Player Matchup

Nike
Nike
EmpericHeat
Nike
Level 104
God Stats
1W - 0L
1,500 SR
Queue Stats
15W - 10L
1,401 Elo+
Party 1
Sun Wukong
Sun Wukong
Shmire
Sun Wukong
Level 129
God Stats
2W - 0L
1,700 SR
Queue Stats
32W - 22L
1,508 Elo+
Party 1
Nu Wa
Nu Wa
TruAlphaDade
Nu Wa
Level 18
God Stats
1W - 0L
1,500 SR
Queue Stats
18W - 16L
1,219 Elo+
Party 1
Team Averages
Level 84
1,567 SR
1,376 Elo+

VS

Team Averages
Level 5
1,500 SR
1,437 Elo+
Nemesis
Nemesis
Flower_boi283
Nemesis
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Hel
Hel
Sako Ayumi
Hel
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 4L
1,312 Elo+
Solo
Jormungandr
Jormungandr
Tiranomarcusrex
Jormungandr
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
4 / 3 / 14
11,068
738
10,027
13,548
8,835
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Sun Wukong
Shmire
Sun Wukong
16
9 / 0 / 11
11,904
794
16,078
9,770
11,542
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

14
7 / 3 / 10
10,857
724
9,794
7,061
2,052
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
13
1 / 9 / 4
9,498
633
4,709
22,289
10,793
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

7
0 / 4 / 1
7,676
512
623
4,381
932
Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Jormungandr
Tiranomarcusrex
Jormungandr
14
5 / 9 / 1
10,402
693
11,036
17,527
9,016
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

55
Kill Participation
12
20
Kills
6
6
Deaths
22
35
Assists
6
Player
Kills
Deaths
Assists
KDA
W
4
3
14
3.67
L
Nemesis
1
9
4
0.33
L
0
4
1
0.13
W
Sun Wukong
Shmire
Sun Wukong
9
0
11
14.5
L
Jormungandr
Tiranomarcusrex
Jormungandr
5
9
1
0.61
W
7
3
10
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,899
Damage
16,368
30,379
Taken
44,197
22,429
Mitigated
20,741
6,872
Healing
6,882
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
10,027
1,479
0
2,756
13,548
8,835
456
4,916
8,632
9,122
34,333
L
Nemesis
4,709
1,276
133
5,082
22,289
10,793
0
4,473
16,966
1,109
15,187
L
623
300
0
39
4,381
932
0
1,446
2,774
1,788
0
W
Sun Wukong
Shmire
Sun Wukong
16,078
4,621
352
3,764
9,770
11,542
826
3,322
6,448
0
44,110
L
Jormungandr
Tiranomarcusrex
Jormungandr
11,036
3,421
206
1,422
17,527
9,016
0
6,401
10,601
38,038
0
W
9,794
4,496
0
0
7,061
2,052
176
4,300
2,761
20,837
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,829
Gold Earned
27,576
176
Minions Killed
71
6
Camps Cleared
2
800,734
Distance Traveled
525,321
1
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nike
11,068
738
88
6
3
259,890
0
L
Nemesis
9,498
633
17
1
0
258,569
0
L
Hel
7,676
512
3
0
0
62,260
0
W
Sun Wukong
11,904
794
60
4
2
292,583
0
L
Jormungandr
10,402
693
51
3
2
204,492
0
W
Nu Wa
10,857
724
28
2
1
248,261
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role