Player Matchup

Horus
Horus
Benny713x
Horus
Level 46
God Stats
1W - 0L
1,626 SR
Queue Stats
25W - 13L
1,669 Elo+
Party 2
Ra
Ra
ReekingBaboon
Ra
Level 2
God Stats
2W - 0L
1,500 SR
Queue Stats
5W - 1L
1,518 Elo+
Party 2
Nemesis
Nemesis
The_Holobunga
Nemesis
Level 27
God Stats
1W - 0L
1,552 SR
Queue Stats
43W - 19L
1,636 Elo+
Party 2
Nox
Nox
nikojue1
Nox
Level 8
God Stats
3W - 2L
1,578 SR
Queue Stats
12W - 9L
1,661 Elo+
Party 3
Geb
Geb
random_neptune
Geb
Level 48
God Stats
2W - 3L
1,399 SR
Queue Stats
181W - 160L
1,474 Elo+
Party 3
Team Averages
Level 26
1,531 SR
1,591 Elo+

VS

Team Averages
Level 19
1,651 SR
1,530 Elo+
Vulcan
Vulcan
Buri_Daicon28
Vulcan
Level 21
God Stats
18W - 10L
1,894 SR
Queue Stats
132W - 111L
1,542 Elo+
Party 1
Bellona
Bellona
Davinci5419
Bellona
Level 19
God Stats
48W - 42L
1,596 SR
Queue Stats
76W - 73L
1,504 Elo+
Solo
Skadi
Skadi
SlimKingPrime55
Skadi
Level 6
God Stats
0W - 2L
1,294 SR
Queue Stats
4W - 4L
1,527 Elo+
Solo
Ares
Ares
anz_leggendaria
Ares
Level 22
God Stats
10W - 8L
1,694 SR
Queue Stats
131W - 109L
1,541 Elo+
Party 1
Nemesis
Nemesis
salvador-563
Nemesis
Level 29
God Stats
1W - 1L
1,778 SR
Queue Stats
126W - 129L
1,536 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Horus
Benny713x
Horus
12
3 / 0 / 13
7,185
1,198
5,126
5,880
4,699
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

13
8 / 1 / 8
8,324
1,387
9,047
4,234
1,548
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Nemesis
12
6 / 1 / 6
7,208
1,201
5,950
4,824
2,184
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

12
1 / 1 / 14
6,459
1,077
6,240
3,683
1,494
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

12
0 / 1 / 13
6,099
1,017
8,953
7,439
5,015
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Team 1 Tickets

413

VS

Team 2 Tickets

290

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
2 / 1 / 1
6,520
1,087
7,775
4,813
1,688
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Bellona
Davinci5419
Bellona
10
0 / 2 / 3
5,793
966
3,609
5,388
2,621
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

11
0 / 6 / 2
5,583
931
2,136
6,955
2,134
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

11
1 / 3 / 3
5,996
999
4,195
12,143
7,385
Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Talisman

Talisman

+75
Health
+15
Magical Protection

Nemesis
salvador-563
Nemesis
10
1 / 6 / 1
5,670
945
5,054
9,012
3,922
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

72
Kill Participation
14
18
Kills
4
4
Deaths
18
54
Assists
10
Player
Kills
Deaths
Assists
KDA
W
Horus
Benny713x
Horus
3
0
13
9.5
L
2
1
1
2.5
L
Bellona
Davinci5419
Bellona
0
2
3
0.75
W
8
1
8
12
L
0
6
2
0.17
W
Nemesis
6
1
6
9
L
1
3
3
0.83
W
1
1
14
8
W
0
1
13
6.5
L
Nemesis
salvador-563
Nemesis
1
6
1
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,316
Damage
22,769
26,060
Taken
38,311
14,940
Mitigated
17,750
11,040
Healing
3,363
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Horus
Benny713x
Horus
5,126
2,192
2,808
2,714
5,880
4,699
0
3,024
2,856
0
8,018
L
7,775
2,973
0
0
4,813
1,688
0
2,574
2,070
16,970
0
L
Bellona
Davinci5419
Bellona
3,609
1,180
375
1,196
5,388
2,621
0
3,781
1,363
0
6,097
W
9,047
151
547
646
4,234
1,548
0
2,347
1,887
21,841
0
L
2,136
1,372
0
105
6,955
2,134
0
2,842
3,767
0
9,641
W
Nemesis
5,950
1,880
317
1,968
4,824
2,184
0
1,684
3,140
0
9,722
L
4,195
242
0
420
12,143
7,385
0
8,714
3,302
8,243
0
W
6,240
867
0
204
3,683
1,494
0
1,382
2,301
9,972
0
W
8,953
1,367
255
1,581
7,439
5,015
0
3,533
3,906
14,680
0
L
Nemesis
salvador-563
Nemesis
5,054
1,359
0
1,267
9,012
3,922
0
5,524
3,014
0
7,140

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,275
Gold Earned
29,562
66
Minions Killed
56
3
Camps Cleared
3
595,639
Distance Traveled
484,211
4
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Horus
7,185
1,198
8
1
0
118,565
3
L
Vulcan
6,520
1,087
27
5
1
125,406
1
L
Bellona
5,793
966
6
1
0
65,749
1
W
Ra
8,324
1,387
18
3
0
129,518
0
L
Skadi
5,583
931
10
2
0
80,002
0
W
Nemesis
7,208
1,201
10
2
1
120,698
0
L
Ares
5,996
999
9
2
0
98,539
0
W
Nox
6,459
1,077
15
3
1
111,491
0
W
Geb
6,099
1,017
15
3
1
115,367
1
L
Nemesis
5,670
945
4
1
2
114,515
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role