Player Matchup

Janus
Janus
 
Janus
Level 83
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Sobek
Sobek
Si Wey Noo Wey
Sobek
Level 27
God Stats
18W - 11L
1,684 SR
Queue Stats
27W - 24L
1,623 Elo+
Party 1
Hades
Hades
sernakitty
Hades
Level 147
God Stats
3W - 3L
1,647 SR
Queue Stats
236W - 183L
1,625 Elo+
Party 1
Mulan
Mulan
xRebelSaint
Mulan
Level 143
God Stats
8W - 11L
1,641 SR
Queue Stats
216W - 163L
1,619 Elo+
Party 1
Thanatos
Thanatos
xSalty Fiend
Thanatos
Level 33
God Stats
7W - 11L
1,611 SR
Queue Stats
50W - 43L
1,562 Elo+
Party 1
Team Averages
Level 87
1,617 SR
1,586 Elo+

VS

Team Averages
Level 71
1,432 SR
1,499 Elo+
Thanatos
Thanatos
Da Paddy Mac
Thanatos
Level 127
God Stats
0W - 6L
1,061 SR
Queue Stats
52W - 61L
1,485 Elo+
Party 2
Ares
Ares
JusticeRevolver
Ares
Level 65
God Stats
2W - 1L
1,500 SR
Queue Stats
24W - 20L
1,507 Elo+
Solo
Skadi
Skadi
SelvagiPuss
Skadi
Level 94
God Stats
25W - 21L
1,510 SR
Queue Stats
125W - 128L
1,514 Elo+
Party 2
Zeus
Zeus
jacokid
Zeus
Level 63
God Stats
13W - 16L
1,588 SR
Queue Stats
102W - 111L
1,486 Elo+
Party 2
Ymir
Ymir
x Jacksonn
Ymir
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
32W - 31L
1,504 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
 
Janus
15
2 / 3 / 7
9,025
1,003
11,940
5,234
1,765
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

15
1 / 1 / 8
9,703
1,078
3,096
11,940
7,761
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Hades
15
4 / 0 / 6
9,318
1,035
7,967
3,569
2,584
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

15
2 / 0 / 7
8,875
986
5,188
4,562
3,814
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Thanatos
xSalty Fiend
Thanatos
15
2 / 0 / 6
8,631
959
3,740
2,278
897
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Team 1 Tickets

284

VS

Team 2 Tickets

257

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
Da Paddy Mac
Thanatos
14
1 / 1 / 0
8,266
918
5,456
6,300
2,557
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Morningstar

Morningstar

+7
Physical Power
+50
Mana

15
0 / 4 / 2
8,235
915
5,642
11,148
12,880
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

15
3 / 0 / 1
9,292
1,032
7,080
4,590
2,070
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Zeus
jacokid
Zeus
14
0 / 3 / 1
7,842
871
3,269
4,832
2,455
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

14
0 / 3 / 1
9,046
1,005
1,165
7,458
4,861
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Match Insights

Player Kills, Deaths, and Assists

45
Kill Participation
9
11
Kills
4
4
Deaths
11
34
Assists
5
Player
Kills
Deaths
Assists
KDA
W
Janus
 
Janus
2
3
7
1.83
L
Thanatos
Da Paddy Mac
Thanatos
1
1
0
1
L
0
4
2
0.25
L
3
0
1
3.5
W
1
1
8
5
L
Zeus
jacokid
Zeus
0
3
1
0.17
W
Hades
4
0
6
7
L
0
3
1
0.17
W
2
0
7
5.5
W
Thanatos
xSalty Fiend
Thanatos
2
0
6
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,931
Damage
22,612
27,583
Taken
34,328
16,821
Mitigated
24,823
12,275
Healing
3,907
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Janus
 
Janus
11,940
421
0
444
5,234
1,765
0
1,326
3,908
33,111
0
L
Thanatos
Da Paddy Mac
Thanatos
5,456
508
0
2,447
6,300
2,557
0
4,095
2,205
0
20,261
L
5,642
601
0
500
11,148
12,880
0
6,540
4,608
23,021
0
L
7,080
2,250
0
541
4,590
2,070
0
3,467
1,123
0
30,821
W
3,096
122
0
5,084
11,940
7,761
0
5,694
6,246
24,527
0
L
Zeus
jacokid
Zeus
3,269
205
0
0
4,832
2,455
0
3,281
1,551
11,989
0
W
Hades
7,967
561
1,221
2,582
3,569
2,584
0
840
2,729
24,978
0
L
1,165
122
0
419
7,458
4,861
0
5,620
1,822
13,547
0
W
5,188
447
0
1,419
4,562
3,814
0
1,586
2,976
0
13,812
W
Thanatos
xSalty Fiend
Thanatos
3,740
612
0
1,525
2,278
897
0
630
1,648
0
4,737

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,552
Gold Earned
42,681
155
Minions Killed
156
7
Camps Cleared
6
935,621
Distance Traveled
845,278
1
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Janus
9,025
1,003
59
7
4
189,930
1
L
Thanatos
8,266
918
36
4
1
191,351
0
L
Ares
8,235
915
30
3
0
174,324
0
L
Skadi
9,292
1,032
42
5
4
190,912
0
W
Sobek
9,703
1,078
28
3
0
193,061
0
L
Zeus
7,842
871
10
1
0
120,576
0
W
Hades
9,318
1,035
51
6
2
165,606
0
L
Ymir
9,046
1,005
38
4
1
168,115
0
W
Mulan
8,875
986
16
2
1
190,050
0
W
Thanatos
8,631
959
1
0
0
196,974
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role