Player Matchup

Sobek
Sobek
 
Sobek
Level 148
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Thanatos
Thanatos
LuciferAroundMe
Thanatos
Level 88
God Stats
16W - 6L
1,673 SR
Queue Stats
290W - 273L
1,538 Elo+
Solo
Merlin
Merlin
MosEnerGO
Merlin
Level 93
God Stats
21W - 13L
1,583 SR
Queue Stats
136W - 161L
1,484 Elo+
Solo
Charybdis
Charybdis
maitre-chien2017
Charybdis
Level 56
God Stats
16W - 10L
1,433 SR
Queue Stats
138W - 146L
1,446 Elo+
Solo
Tiamat
Tiamat
Лотрин
Tiamat
Level 145
God Stats
4W - 6L
1,453 SR
Queue Stats
349W - 375L
1,468 Elo+
Solo
Team Averages
Level 106
1,529 SR
1,487 Elo+

VS

Team Averages
Level 119
1,532 SR
1,495 Elo+
Artemis
Artemis
Vorlok86
Artemis
Level 128
God Stats
30W - 33L
1,503 SR
Queue Stats
519W - 536L
1,468 Elo+
Solo
Odin
Odin
darknesscaliph7
Odin
Level 65
God Stats
10W - 4L
1,603 SR
Queue Stats
397W - 427L
1,562 Elo+
Solo
Vamana
Vamana
malac14
Vamana
Level 146
God Stats
65W - 58L
1,556 SR
Queue Stats
543W - 582L
1,491 Elo+
Solo
Ymir
Ymir
ralfinjss
Ymir
Level 114
God Stats
3W - 5L
1,475 SR
Queue Stats
338W - 334L
1,490 Elo+
Solo
Tiamat
Tiamat
sn00pydoggy
Tiamat
Level 142
God Stats
16W - 5L
1,523 SR
Queue Stats
233W - 235L
1,464 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sobek
 
Sobek
9
1 / 1 / 3
5,749
479
949
5,381
4,077
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Thanatos
11
2 / 2 / 4
6,544
545
5,558
8,861
3,040
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Merlin
MosEnerGO
Merlin
11
4 / 2 / 3
6,795
566
5,425
5,566
1,935
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Charybdis
11
1 / 2 / 4
6,602
550
3,665
6,399
2,102
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Tiamat
12
1 / 0 / 4
6,677
556
5,151
5,797
5,743
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
Vorlok86
Artemis
5
0 / 1 / 2
4,383
365
883
1,528
321
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

8
1 / 2 / 2
5,417
451
984
5,996
1,707
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Vamana
malac14
Vamana
11
2 / 1 / 1
6,263
522
6,608
10,402
7,436
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Ymir
8
0 / 3 / 2
5,153
429
3,838
8,044
3,216
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Tiamat
13
3 / 2 / 1
7,098
592
3,592
5,819
1,978
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
14
9
Kills
6
7
Deaths
9
18
Assists
8
Player
Kills
Deaths
Assists
KDA
W
Sobek
 
Sobek
1
1
3
2.5
W
Thanatos
2
2
4
2
W
Merlin
MosEnerGO
Merlin
4
2
3
2.75
L
Artemis
Vorlok86
Artemis
0
1
2
1
L
1
2
2
1
W
Charybdis
1
2
4
1.5
L
Vamana
malac14
Vamana
2
1
1
2.5
L
Ymir
0
3
2
0.33
L
Tiamat
3
2
1
1.75
W
Tiamat
1
0
4
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,748
Damage
15,905
32,004
Taken
31,789
16,897
Mitigated
14,658
17,899
Healing
10,612
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sobek
 
Sobek
949
56
0
1,171
5,381
4,077
209
1,684
3,697
6,764
0
W
Thanatos
5,558
1,752
0
9,313
8,861
3,040
1,074
1,357
7,504
0
36,727
W
Merlin
MosEnerGO
Merlin
5,425
762
0
1,661
5,566
1,935
761
3,362
2,204
33,950
0
L
Artemis
Vorlok86
Artemis
883
518
0
382
1,528
321
0
829
699
0
6,783
L
984
88
0
772
5,996
1,707
0
1,363
4,588
0
21,222
W
Charybdis
3,665
1,895
0
2,815
6,399
2,102
2,433
1,027
5,372
0
43,359
L
Vamana
malac14
Vamana
6,608
2,682
0
5,357
10,402
7,436
0
3,971
5,586
0
32,207
L
Ymir
3,838
1,343
422
1,296
8,044
3,216
0
2,104
5,940
19,417
0
L
Tiamat
3,592
528
0
2,383
5,819
1,978
253
2,321
3,451
42,692
0
W
Tiamat
5,151
503
0
2,939
5,797
5,743
138
0
5,797
36,018
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,367
Gold Earned
28,314
328
Minions Killed
244
0
Camps Cleared
0
1,045,122
Distance Traveled
872,363
9
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sobek
5,749
479
13
1
0
188,189
6
W
Thanatos
6,544
545
72
6
0
249,903
1
W
Merlin
6,795
566
71
6
0
214,245
2
L
Artemis
4,383
365
17
1
0
71,652
1
L
Odin
5,417
451
43
4
0
166,070
4
W
Charybdis
6,602
550
86
7
0
200,849
0
L
Vamana
6,263
522
65
5
0
245,130
3
L
Ymir
5,153
429
24
2
0
167,678
0
L
Tiamat
7,098
592
95
8
0
221,833
3
W
Tiamat
6,677
556
86
7
0
191,936
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role