Player Matchup

Geb
Geb
CronoZomber wow
Geb
Level 123
God Stats
2W - 5L
1,605 SR
Queue Stats
60W - 77L
1,532 Elo+
Party 1
Medusa
Medusa
IiTzMbelloI
Medusa
Level 107
God Stats
1W - 2L
1,762 SR
Queue Stats
24W - 28L
1,534 Elo+
Party 1
Guan Yu
Guan Yu
StapleMirror386
Guan Yu
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 7L
1,362 Elo+
Party 1
Ne Zha
Ne Zha
luis3645
Ne Zha
Level 139
God Stats
3W - 2L
1,675 SR
Queue Stats
83W - 99L
1,531 Elo+
Party 1
Kukulkan
Kukulkan
midnightca_t
Kukulkan
Level 41
God Stats
2W - 1L
1,264 SR
Queue Stats
108W - 103L
1,507 Elo+
Solo
Team Averages
Level 83
1,561 SR
1,493 Elo+

VS

Team Averages
Level 91
1,559 SR
1,556 Elo+
Ravana
Ravana
 
Ravana
Level 122
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Hou Yi
Hou Yi
CaucasianMan23
Hou Yi
Level 106
God Stats
3W - 2L
1,498 SR
Queue Stats
27W - 29L
1,560 Elo+
Party 2
Merlin
Merlin
Hvnzo
Merlin
Level 149
God Stats
91W - 74L
1,647 SR
Queue Stats
237W - 215L
1,589 Elo+
Party 2
Chaac
Chaac
JohnWithAJay
Chaac
Level 56
God Stats
3W - 1L
1,575 SR
Queue Stats
3W - 1L
1,582 Elo+
Party 2
Geb
Geb
Scoffing46
Geb
Level 24
God Stats
3W - 1L
1,575 SR
Queue Stats
25W - 20L
1,550 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
8
0 / 2 / 2
5,270
527
3,135
8,227
3,956
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Medusa
8
0 / 3 / 2
4,812
481
5,034
5,591
1,887
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

7
0 / 0 / 0
4,377
438
629
2,482
981
Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Ne Zha
luis3645
Ne Zha
10
1 / 3 / 0
5,858
586
1,823
7,932
2,076
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Kukulkan
midnightca_t
Kukulkan
10
2 / 4 / 0
6,152
615
2,421
4,397
1,265
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ravana
 
Ravana
11
6 / 0 / 3
6,718
672
3,106
4,066
1,503
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

10
3 / 1 / 5
5,728
573
5,143
5,065
1,708
Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Merlin
Hvnzo
Merlin
12
3 / 1 / 6
6,983
698
5,208
4,186
1,324
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

9
0 / 0 / 0
5,508
551
1,657
6,485
4,013
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

9
0 / 1 / 7
5,308
531
3,160
7,814
4,712
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
33
3
Kills
12
12
Deaths
3
4
Assists
21
Player
Kills
Deaths
Assists
KDA
W
Ravana
 
Ravana
6
0
3
7.5
W
3
1
5
5.5
L
0
2
2
0.5
W
Merlin
Hvnzo
Merlin
3
1
6
6
L
Medusa
0
3
2
0.33
W
0
0
0
0
W
0
1
7
3.5
L
0
0
0
0
L
Ne Zha
luis3645
Ne Zha
1
3
0
0.33
L
Kukulkan
midnightca_t
Kukulkan
2
4
0
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

13,042
Damage
18,274
28,629
Taken
27,616
10,165
Mitigated
13,260
7,542
Healing
8,005
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ravana
 
Ravana
3,106
355
0
564
4,066
1,503
0
846
3,220
0
38,340
W
5,143
2,633
0
1,334
5,065
1,708
23
1,942
2,962
0
32,398
L
3,135
242
0
2,290
8,227
3,956
275
2,156
6,054
17,739
0
W
Merlin
Hvnzo
Merlin
5,208
302
0
1,425
4,186
1,324
0
1,334
2,852
43,558
0
L
Medusa
5,034
1,490
0
1,077
5,591
1,887
684
2,058
3,515
0
26,055
W
1,657
0
0
3,694
6,485
4,013
486
0
6,485
0
22,196
W
3,160
490
0
988
7,814
4,712
0
1,434
5,835
15,360
0
L
629
0
0
578
2,482
981
0
0
2,202
0
9,794
L
Ne Zha
luis3645
Ne Zha
1,823
779
0
3,151
7,932
2,076
0
873
6,910
0
28,635
L
Kukulkan
midnightca_t
Kukulkan
2,421
82
0
446
4,397
1,265
0
2,936
1,257
32,522
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,469
Gold Earned
30,245
267
Minions Killed
292
0
Camps Cleared
0
965,972
Distance Traveled
1,026,559
9
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ravana
6,718
672
71
7
0
242,720
2
W
Hou Yi
5,728
573
69
7
0
198,977
1
L
Geb
5,270
527
27
3
0
200,061
0
W
Merlin
6,983
698
106
11
0
180,802
2
L
Medusa
4,812
481
58
6
0
194,818
2
W
Chaac
5,508
551
34
3
0
189,918
0
W
Geb
5,308
531
12
1
0
214,142
3
L
Guan Yu
4,377
438
22
2
0
150,835
0
L
Ne Zha
5,858
586
70
7
0
222,925
2
L
Kukulkan
6,152
615
90
9
0
197,333
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role