Player Matchup

Izanami
Izanami
Aurelsecs
Izanami
Level 127
God Stats
5W - 1L
1,856 SR
Queue Stats
34W - 24L
1,637 Elo+
Party 2
Kuzenbo
Kuzenbo
Joshuan34
Kuzenbo
Level 76
God Stats
14W - 24L
1,484 SR
Queue Stats
136W - 163L
1,482 Elo+
Party 3
Morgan Le Fay
Morgan Le Fay
TurdManJoe36
Morgan Le Fay
Level 125
God Stats
2W - 2L
1,668 SR
Queue Stats
487W - 418L
1,566 Elo+
Party 3
Amaterasu
Amaterasu
YoUnGReD23
Amaterasu
Level 128
God Stats
11W - 10L
1,620 SR
Queue Stats
115W - 95L
1,611 Elo+
Party 2
Cliodhna
Cliodhna
lXIKingIXl
Cliodhna
Level 158
God Stats
1W - 3L
1,200 SR
Queue Stats
102W - 66L
1,646 Elo+
Party 2
Team Averages
Level 123
1,566 SR
1,588 Elo+

VS

Team Averages
Level 115
1,545 SR
1,592 Elo+
Achilles
Achilles
Alezoni
Achilles
Level 129
God Stats
12W - 11L
1,596 SR
Queue Stats
294W - 278L
1,618 Elo+
Party 1
Mulan
Mulan
EFFOR7
Mulan
Level 81
God Stats
7W - 8L
1,561 SR
Queue Stats
249W - 240L
1,590 Elo+
Party 1
Fafnir
Fafnir
GargantuanGonads
Fafnir
Level 112
God Stats
25W - 24L
1,554 SR
Queue Stats
402W - 373L
1,565 Elo+
Solo
Zhong Kui
Zhong Kui
Tifffany
Zhong Kui
Level 144
God Stats
6W - 7L
1,478 SR
Queue Stats
246W - 255L
1,597 Elo+
Party 1
Heimdallr
Heimdallr
peterbanjo
Heimdallr
Level 108
God Stats
12W - 6L
1,537 SR
Queue Stats
686W - 671L
1,592 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
Aurelsecs
Izanami
19
3 / 8 / 1
13,309
512
12,535
26,697
10,305
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Kuzenbo
Joshuan34
Kuzenbo
15
1 / 2 / 6
11,032
424
13,919
31,859
39,268
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Morgan Le Fay
TurdManJoe36
Morgan Le Fay
18
3 / 9 / 5
12,357
475
21,743
20,427
7,812
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Amaterasu
YoUnGReD23
Amaterasu
17
2 / 8 / 6
11,726
451
12,371
25,616
17,464
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Cudgel

Cudgel

+10
Physical Power
+50
Health

Cliodhna
lXIKingIXl
Cliodhna
20
8 / 6 / 2
14,550
560
20,765
21,856
24,036
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
Alezoni
Achilles
20
13 / 3 / 6
16,003
616
28,772
25,455
14,738
Bumba's Spear

Bumba's Spear

+50
Physical Power
+75
Magical Power
+10
Penetration
+10%
Cooldown Reduction

PASSIVE - Your Basic Attacks deal +50 True Damage and your Abilities deal +35% damage against Jungle Camps and Jungle Bosses. When you kill any of these you gain a 10% power buff for 30s and are healed for 8% of their Health, 10% of your Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Mulan
EFFOR7
Mulan
18
1 / 6 / 12
12,353
475
9,977
24,588
29,867
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

19
4 / 1 / 18
14,648
563
13,910
32,516
46,755
Compassion

Compassion

+50
Magical Protection
+250
Health
+45
Hp 5
+15
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Damage taken by allied gods within 70 units of you is reduced by 12%, up to a maximum of 100 damage. The reduced damage is redirected to you as Magical Damage. If you would die from this damage it does not get reduced or redirected.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Zhong Kui
Tifffany
Zhong Kui
20
9 / 3 / 8
14,736
567
23,122
26,147
21,736
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Heimdallr
peterbanjo
Heimdallr
20
6 / 4 / 8
14,342
552
22,779
21,368
10,895
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

37
Kill Participation
85
17
Kills
33
33
Deaths
17
20
Assists
52
Player
Kills
Deaths
Assists
KDA
W
Achilles
Alezoni
Achilles
13
3
6
5.33
L
Izanami
Aurelsecs
Izanami
3
8
1
0.44
W
Mulan
EFFOR7
Mulan
1
6
12
1.17
W
4
1
18
13
L
Kuzenbo
Joshuan34
Kuzenbo
1
2
6
2
W
Zhong Kui
Tifffany
Zhong Kui
9
3
8
4.33
L
Morgan Le Fay
TurdManJoe36
Morgan Le Fay
3
9
5
0.61
L
Amaterasu
YoUnGReD23
Amaterasu
2
8
6
0.63
L
Cliodhna
lXIKingIXl
Cliodhna
8
6
2
1.5
W
Heimdallr
peterbanjo
Heimdallr
6
4
8
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

81,333
Damage
98,560
126,455
Taken
130,074
98,885
Mitigated
123,991
31,773
Healing
57,378
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Achilles
Alezoni
Achilles
28,772
12,581
0
11,898
25,455
14,738
0
9,288
15,906
0
138,367
L
Izanami
Aurelsecs
Izanami
12,535
10,367
0
8,660
26,697
10,305
1,728
3,805
22,891
0
121,118
W
Mulan
EFFOR7
Mulan
9,977
706
0
8,360
24,588
29,867
593
3,361
21,113
0
71,920
W
13,910
5,899
4,431
11,668
32,516
46,755
746
12,825
19,388
38,332
0
L
Kuzenbo
Joshuan34
Kuzenbo
13,919
4,459
1,186
11,001
31,859
39,268
96
14,185
17,674
37,178
0
W
Zhong Kui
Tifffany
Zhong Kui
23,122
2,177
0
15,311
26,147
21,736
3,528
10,678
14,920
123,715
0
L
Morgan Le Fay
TurdManJoe36
Morgan Le Fay
21,743
1,703
0
3,530
20,427
7,812
204
4,699
15,728
82,434
0
L
Amaterasu
YoUnGReD23
Amaterasu
12,371
4,114
0
6,188
25,616
17,464
0
10,918
14,698
0
91,101
L
Cliodhna
lXIKingIXl
Cliodhna
20,765
2,138
0
1,208
21,856
24,036
0
5,285
16,571
8,856
78,927
W
Heimdallr
peterbanjo
Heimdallr
22,779
9,889
0
5,710
21,368
10,895
4,274
4,432
16,910
0
136,014

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

62,974
Gold Earned
72,082
625
Minions Killed
720
0
Camps Cleared
0
2,500,027
Distance Traveled
2,473,086
19
Wards Purchased
35
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Achilles
16,003
616
180
7
0
534,749
7
L
Izanami
13,309
512
186
7
0
514,241
2
W
Mulan
12,353
475
120
5
0
507,527
7
W
Fafnir
14,648
563
31
1
0
479,118
6
L
Kuzenbo
11,032
424
44
2
0
570,142
2
W
Zhong Kui
14,736
567
191
7
0
485,278
11
L
Morgan Le Fay
12,357
475
123
5
0
419,333
5
L
Amaterasu
11,726
451
125
5
0
474,096
4
L
Cliodhna
14,550
560
147
6
0
522,215
6
W
Heimdallr
14,342
552
198
8
0
466,414
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role