Player Matchup

Athena
Athena
Bass_Bandit15
Athena
Level 17
God Stats
8W - 5L
1,703 SR
Queue Stats
126W - 132L
1,450 Elo+
Solo
The Morrigan
The Morrigan
Depresión
The Morrigan
Level 15
God Stats
2W - 1L
1,690 SR
Queue Stats
20W - 22L
1,506 Elo+
Solo
Gilgamesh
Gilgamesh
LinKEnRiKe
Gilgamesh
Level 27
God Stats
1W - 0L
1,725 SR
Queue Stats
11W - 13L
1,566 Elo+
Solo
Heimdallr
Heimdallr
SaVageXxxGearz
Heimdallr
Level 16
God Stats
2W - 4L
1,334 SR
Queue Stats
11W - 12L
1,436 Elo+
Solo
Bastet
Bastet
dbrycen
Bastet
Level 13
God Stats
8W - 5L
1,500 SR
Queue Stats
29W - 29L
1,525 Elo+
Solo
Team Averages
Level 18
1,590 SR
1,497 Elo+

VS

Team Averages
Level 10
1,586 SR
1,561 Elo+
Cthulhu
Cthulhu
DaRkNiGhT95386
Cthulhu
Level 17
God Stats
1W - 1L
1,717 SR
Queue Stats
44W - 31L
1,648 Elo+
Solo
Thor
Thor
Gery4523
Thor
Level 3
God Stats
4W - 6L
1,698 SR
Queue Stats
7W - 11L
1,755 Elo+
Solo
The Morrigan
The Morrigan
Hck zReDWINE
The Morrigan
Level 19
God Stats
1W - 1L
1,500 SR
Queue Stats
80W - 52L
1,499 Elo+
Solo
Neith
Neith
SE7ENx_xS
Neith
Level 7
God Stats
1W - 7L
1,513 SR
Queue Stats
27W - 28L
1,542 Elo+
Solo
Kukulkan
Kukulkan
kevyfat13
Kukulkan
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 3L
1,359 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
2 / 5 / 10
8,217
457
2,716
17,995
14,431
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

The Morrigan
Depresión
The Morrigan
19
15 / 0 / 5
11,589
644
14,430
11,078
4,330
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Gilgamesh
LinKEnRiKe
Gilgamesh
14
5 / 2 / 2
8,930
496
7,466
13,152
9,268
Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Heimdallr
SaVageXxxGearz
Heimdallr
14
4 / 5 / 9
8,554
475
9,145
12,148
4,435
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Bastet
dbrycen
Bastet
15
3 / 3 / 10
9,144
508
7,689
14,158
5,129
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
1 / 7 / 2
8,132
452
12,231
15,442
8,487
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

Thor
8
0 / 9 / 4
6,041
336
2,673
11,224
3,431
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Mace

Mace

+10
Physical Power

The Morrigan
Hck zReDWINE
The Morrigan
16
7 / 6 / 6
10,401
578
12,751
14,130
9,902
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Neith
SE7ENx_xS
Neith
15
7 / 2 / 5
9,587
533
14,318
11,313
5,235
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Kukulkan
kevyfat13
Kukulkan
9
0 / 6 / 3
6,528
363
1,993
6,420
1,973
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

65
Kill Participation
35
29
Kills
15
15
Deaths
30
36
Assists
20
Player
Kills
Deaths
Assists
KDA
W
2
5
10
1.4
L
1
7
2
0.29
W
The Morrigan
Depresión
The Morrigan
15
0
5
17.5
L
Thor
0
9
4
0.22
L
The Morrigan
Hck zReDWINE
The Morrigan
7
6
6
1.67
W
Gilgamesh
LinKEnRiKe
Gilgamesh
5
2
2
3
L
Neith
SE7ENx_xS
Neith
7
2
5
4.75
W
Heimdallr
SaVageXxxGearz
Heimdallr
4
5
9
1.7
W
Bastet
dbrycen
Bastet
3
3
10
2.67
L
Kukulkan
kevyfat13
Kukulkan
0
6
3
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

41,446
Damage
43,966
68,531
Taken
58,529
37,593
Mitigated
29,028
16,907
Healing
10,388
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
2,716
1,303
0
3,552
17,995
14,431
404
2,416
15,579
19,850
0
L
12,231
622
202
1,609
15,442
8,487
260
2,521
12,854
59,998
0
W
The Morrigan
Depresión
The Morrigan
14,430
2,757
63
2,844
11,078
4,330
0
6,224
4,854
80,486
6,997
L
Thor
2,673
572
0
590
11,224
3,431
348
3,067
8,069
0
8,997
L
The Morrigan
Hck zReDWINE
The Morrigan
12,751
3,657
337
4,251
14,130
9,902
1,493
4,724
9,186
62,470
5,042
W
Gilgamesh
LinKEnRiKe
Gilgamesh
7,466
1,114
350
1,359
13,152
9,268
393
5,928
7,217
5,577
36,236
L
Neith
SE7ENx_xS
Neith
14,318
7,134
0
3,399
11,313
5,235
362
2,595
8,608
0
67,380
W
Heimdallr
SaVageXxxGearz
Heimdallr
9,145
3,906
493
3,255
12,148
4,435
1,982
3,695
8,453
0
51,069
W
Bastet
dbrycen
Bastet
7,689
1,685
0
4,991
14,158
5,129
360
6,316
7,842
0
64,397
L
Kukulkan
kevyfat13
Kukulkan
1,993
237
0
0
6,420
1,973
0
1,534
4,714
19,944
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,434
Gold Earned
40,689
476
Minions Killed
395
0
Camps Cleared
0
1,832,360
Distance Traveled
1,571,137
5
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Athena
8,217
457
42
2
0
365,467
0
L
Cthulhu
8,132
452
103
6
0
380,375
3
W
The Morrigan
11,589
644
149
8
0
355,506
0
L
Thor
6,041
336
13
1
0
322,896
0
L
The Morrigan
10,401
578
134
7
0
281,046
3
W
Gilgamesh
8,930
496
68
4
0
364,743
3
L
Neith
9,587
533
106
6
0
348,786
1
W
Heimdallr
8,554
475
97
5
0
311,720
0
W
Bastet
9,144
508
120
7
0
434,924
2
L
Kukulkan
6,528
363
39
2
0
238,034
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role