Player Matchup

Neith
Neith
 
Neith
Level 108
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Morgan Le Fay
Morgan Le Fay
A Small Soda
Morgan Le Fay
Level 14
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 2L
1,500 Elo+
Party 2
Achilles
Achilles
lI Range Il
Achilles
Level 120
God Stats
3W - 4L
1,150 SR
Queue Stats
135W - 116L
1,625 Elo+
Party 2
Team Averages
Level 81
1,383 SR
1,542 Elo+

VS

Team Averages
Level 68
1,446 SR
1,397 Elo+
Cthulhu
Cthulhu
CaII me mvp
Cthulhu
Level 118
God Stats
4W - 2L
1,638 SR
Queue Stats
26W - 32L
1,542 Elo+
Party 1
Ra
Ra
DCCDevon
Ra
Level 68
God Stats
31W - 35L
1,433 SR
Queue Stats
315W - 472L
1,326 Elo+
Party 1
Neith
Neith
FiercestSlinky9
Neith
Level 18
God Stats
13W - 21L
1,268 SR
Queue Stats
39W - 55L
1,323 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
 
Neith
17
8 / 3 / 11
12,166
760
16,819
15,462
5,546
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Mace

Mace

+10
Physical Power

Morgan Le Fay
A Small Soda
Morgan Le Fay
15
2 / 5 / 13
10,921
683
6,820
8,818
3,188
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Achilles
lI Range Il
Achilles
17
14 / 0 / 6
12,963
810
21,850
17,593
17,488
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
CaII me mvp
Cthulhu
14
4 / 4 / 3
10,105
632
17,125
23,544
19,307
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

12
2 / 11 / 4
9,587
599
8,196
14,514
5,234
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

13
2 / 9 / 2
9,737
609
6,667
14,251
4,934
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Match Insights

Player Kills, Deaths, and Assists

54
Kill Participation
17
24
Kills
8
8
Deaths
24
30
Assists
9
Player
Kills
Deaths
Assists
KDA
W
Neith
 
Neith
8
3
11
4.5
W
Morgan Le Fay
A Small Soda
Morgan Le Fay
2
5
13
1.7
L
Cthulhu
CaII me mvp
Cthulhu
4
4
3
1.38
L
2
11
4
0.36
L
2
9
2
0.33
W
Achilles
lI Range Il
Achilles
14
0
6
17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

45,489
Damage
31,988
41,873
Taken
52,309
26,222
Mitigated
29,475
11,596
Healing
6,546
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Neith
 
Neith
16,819
6,361
738
5,941
15,462
5,546
2,057
9,888
5,210
0
52,120
W
Morgan Le Fay
A Small Soda
Morgan Le Fay
6,820
2,042
0
1,151
8,818
3,188
488
7,304
1,334
23,612
0
L
Cthulhu
CaII me mvp
Cthulhu
17,125
1,932
48
2,356
23,544
19,307
0
5,879
17,210
41,164
0
L
8,196
83
716
1,963
14,514
5,234
228
343
13,719
32,831
0
L
6,667
3,075
0
1,463
14,251
4,934
325
803
12,855
0
25,741
W
Achilles
lI Range Il
Achilles
21,850
5,159
0
3,766
17,593
17,488
688
7,648
9,542
0
54,811

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,050
Gold Earned
29,429
187
Minions Killed
156
10
Camps Cleared
4
916,357
Distance Traveled
780,713
9
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Neith
12,166
760
94
6
2
285,138
4
W
Morgan Le Fay
10,921
683
37
2
3
287,973
2
L
Cthulhu
10,105
632
46
3
2
279,279
0
L
Ra
9,587
599
61
4
0
243,711
0
L
Neith
9,737
609
49
3
2
257,723
0
W
Achilles
12,963
810
56
4
5
343,246
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role