Player Matchup

Cliodhna
Cliodhna
Platinum II
CaI Yentay
Cliodhna
Platinum II
Level 128
God Stats
3W - 3L
1,732 SR
Queue Stats
416W - 425L
1,839 MMR
Solo
Anhur
Anhur
Platinum IV
HickoryHamm
Anhur
Platinum IV
Level 125
God Stats
0W - 1L
1,500 SR
Queue Stats
175W - 167L
1,765 MMR
Solo
Cthulhu
Cthulhu
Gold III
I Bdogg I7278
Cthulhu
Gold III
Level 123
God Stats
0W - 1L
1,510 SR
Queue Stats
37W - 31L
1,750 MMR
Party 2
Sylvanus
Sylvanus
Gold V
Maj-Loco
Sylvanus
Gold V
Level 139
God Stats
3W - 1L
1,654 SR
Queue Stats
29W - 20L
1,750 MMR
Solo
Sol
Sol
Platinum IV
NxstyWest
Sol
Platinum IV
Level 145
God Stats
0W - 3L
1,596 SR
Queue Stats
175W - 188L
1,725 MMR
Party 2
Team Averages
Gold I
Gold I
Average Tier
Level 132
1,599 SR
1,766 MMR

VS

Team Averages
Platinum IV
Platinum IV
Average Tier
Level 146
1,495 SR
1,767 MMR
Athena
Athena
Gold II
KHi18
Athena
Gold II
Level 127
God Stats
1W - 0L
1,500 SR
Queue Stats
42W - 32L
1,712 MMR
Party 1
Guan Yu
Guan Yu
Platinum V
PabloMatt
Guan Yu
Platinum V
Level 146
God Stats
12W - 8L
1,590 SR
Queue Stats
279W - 261L
1,699 MMR
Party 3
Mercury
Mercury
Platinum II
SKiTTLe_PAiNs
Mercury
Platinum II
Level 157
God Stats
30W - 25L
1,581 SR
Queue Stats
279W - 261L
1,789 MMR
Party 3
Jormungandr
Jormungandr
Platinum II
XSX-SKRILLEX-BOS
Jormungandr
Platinum II
Level 157
God Stats
5W - 5L
1,575 SR
Queue Stats
313W - 313L
1,717 MMR
Solo
Chiron
Chiron
Platinum V
oooooohholdon
Chiron
Platinum V
Level 142
God Stats
1W - 2L
1,229 SR
Queue Stats
60W - 47L
1,918 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cliodhna
CaI Yentay
Cliodhna
20
5 / 4 / 7
13,764
551
25,414
19,299
9,831
Manikin Hidden Blade

Manikin Hidden Blade

+70
Physical Power
+95
Magical Power
+15%
Attack Speed

PASSIVE - If you have not taken or dealt damage in the last 5s and hit an enemy god, Jungle Monster, or Jungle Boss, they immediately take 20% of their Current Health as Physical Damage and are slowed by 25% for 3s.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

17
4 / 9 / 6
12,156
486
15,806
21,636
7,425
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Cthulhu
19
2 / 5 / 3
12,540
502
12,977
20,944
21,035
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Sylvanus
Maj-Loco
Sylvanus
18
4 / 6 / 11
12,600
504
10,580
21,523
28,276
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

20
8 / 5 / 6
13,257
530
25,623
23,492
9,342
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Bans
ArtioGilgameshLoki

VS

Bans
TiamatGebMulan
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Athena
KHi18
Athena
18
3 / 5 / 9
12,367
495
6,966
31,478
38,347
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Guan Yu
PabloMatt
Guan Yu
20
2 / 5 / 12
13,837
553
19,126
27,978
33,636
Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Mercury
20
10 / 5 / 7
15,275
611
11,376
21,749
8,581
Bumba's Spear

Bumba's Spear

+50
Physical Power
+75
Magical Power
+10
Penetration
+10%
Cooldown Reduction

PASSIVE - Your Basic Attacks deal +50 True Damage and your Abilities deal +35% damage against Jungle Camps and Jungle Bosses. When you kill any of these you gain a 10% power buff for 30s and are healed for 8% of their Health, 10% of your Mana.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Jormungandr
XSX-SKRILLEX-BOS
Jormungandr
20
9 / 2 / 11
14,337
573
24,514
23,489
10,258
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

20
5 / 6 / 6
13,219
529
16,719
24,086
8,256
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Match Insights

Player Kills, Deaths, and Assists

56
Kill Participation
74
23
Kills
29
29
Deaths
23
33
Assists
45
Player
Kills
Deaths
Assists
KDA
L
Cliodhna
CaI Yentay
Cliodhna
5
4
7
2.13
L
4
9
6
0.78
L
Cthulhu
2
5
3
0.7
W
Athena
KHi18
Athena
3
5
9
1.5
L
Sylvanus
Maj-Loco
Sylvanus
4
6
11
1.58
L
8
5
6
2.2
W
Guan Yu
PabloMatt
Guan Yu
2
5
12
1.6
W
Mercury
10
5
7
2.7
W
Jormungandr
XSX-SKRILLEX-BOS
Jormungandr
9
2
11
7.25
W
5
6
6
1.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

90,400
Damage
78,701
106,894
Taken
128,780
75,909
Mitigated
99,078
39,039
Healing
43,900
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cliodhna
CaI Yentay
Cliodhna
25,414
2,713
0
5,740
19,299
9,831
1,177
6,294
12,773
0
132,258
L
15,806
7,293
0
5,160
21,636
7,425
594
7,623
13,513
0
80,284
L
Cthulhu
12,977
977
1,461
5,427
20,944
21,035
480
6,558
14,159
74,843
0
W
Athena
KHi18
Athena
6,966
1,479
0
5,248
31,478
38,347
513
12,911
18,567
22,586
0
L
Sylvanus
Maj-Loco
Sylvanus
10,580
2,272
2,773
6,856
21,523
28,276
130
10,079
11,176
32,310
0
L
25,623
8,136
0
11,622
23,492
9,342
2,914
4,300
19,014
94,715
10,735
W
Guan Yu
PabloMatt
Guan Yu
19,126
2,603
1,900
6,163
27,978
33,636
1,190
10,118
17,860
14,460
81,779
W
Mercury
11,376
6,713
0
6,878
21,749
8,581
3,520
3,640
18,109
0
111,262
W
Jormungandr
XSX-SKRILLEX-BOS
Jormungandr
24,514
3,694
514
9,356
23,489
10,258
597
10,236
13,253
88,118
0
W
16,719
7,568
2,299
11,542
24,086
8,256
3,372
10,555
13,530
0
118,150

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

64,317
Gold Earned
69,035
627
Minions Killed
661
0
Camps Cleared
0
2,265,555
Distance Traveled
2,456,033
32
Wards Purchased
17
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cliodhna
13,764
551
179
7
0
548,466
6
L
Anhur
12,156
486
110
4
0
413,246
7
L
Cthulhu
12,540
502
152
6
0
435,828
4
W
Athena
12,367
495
34
1
0
514,727
0
L
Sylvanus
12,600
504
37
1
0
442,328
9
L
Sol
13,257
530
149
6
0
425,687
6
W
Guan Yu
13,837
553
167
7
0
467,700
8
W
Mercury
15,275
611
184
7
0
505,712
4
W
Jormungandr
14,337
573
125
5
0
496,971
1
W
Chiron
13,219
529
151
6
0
470,923
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role