Player Matchup

Cthulhu
Cthulhu
Alithor97
Cthulhu
Level 87
God Stats
2W - 1L
1,539 SR
Queue Stats
23W - 21L
1,522 Elo+
Party 2
Amaterasu
Amaterasu
Andly
Amaterasu
Level 158
God Stats
1W - 0L
1,542 SR
Queue Stats
23W - 34L
1,460 Elo+
Party 1
The Morrigan
The Morrigan
RGLL
The Morrigan
Level 49
God Stats
1W - 0L
1,797 SR
Queue Stats
8W - 1L
1,792 Elo+
Party 1
Anhur
Anhur
Sumruv
Anhur
Level 141
God Stats
1W - 2L
1,562 SR
Queue Stats
54W - 46L
1,541 Elo+
Party 2
Team Averages
Level 109
1,610 SR
1,579 Elo+

VS

Team Averages
Level 126
1,654 SR
1,573 Elo+
Gilgamesh
Gilgamesh
AsuraNightmare
Gilgamesh
Level 139
God Stats
3W - 5L
1,667 SR
Queue Stats
56W - 38L
1,597 Elo+
Party 3
Ah Puch
Ah Puch
BotPlazma53
Ah Puch
Level 93
God Stats
0W - 1L
1,685 SR
Queue Stats
44W - 28L
1,642 Elo+
Party 3
Rama
Rama
Digirono
Rama
Level 124
God Stats
2W - 2L
1,637 SR
Queue Stats
38W - 34L
1,512 Elo+
Party 3
Sylvanus
Sylvanus
GearCruncher
Sylvanus
Level 149
God Stats
0W - 1L
1,628 SR
Queue Stats
5W - 7L
1,540 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
Alithor97
Cthulhu
15
0 / 1 / 12
9,716
810
6,489
9,625
11,982
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

Amaterasu
Andly
Amaterasu
16
5 / 0 / 11
10,790
899
7,223
12,695
8,521
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

The Morrigan
RGLL
The Morrigan
16
7 / 3 / 7
10,429
869
15,075
9,883
3,438
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Anhur
Sumruv
Anhur
16
7 / 2 / 6
10,065
839
9,216
6,873
2,435
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
AsuraNightmare
Gilgamesh
14
2 / 5 / 1
8,385
699
8,451
12,380
6,757
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ah Puch
BotPlazma53
Ah Puch
13
1 / 5 / 3
8,231
686
8,640
7,222
2,206
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

Rama
14
1 / 4 / 3
8,537
711
5,779
11,048
3,357
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Sylvanus
GearCruncher
Sylvanus
13
1 / 5 / 1
8,160
680
4,675
13,559
11,116
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Match Insights

Player Kills, Deaths, and Assists

55
Kill Participation
13
19
Kills
5
6
Deaths
19
36
Assists
8
Player
Kills
Deaths
Assists
KDA
W
Cthulhu
Alithor97
Cthulhu
0
1
12
6
W
Amaterasu
Andly
Amaterasu
5
0
11
10.5
L
Gilgamesh
AsuraNightmare
Gilgamesh
2
5
1
0.5
L
Ah Puch
BotPlazma53
Ah Puch
1
5
3
0.5
L
Rama
1
4
3
0.63
L
Sylvanus
GearCruncher
Sylvanus
1
5
1
0.3
W
The Morrigan
RGLL
The Morrigan
7
3
7
3.5
W
Anhur
Sumruv
Anhur
7
2
6
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,003
Damage
27,545
39,076
Taken
44,209
26,376
Mitigated
23,436
11,887
Healing
10,398
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cthulhu
Alithor97
Cthulhu
6,489
340
1,255
875
9,625
11,982
337
3,148
6,177
25,341
0
W
Amaterasu
Andly
Amaterasu
7,223
2,501
1,741
4,173
12,695
8,521
1,015
5,267
7,153
207
21,827
L
Gilgamesh
AsuraNightmare
Gilgamesh
8,451
1,589
0
427
12,380
6,757
0
5,956
6,200
0
28,884
L
Ah Puch
BotPlazma53
Ah Puch
8,640
305
0
309
7,222
2,206
0
3,020
4,110
30,304
0
L
Rama
5,779
4,318
0
2,694
11,048
3,357
839
4,639
6,152
0
38,311
L
Sylvanus
GearCruncher
Sylvanus
4,675
224
1,525
5,443
13,559
11,116
486
5,739
7,675
11,876
0
W
The Morrigan
RGLL
The Morrigan
15,075
2,518
179
1,531
9,883
3,438
1,660
1,600
7,874
35,344
4,237
W
Anhur
Sumruv
Anhur
9,216
6,474
0
2,133
6,873
2,435
3,045
3,248
3,382
0
32,838

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,000
Gold Earned
33,313
190
Minions Killed
172
12
Camps Cleared
8
957,509
Distance Traveled
771,594
6
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cthulhu
9,716
810
41
3
2
218,749
1
W
Amaterasu
10,790
899
27
2
3
264,649
2
L
Gilgamesh
8,385
699
44
4
2
209,674
0
L
Ah Puch
8,231
686
45
4
2
177,398
3
L
Rama
8,537
711
75
6
3
185,080
2
L
Sylvanus
8,160
680
8
1
1
199,442
3
W
The Morrigan
10,429
869
64
5
4
243,373
0
W
Anhur
10,065
839
58
5
3
230,738
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role