Player Matchup

Ah Muzen Cab
Ah Muzen Cab
IcyGr33nB33n
Ah Muzen Cab
Level 80
God Stats
21W - 21L
1,492 SR
Queue Stats
336W - 302L
1,535 Elo+
Party 3
Bastet
Bastet
IcyPotato_337
Bastet
Level 135
God Stats
18W - 18L
1,470 SR
Queue Stats
831W - 797L
1,500 Elo+
Party 3
Tiamat
Tiamat
Karria
Tiamat
Level 97
God Stats
6W - 8L
1,446 SR
Queue Stats
239W - 203L
1,550 Elo+
Party 3
Kukulkan
Kukulkan
MerCy-_-Mercury
Kukulkan
Level 120
God Stats
1W - 0L
1,477 SR
Queue Stats
39W - 52L
1,448 Elo+
Party 3
Sylvanus
Sylvanus
cRXQuizit
Sylvanus
Level 68
God Stats
3W - 2L
1,598 SR
Queue Stats
189W - 157L
1,502 Elo+
Party 3
Team Averages
Level 100
1,497 SR
1,507 Elo+

VS

Team Averages
Level 126
1,668 SR
1,559 Elo+
Pele
Pele
LibertyLizard
Pele
Level 89
God Stats
12W - 17L
1,581 SR
Queue Stats
180W - 158L
1,548 Elo+
Solo
Merlin
Merlin
SSJ3Taco
Merlin
Level 143
God Stats
0W - 1L
1,684 SR
Queue Stats
197W - 171L
1,581 Elo+
Party 2
Ymir
Ymir
a7xfiend1989
Ymir
Level 119
God Stats
8W - 3L
1,849 SR
Queue Stats
174W - 151L
1,545 Elo+
Party 1
Cupid
Cupid
fuzzytacomeat
Cupid
Level 151
God Stats
22W - 11L
1,687 SR
Queue Stats
303W - 266L
1,572 Elo+
Party 1
Chaac
Chaac
waawaaweewa
Chaac
Level 128
God Stats
17W - 14L
1,540 SR
Queue Stats
94W - 78L
1,551 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Muzen Cab
IcyGr33nB33n
Ah Muzen Cab
12
5 / 1 / 1
6,829
525
7,322
9,965
3,336
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

11
2 / 4 / 2
6,740
518
4,626
10,077
2,681
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Tiamat
Karria
Tiamat
12
1 / 3 / 1
6,832
526
5,160
8,141
5,609
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Kukulkan
12
2 / 1 / 0
6,928
533
4,918
6,469
1,975
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Sylvanus
cRXQuizit
Sylvanus
11
0 / 1 / 4
5,885
453
4,094
7,442
5,542
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
4 / 4 / 2
7,315
563
5,984
9,140
2,926
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Merlin
SSJ3Taco
Merlin
12
1 / 2 / 2
6,850
527
4,899
6,463
2,057
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

9
0 / 1 / 3
5,432
418
3,530
8,136
5,118
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

9
1 / 3 / 1
5,836
449
7,043
8,303
1,953
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

13
4 / 0 / 3
7,980
614
8,671
9,585
6,579
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
21
10
Kills
10
10
Deaths
10
8
Assists
11
Player
Kills
Deaths
Assists
KDA
W
Ah Muzen Cab
IcyGr33nB33n
Ah Muzen Cab
5
1
1
5.5
W
2
4
2
0.75
W
Tiamat
Karria
Tiamat
1
3
1
0.5
L
4
4
2
1.25
W
Kukulkan
2
1
0
2
L
Merlin
SSJ3Taco
Merlin
1
2
2
1
L
0
1
3
1.5
W
Sylvanus
cRXQuizit
Sylvanus
0
1
4
2
L
1
3
1
0.5
L
4
0
3
5.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,120
Damage
30,127
42,094
Taken
41,627
19,143
Mitigated
18,633
19,387
Healing
15,346
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ah Muzen Cab
IcyGr33nB33n
Ah Muzen Cab
7,322
3,213
0
5,896
9,965
3,336
270
2,107
7,808
0
42,833
W
4,626
1,525
0
4,682
10,077
2,681
0
404
9,251
0
36,646
W
Tiamat
Karria
Tiamat
5,160
834
0
2,369
8,141
5,609
834
0
7,515
40,064
0
L
5,984
1,724
0
1,637
9,140
2,926
0
2,821
6,319
0
46,804
W
Kukulkan
4,918
59
0
1,045
6,469
1,975
0
2,424
3,787
46,795
0
L
Merlin
SSJ3Taco
Merlin
4,899
186
0
1,845
6,463
2,057
0
2,327
4,136
43,271
0
L
3,530
761
133
1,515
8,136
5,118
243
2,817
5,319
15,476
0
W
Sylvanus
cRXQuizit
Sylvanus
4,094
1,170
1,552
3,843
7,442
5,542
350
3,050
4,300
18,472
6,992
L
7,043
4,066
680
2,817
8,303
1,953
688
2,124
6,179
0
34,403
L
8,671
2,389
0
6,719
9,585
6,579
128
3,628
5,957
0
50,387

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,214
Gold Earned
33,413
382
Minions Killed
380
0
Camps Cleared
0
1,241,399
Distance Traveled
1,297,027
10
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ah Muzen Cab
6,829
525
74
6
0
244,164
0
W
Bastet
6,740
518
66
5
0
274,232
0
W
Tiamat
6,832
526
105
8
0
230,760
4
L
Pele
7,315
563
78
6
0
268,126
5
W
Kukulkan
6,928
533
91
7
0
238,546
3
L
Merlin
6,850
527
88
7
0
264,204
1
L
Ymir
5,432
418
41
3
0
251,546
1
W
Sylvanus
5,885
453
46
4
0
253,697
3
L
Cupid
5,836
449
61
5
0
237,826
2
L
Chaac
7,980
614
112
9
0
275,325
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role