Player Matchup

Neith
Neith
AleJ0409
Neith
Level 67
God Stats
2W - 1L
1,585 SR
Queue Stats
140W - 111L
1,549 Elo+
Party 1
Sobek
Sobek
Reset_Perriwo17
Sobek
Level 160
God Stats
4W - 4L
1,522 SR
Queue Stats
511W - 437L
1,552 Elo+
Party 1
Kukulkan
Kukulkan
TheAssassinZeus
Kukulkan
Level 143
God Stats
21W - 18L
1,614 SR
Queue Stats
277W - 230L
1,557 Elo+
Party 1
Bellona
Bellona
dmoreno147
Bellona
Level 89
God Stats
4W - 2L
1,569 SR
Queue Stats
295W - 241L
1,547 Elo+
Party 1
Da Ji
Da Ji
necrogen
Da Ji
Level 44
God Stats
19W - 12L
1,705 SR
Queue Stats
97W - 70L
1,567 Elo+
Party 1
Team Averages
Level 101
1,599 SR
1,554 Elo+

VS

Team Averages
Level 104
1,568 SR
1,583 Elo+
Ganesha
Ganesha
 
Ganesha
Level 128
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Horus
Horus
TGav87
Horus
Level 116
God Stats
1W - 2L
1,489 SR
Queue Stats
236W - 176L
1,590 Elo+
Party 3
Pele
Pele
UWU4RWBY
Pele
Level 128
God Stats
7W - 16L
1,539 SR
Queue Stats
600W - 572L
1,562 Elo+
Party 2
Merlin
Merlin
Z_illist
Merlin
Level 108
God Stats
7W - 4L
1,588 SR
Queue Stats
158W - 134L
1,628 Elo+
Party 2
Hachiman
Hachiman
steeztexas
Hachiman
Level 39
God Stats
0W - 1L
1,725 SR
Queue Stats
45W - 26L
1,636 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
AleJ0409
Neith
11
4 / 3 / 1
6,931
630
7,342
7,922
1,976
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Mace

Mace

+10
Physical Power

9
1 / 1 / 6
6,200
564
4,287
9,079
6,919
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Kukulkan
11
2 / 1 / 1
6,664
606
3,504
3,867
1,267
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Bellona
dmoreno147
Bellona
12
3 / 0 / 3
6,986
635
6,334
7,360
4,017
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Da Ji
necrogen
Da Ji
11
3 / 0 / 3
6,339
576
4,487
6,366
3,476
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ganesha
 
Ganesha
10
0 / 3 / 1
5,728
521
5,123
9,787
9,089
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Horus
TGav87
Horus
7
0 / 4 / 2
4,695
427
2,028
9,015
4,987
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Pele
10
1 / 3 / 2
5,810
528
4,390
7,956
2,250
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Merlin
Z_illist
Merlin
11
2 / 1 / 0
6,166
561
3,167
5,347
2,005
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Hachiman
steeztexas
Hachiman
10
2 / 2 / 0
5,690
517
4,642
6,919
1,263
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
10
13
Kills
5
5
Deaths
13
14
Assists
5
Player
Kills
Deaths
Assists
KDA
L
Ganesha
 
Ganesha
0
3
1
0.17
W
Neith
AleJ0409
Neith
4
3
1
1.5
W
1
1
6
4
L
Horus
TGav87
Horus
0
4
2
0.25
W
Kukulkan
2
1
1
2.5
L
Pele
1
3
2
0.67
L
Merlin
Z_illist
Merlin
2
1
0
2
W
Bellona
dmoreno147
Bellona
3
0
3
4.5
W
Da Ji
necrogen
Da Ji
3
0
3
4.5
L
Hachiman
steeztexas
Hachiman
2
2
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,954
Damage
19,350
34,594
Taken
39,024
17,655
Mitigated
19,594
13,245
Healing
11,373
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ganesha
 
Ganesha
5,123
693
0
3,367
9,787
9,089
0
1,108
8,679
34,083
0
W
Neith
AleJ0409
Neith
7,342
4,237
0
2,536
7,922
1,976
1,107
150
7,772
0
48,731
W
4,287
895
0
3,023
9,079
6,919
81
2,153
6,841
11,374
0
L
Horus
TGav87
Horus
2,028
864
577
1,835
9,015
4,987
0
2,175
6,840
0
7,993
W
Kukulkan
3,504
225
0
588
3,867
1,267
405
1,247
2,620
45,786
0
L
Pele
4,390
1,293
0
3,476
7,956
2,250
0
955
7,001
0
34,443
L
Merlin
Z_illist
Merlin
3,167
131
0
640
5,347
2,005
0
3,117
2,230
38,605
0
W
Bellona
dmoreno147
Bellona
6,334
3,218
0
4,252
7,360
4,017
0
3,111
3,817
0
37,799
W
Da Ji
necrogen
Da Ji
4,487
1,203
0
2,846
6,366
3,476
0
1,217
5,104
0
30,446
L
Hachiman
steeztexas
Hachiman
4,642
2,559
0
1,478
6,919
1,263
0
436
6,483
0
28,175

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,120
Gold Earned
28,089
358
Minions Killed
287
0
Camps Cleared
0
1,117,836
Distance Traveled
1,075,830
7
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ganesha
5,728
521
75
7
0
197,510
1
W
Neith
6,931
630
87
8
0
188,867
2
W
Sobek
6,200
564
16
1
0
226,443
2
L
Horus
4,695
427
9
1
0
224,094
2
W
Kukulkan
6,664
606
102
9
0
206,958
0
L
Pele
5,810
528
72
7
0
229,476
1
L
Merlin
6,166
561
84
8
0
222,130
4
W
Bellona
6,986
635
89
8
0
233,566
1
W
Da Ji
6,339
576
64
6
0
262,002
2
L
Hachiman
5,690
517
47
4
0
202,620
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role