Player Matchup

Loki
Loki
Aerith_Simp
Loki
Level 107
God Stats
46W - 16L
1,869 SR
Queue Stats
187W - 139L
1,611 Elo+
Party 2
Sobek
Sobek
Jlowe_2134
Sobek
Level 48
God Stats
7W - 6L
1,614 SR
Queue Stats
28W - 16L
1,652 Elo+
Party 2
Anhur
Anhur
MonkeySyndrome_
Anhur
Level 136
God Stats
1W - 1L
1,352 SR
Queue Stats
34W - 31L
1,533 Elo+
Party 2
Chang'e
Chang'e
TTV-ReaperGamez
Chang'e
Level 51
God Stats
2W - 0L
1,426 SR
Queue Stats
42W - 37L
1,558 Elo+
Party 2
Kuzenbo
Kuzenbo
TopNotchBeatDown
Kuzenbo
Level 129
God Stats
32W - 22L
1,624 SR
Queue Stats
112W - 103L
1,545 Elo+
Party 2
Team Averages
Level 94
1,577 SR
1,580 Elo+

VS

Team Averages
Level 74
1,609 SR
1,465 Elo+
Anubis
Anubis
ArmadaHQ
Anubis
Level 37
God Stats
2W - 8L
1,632 SR
Queue Stats
4W - 10L
1,514 Elo+
Solo
Terra
Terra
CrimsonBullet58
Terra
Level 110
God Stats
2W - 1L
1,500 SR
Queue Stats
74W - 73L
1,451 Elo+
Party 1
Izanami
Izanami
J12zBlaster
Izanami
Level 55
God Stats
9W - 6L
1,697 SR
Queue Stats
123W - 145L
1,415 Elo+
Party 1
Set
Set
Topdkb55
Set
Level 64
God Stats
16W - 10L
1,660 SR
Queue Stats
262W - 246L
1,464 Elo+
Solo
Loki
Loki
Ze1ta
Loki
Level 105
God Stats
340W - 275L
1,556 SR
Queue Stats
552W - 552L
1,482 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
20 / 0 / 3
12,523
737
17,457
12,307
4,736
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Sobek
14
0 / 0 / 7
8,091
476
5,635
12,711
12,926
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

16
6 / 0 / 5
9,830
578
10,040
9,704
3,593
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

17
1 / 0 / 3
10,436
614
1,485
7,168
2,220
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

17
3 / 0 / 5
10,319
607
6,508
8,274
10,719
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
ArmadaHQ
Anubis
13
0 / 7 / 0
7,506
442
3,901
8,247
2,893
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

12
0 / 4 / 0
6,641
391
5,334
11,266
8,886
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Magic Focus

Magic Focus

+20
Magical Power

Izanami
J12zBlaster
Izanami
12
0 / 5 / 0
6,879
405
6,261
10,348
2,491
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

14
0 / 5 / 0
7,838
461
3,192
12,484
3,992
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Heavy Mace

Heavy Mace

+30
Physical Power

Loki
Ze1ta
Loki
14
0 / 9 / 0
8,043
473
3,560
12,546
3,109
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Match Insights

Player Kills, Deaths, and Assists

53
Kill Participation
0
30
Kills
0
0
Deaths
30
23
Assists
0
Player
Kills
Deaths
Assists
KDA
W
20
0
3
21.5
L
Anubis
ArmadaHQ
Anubis
0
7
0
0
L
0
4
0
0
L
Izanami
J12zBlaster
Izanami
0
5
0
0
W
Sobek
0
0
7
3.5
W
6
0
5
8.5
W
1
0
3
2.5
W
3
0
5
5.5
L
0
5
0
0
L
Loki
Ze1ta
Loki
0
9
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

41,125
Damage
22,248
50,164
Taken
54,891
34,194
Mitigated
21,371
22,446
Healing
13,414
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
17,457
7,162
0
4,936
12,307
4,736
1,053
1,014
11,208
0
93,818
L
Anubis
ArmadaHQ
Anubis
3,901
0
0
0
8,247
2,893
457
1,553
6,593
49,784
0
L
5,334
286
1,692
3,954
11,266
8,886
0
3,593
7,149
23,961
0
L
Izanami
J12zBlaster
Izanami
6,261
3,961
0
1,700
10,348
2,491
0
1,102
9,037
0
46,924
W
Sobek
5,635
709
99
3,764
12,711
12,926
300
2,066
10,033
25,930
0
W
10,040
5,236
0
5,458
9,704
3,593
2,706
2,249
7,205
0
80,799
W
1,485
61
0
5,121
7,168
2,220
848
1,851
5,317
66,302
0
W
6,508
1,767
0
3,068
8,274
10,719
1,541
1,469
6,805
55,743
0
L
3,192
1,654
0
4,205
12,484
3,992
0
2,591
9,768
0
59,141
L
Loki
Ze1ta
Loki
3,560
708
0
1,863
12,546
3,109
0
3,206
8,716
0
52,052

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,199
Gold Earned
36,907
576
Minions Killed
463
0
Camps Cleared
0
1,668,811
Distance Traveled
1,547,090
4
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Loki
12,523
737
143
8
0
425,753
0
L
Anubis
7,506
442
94
6
0
261,414
2
L
Terra
6,641
391
41
2
0
338,662
7
L
Izanami
6,879
405
100
6
0
295,528
2
W
Sobek
8,091
476
35
2
0
327,257
0
W
Anhur
9,830
578
134
8
0
294,745
1
W
Chang'e
10,436
614
144
8
0
324,812
1
W
Kuzenbo
10,319
607
120
7
0
296,244
2
L
Set
7,838
461
116
7
0
335,100
0
L
Loki
8,043
473
112
7
0
316,386
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role