Player Matchup

Loki
Loki
BhubbLord
Loki
Level 28
God Stats
4W - 3L
1,500 SR
Queue Stats
35W - 54L
1,274 Elo+
Party 3
Hachiman
Hachiman
Erickao23
Hachiman
Level 37
God Stats
0W - 5L
1,371 SR
Queue Stats
7W - 17L
1,581 Elo+
Solo
Hades
Hades
GodKingRethtalos
Hades
Level 86
God Stats
0W - 1L
1,514 SR
Queue Stats
23W - 23L
1,518 Elo+
Party 2
Anubis
Anubis
NotTheHomierudy
Anubis
Level 22
God Stats
2W - 5L
1,473 SR
Queue Stats
14W - 23L
1,438 Elo+
Party 2
Pele
Pele
ReCT v RusH
Pele
Level 154
God Stats
7W - 7L
1,429 SR
Queue Stats
193W - 212L
1,390 Elo+
Party 3
Team Averages
Level 65
1,457 SR
1,440 Elo+

VS

Team Averages
Level 83
1,523 SR
1,492 Elo+
Hades
Hades
Perkxi
Hades
Level 32
God Stats
4W - 4L
1,252 SR
Queue Stats
76W - 86L
1,415 Elo+
Party 1
Neith
Neith
Rogue HiveMind
Neith
Level 98
God Stats
17W - 12L
1,447 SR
Queue Stats
385W - 387L
1,490 Elo+
Party 1
Set
Set
iRaistlin
Set
Level 34
God Stats
4W - 3L
1,645 SR
Queue Stats
120W - 121L
1,398 Elo+
Solo
Tiamat
Tiamat
lx Solace
Tiamat
Level 121
God Stats
174W - 155L
1,507 SR
Queue Stats
495W - 537L
1,510 Elo+
Party 1
Khepri
Khepri
xlrrip
Khepri
Level 132
God Stats
4W - 2L
1,764 SR
Queue Stats
181W - 162L
1,647 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Loki
11
1 / 6 / 2
6,504
465
4,920
9,379
2,746
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hachiman
Erickao23
Hachiman
10
2 / 4 / 1
6,403
457
3,992
6,452
2,195
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

10
1 / 5 / 2
6,070
434
5,366
11,551
5,574
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

11
1 / 7 / 0
6,509
465
2,622
8,289
3,503
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

12
5 / 4 / 0
7,531
538
6,703
8,795
5,188
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Heavy Mace

Heavy Mace

+30
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hades
Perkxi
Hades
12
2 / 3 / 2
7,354
525
2,547
8,413
3,910
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

13
6 / 1 / 5
7,989
571
6,886
5,998
1,929
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

14
6 / 4 / 4
8,321
594
6,004
10,894
4,197
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Tiamat
lx Solace
Tiamat
14
10 / 0 / 4
9,019
644
11,591
6,477
3,455
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Khepri
xlrrip
Khepri
12
2 / 2 / 10
6,904
493
3,658
10,857
9,055
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
51
10
Kills
26
26
Deaths
10
5
Assists
25
Player
Kills
Deaths
Assists
KDA
L
Loki
1
6
2
0.33
L
Hachiman
Erickao23
Hachiman
2
4
1
0.63
L
1
5
2
0.4
L
1
7
0
0.14
W
Hades
Perkxi
Hades
2
3
2
1
L
5
4
0
1.25
W
6
1
5
8.5
W
6
4
4
2
W
Tiamat
lx Solace
Tiamat
10
0
4
12
W
Khepri
xlrrip
Khepri
2
2
10
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,603
Damage
30,686
44,466
Taken
42,639
19,206
Mitigated
22,546
9,440
Healing
13,842
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Loki
4,920
1,404
0
2,368
9,379
2,746
0
2,593
6,667
0
32,856
L
Hachiman
Erickao23
Hachiman
3,992
1,445
0
831
6,452
2,195
0
3,081
3,177
0
30,103
L
5,366
423
289
3,253
11,551
5,574
0
5,166
6,226
25,006
0
L
2,622
194
0
620
8,289
3,503
631
4,255
3,677
27,356
2,551
W
Hades
Perkxi
Hades
2,547
323
84
3,358
8,413
3,910
322
326
7,600
31,263
0
L
6,703
1,824
0
2,079
8,795
5,188
0
1,872
6,923
0
43,726
W
6,886
2,907
0
3,177
5,998
1,929
1,562
1,316
4,682
0
47,910
W
6,004
2,581
0
3,517
10,894
4,197
582
1,990
8,733
0
44,331
W
Tiamat
lx Solace
Tiamat
11,591
225
0
2,176
6,477
3,455
15
1,634
4,843
50,453
0
W
Khepri
xlrrip
Khepri
3,658
1,271
0
1,530
10,857
9,055
156
2,666
8,191
22,668
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,017
Gold Earned
39,587
311
Minions Killed
378
0
Camps Cleared
0
1,190,668
Distance Traveled
1,344,699
10
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Loki
6,504
465
65
5
0
303,566
2
L
Hachiman
6,403
457
54
4
0
225,755
1
L
Hades
6,070
434
52
4
0
229,982
5
L
Anubis
6,509
465
59
4
0
233,051
2
W
Hades
7,354
525
73
5
0
265,998
0
L
Pele
7,531
538
81
6
0
198,314
0
W
Neith
7,989
571
93
7
0
242,673
5
W
Set
8,321
594
87
6
0
261,244
1
W
Tiamat
9,019
644
88
6
0
288,356
2
W
Khepri
6,904
493
37
3
0
286,428
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role