Player Matchup

Thor
Thor
Artemyu
Thor
Level 8
God Stats
21W - 11L
1,713 SR
Queue Stats
21W - 11L
1,684 Elo+
Party 1
Baron Samedi
Baron Samedi
Azelyth
Baron Samedi
Level 13
God Stats
1W - 0L
1,500 SR
Queue Stats
24W - 14L
1,650 Elo+
Party 1
Yemoja
Yemoja
ChipChipChunk
Yemoja
Level 26
God Stats
9W - 0L
2,001 SR
Queue Stats
11W - 2L
1,744 Elo+
Party 1
Mercury
Mercury
Than0seid
Mercury
Level 7
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 6L
1,555 Elo+
Solo
Cabrakan
Cabrakan
cb1230
Cabrakan
Level 24
God Stats
14W - 13L
1,451 SR
Queue Stats
106W - 108L
1,582 Elo+
Solo
Team Averages
Level 16
1,633 SR
1,643 Elo+

VS

Team Averages
Level 11
1,566 SR
1,586 Elo+
Cthulhu
Cthulhu
Giantman360
Cthulhu
Level 13
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 3L
1,670 Elo+
Party 2
Baron Samedi
Baron Samedi
Rommulus211
Baron Samedi
Level 17
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 7L
1,420 Elo+
Party 2
Scylla
Scylla
RoyDaBoyMustang
Scylla
Level 17
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 7L
1,420 Elo+
Party 2
Achilles
Achilles
WalrusWrastler
Achilles
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 3L
1,670 Elo+
Party 2
Neith
Neith
xXsmiteplayer69
Neith
Level 7
God Stats
13W - 14L
1,830 SR
Queue Stats
14W - 16L
1,749 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thor
Artemyu
Thor
18
7 / 2 / 14
11,993
1,090
16,630
17,797
19,362
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Baron Samedi
Azelyth
Baron Samedi
19
10 / 2 / 14
13,252
1,205
28,005
11,677
6,527
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

18
4 / 1 / 18
12,571
1,143
7,407
15,253
19,206
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Mercury
Than0seid
Mercury
18
5 / 5 / 15
11,345
1,031
10,195
14,631
7,730
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Cabrakan
cb1230
Cabrakan
18
2 / 5 / 18
11,156
1,014
16,868
20,443
27,923
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Team 1 Tickets

203

VS

Team 2 Tickets

147

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
Giantman360
Cthulhu
17
1 / 4 / 11
10,331
939
11,897
19,172
26,417
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Baron Samedi
Rommulus211
Baron Samedi
17
3 / 8 / 9
10,781
980
16,290
20,571
9,279
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

17
4 / 6 / 8
11,039
1,004
16,412
11,804
4,630
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Achilles
17
5 / 6 / 6
10,962
997
13,065
22,792
26,172
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Mace

Mace

+10
Physical Power

17
2 / 4 / 8
11,212
1,019
15,265
13,017
5,240
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

107
Kill Participation
57
28
Kills
15
15
Deaths
28
79
Assists
42
Player
Kills
Deaths
Assists
KDA
W
Thor
Artemyu
Thor
7
2
14
7
W
Baron Samedi
Azelyth
Baron Samedi
10
2
14
8.5
W
4
1
18
13
L
Cthulhu
Giantman360
Cthulhu
1
4
11
1.63
L
Baron Samedi
Rommulus211
Baron Samedi
3
8
9
0.94
L
4
6
8
1.33
W
Mercury
Than0seid
Mercury
5
5
15
2.5
L
Achilles
5
6
6
1.33
W
Cabrakan
cb1230
Cabrakan
2
5
18
2.2
L
2
4
8
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

79,105
Damage
72,929
79,801
Taken
87,356
80,748
Mitigated
71,738
33,115
Healing
15,486
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Thor
Artemyu
Thor
16,630
3,901
0
963
17,797
19,362
0
9,989
7,485
190
22,657
W
Baron Samedi
Azelyth
Baron Samedi
28,005
1,349
7,082
3,401
11,677
6,527
0
6,044
5,562
60,238
0
W
7,407
2,562
14,096
5,435
15,253
19,206
0
10,687
4,428
16,252
0
L
Cthulhu
Giantman360
Cthulhu
11,897
1,637
203
0
19,172
26,417
0
10,107
8,523
29,469
0
L
Baron Samedi
Rommulus211
Baron Samedi
16,290
1,917
7,107
4,948
20,571
9,279
0
11,988
8,498
34,412
0
L
16,412
656
0
170
11,804
4,630
0
8,381
3,138
26,572
0
W
Mercury
Than0seid
Mercury
10,195
4,977
0
1,456
14,631
7,730
0
7,953
6,457
0
19,005
L
Achilles
13,065
5,762
0
1,386
22,792
26,172
0
13,975
7,492
0
20,529
W
Cabrakan
cb1230
Cabrakan
16,868
2,237
0
682
20,443
27,923
0
9,926
9,991
32,576
0
L
15,265
7,056
0
1,672
13,017
5,240
0
8,019
4,914
0
46,325

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

60,317
Gold Earned
54,325
154
Minions Killed
194
3
Camps Cleared
11
1,045,171
Distance Traveled
1,030,310
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Thor
11,993
1,090
9
1
1
175,576
0
W
Baron Samedi
13,252
1,205
86
8
1
230,392
0
W
Yemoja
12,571
1,143
12
1
0
206,313
0
L
Cthulhu
10,331
939
53
5
0
222,823
0
L
Baron Samedi
10,781
980
39
4
0
205,091
0
L
Scylla
11,039
1,004
23
2
2
211,305
0
W
Mercury
11,345
1,031
19
2
1
240,442
0
L
Achilles
10,962
997
21
2
2
188,120
0
W
Cabrakan
11,156
1,014
28
3
0
192,448
0
L
Neith
11,212
1,019
58
5
7
202,971
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role