Player Matchup

Skadi
Skadi
BTSM6827
Skadi
Level 46
God Stats
4W - 0L
1,930 SR
Queue Stats
224W - 173L
1,622 Elo+
Solo
Mercury
Mercury
JaqKo__
Mercury
Level 95
God Stats
2W - 3L
1,585 SR
Queue Stats
53W - 68L
1,301 Elo+
Party 4
Olorun
Olorun
Lord_Raiveden
Olorun
Level 97
God Stats
40W - 44L
1,338 SR
Queue Stats
50W - 69L
1,357 Elo+
Party 1
Kuzenbo
Kuzenbo
NGATI_STRUGGLES
Kuzenbo
Level 16
God Stats
2W - 4L
1,283 SR
Queue Stats
42W - 53L
1,276 Elo+
Party 4
Guan Yu
Guan Yu
OneColdBro
Guan Yu
Level 26
God Stats
2W - 7L
1,339 SR
Queue Stats
9W - 24L
1,081 Elo+
Party 1
Team Averages
Level 56
1,495 SR
1,327 Elo+

VS

Team Averages
Level 49
1,485 SR
1,407 Elo+
Sol
Sol
Im_CQ3
Sol
Level 65
God Stats
0W - 1L
1,254 SR
Queue Stats
33W - 30L
1,529 Elo+
Party 2
Ratatoskr
Ratatoskr
KingLeonidas1102
Ratatoskr
Level 63
God Stats
10W - 9L
1,566 SR
Queue Stats
143W - 213L
1,280 Elo+
Party 3
Neith
Neith
KyngLeonidas1102
Neith
Level 25
God Stats
1W - 2L
1,615 SR
Queue Stats
38W - 65L
1,278 Elo+
Party 3
Sun Wukong
Sun Wukong
TheMickyD
Sun Wukong
Level 66
God Stats
0W - 1L
1,500 SR
Queue Stats
29W - 33L
1,488 Elo+
Party 2
Cerberus
Cerberus
gettinsome30
Cerberus
Level 25
God Stats
3W - 4L
1,490 SR
Queue Stats
11W - 13L
1,458 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Skadi
BTSM6827
Skadi
20
20 / 2 / 4
16,819
673
40,546
22,470
8,580
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Mercury
JaqKo__
Mercury
20
4 / 3 / 10
13,483
539
13,030
15,370
6,017
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

20
8 / 6 / 12
14,348
574
20,240
19,180
8,115
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

19
3 / 0 / 16
12,872
515
5,464
11,918
19,170
OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Guan Yu
OneColdBro
Guan Yu
20
2 / 6 / 3
13,903
556
6,817
21,713
25,192
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sol
Im_CQ3
Sol
19
6 / 9 / 1
12,832
513
19,265
18,030
6,148
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Ratatoskr
18
4 / 9 / 4
11,585
463
10,895
22,410
7,771
Thistlethorn Acorn

Thistlethorn Acorn

+45
Physical Power
+6%
Movement Speed

PASSIVE: Enemies hit by Acorn Blast are debuffed, taking 5% additional damage from Ratatoskr's abilities, stacking up to 3 times. Acorn Blast now fires 5 Acorns.

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

14
0 / 8 / 5
9,388
376
6,775
18,956
6,538
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Sun Wukong
TheMickyD
Sun Wukong
18
6 / 6 / 6
12,108
484
13,795
24,955
20,674
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Cerberus
gettinsome30
Cerberus
16
0 / 5 / 11
10,538
422
6,339
25,761
25,184
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Match Insights

Player Kills, Deaths, and Assists

82
Kill Participation
43
37
Kills
16
17
Deaths
37
45
Assists
27
Player
Kills
Deaths
Assists
KDA
W
Skadi
BTSM6827
Skadi
20
2
4
11
L
Sol
Im_CQ3
Sol
6
9
1
0.72
W
Mercury
JaqKo__
Mercury
4
3
10
3
L
Ratatoskr
4
9
4
0.67
L
0
8
5
0.31
W
8
6
12
2.33
W
3
0
16
11
W
Guan Yu
OneColdBro
Guan Yu
2
6
3
0.58
L
Sun Wukong
TheMickyD
Sun Wukong
6
6
6
1.5
L
Cerberus
gettinsome30
Cerberus
0
5
11
1.1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

86,097
Damage
57,069
90,651
Taken
110,112
67,074
Mitigated
66,315
27,974
Healing
25,764
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Skadi
BTSM6827
Skadi
40,546
25,086
0
13,012
22,470
8,580
675
7,081
15,389
0
172,911
L
Sol
Im_CQ3
Sol
19,265
7,375
0
5,248
18,030
6,148
684
2,726
15,304
78,130
5,892
W
Mercury
JaqKo__
Mercury
13,030
5,637
0
2,186
15,370
6,017
2,272
3,598
11,772
0
118,466
L
Ratatoskr
10,895
1,988
0
4,310
22,410
7,771
0
5,473
16,937
0
72,028
L
6,775
2,022
0
4,034
18,956
6,538
42
5,712
13,244
0
49,245
W
20,240
9,585
1,125
6,264
19,180
8,115
2,727
5,701
13,479
77,886
6,559
W
5,464
1,842
201
1,190
11,918
19,170
318
6,135
5,783
32,417
0
W
Guan Yu
OneColdBro
Guan Yu
6,817
987
0
3,996
21,713
25,192
4,619
2,932
18,781
20,538
70,443
L
Sun Wukong
TheMickyD
Sun Wukong
13,795
2,039
0
6,054
24,955
20,674
37
6,081
18,874
394
73,827
L
Cerberus
gettinsome30
Cerberus
6,339
237
678
5,440
25,761
25,184
0
6,178
19,583
29,620
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

71,425
Gold Earned
56,451
701
Minions Killed
548
0
Camps Cleared
0
2,244,503
Distance Traveled
2,119,273
16
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Skadi
16,819
673
208
8
0
417,389
11
L
Sol
12,832
513
152
6
0
376,527
6
W
Mercury
13,483
539
155
6
0
567,724
4
L
Ratatoskr
11,585
463
129
5
0
475,839
1
L
Neith
9,388
376
93
4
0
378,222
1
W
Olorun
14,348
574
123
5
0
383,815
0
W
Kuzenbo
12,872
515
40
2
0
450,825
0
W
Guan Yu
13,903
556
175
7
0
424,750
1
L
Sun Wukong
12,108
484
109
4
0
455,664
4
L
Cerberus
10,538
422
65
3
0
433,021
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role