,618
843
10,512
5,680
30,482
0
L
Persephone
Karaboomba
Persephone
14,815
699
913
2,896
17,156
6,411
70
6,193
10,954
29,094
0
W
Heimdallr
Sir-BOB5
Heimdallr
27,159
8,728
3,514
5,918
15,120
7,886
3,272
10,935
4,029
0
54,683
W
Xing Tian
VeryPohuy
Xing Tian
10,920
967
1,540
1,101
19,434
26,468
418
11,528
7,666
22,683
0
L
Hun Batz
sentinental
Hun Batz
9,491
1,912
2,196
4,385
23,194
28,796
332
5,802
17,392
0
17,972

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

61,109
Gold Earned
55,148
131
Minions Killed
122
0
Camps Cleared
0
1,494,337
Distance Traveled
1,298,275
1
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Eset
10,710
714
43
3
0
229,632
0
W
Cliodhna
11,627
775
20
1
0
236,338
0
L
Baba Yaga
10,364
691
30
2
0
205,262
0
L
Raijin
11,789
786
20
1
0
282,149
1
W
Fenrir
11,805
787
21
1
0
341,879
0
W
Geb
12,055
804
30
2
0
333,310
0
L
Persephone
11,371
758
21
1
0
261,799
0
W
Heimdallr
12,979
865
44
3
0
288,190
0
W
Xing Tian
12,643
843
16
1
0
294,620
1
L
Hun Batz
10,914
728
8
1
0
319,433
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role