Player Matchup

Loki
Loki
CrazySkillzz823
Loki
Level 26
God Stats
79W - 39L
1,713 SR
Queue Stats
92W - 42L
1,673 Elo+
Party 1
Zeus
Zeus
HelloGoodbye886
Zeus
Level 10
God Stats
1W - 0L
1,500 SR
Queue Stats
24W - 2L
1,905 Elo+
Party 1
Neith
Neith
JT_BLCK1D_23
Neith
Level 26
God Stats
25W - 18L
1,600 SR
Queue Stats
100W - 90L
1,536 Elo+
Solo
Kumbhakarna
Kumbhakarna
Reetaliation322
Kumbhakarna
Level 25
God Stats
1W - 0L
1,500 SR
Queue Stats
68W - 20L
1,669 Elo+
Party 1
Charybdis
Charybdis
reper12395
Charybdis
Level 48
God Stats
8W - 5L
1,726 SR
Queue Stats
115W - 85L
1,553 Elo+
Party 1
Team Averages
Level 27
1,608 SR
1,667 Elo+

VS

Team Averages
Level 22
1,541 SR
1,547 Elo+
Chang'e
Chang'e
 
Chang'e
Level 24
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Bastet
Bastet
ChillWheat074
Bastet
Level 27
God Stats
35W - 20L
1,500 SR
Queue Stats
520W - 489L
1,510 Elo+
Party 2
Vulcan
Vulcan
JEKELE14
Vulcan
Level 34
God Stats
25W - 16L
1,497 SR
Queue Stats
287W - 262L
1,486 Elo+
Party 2
Neith
Neith
SaturnaIia
Neith
Level 7
God Stats
3W - 1L
1,709 SR
Queue Stats
3W - 3L
1,627 Elo+
Solo
Geb
Geb
jeloumypipool
Geb
Level 18
God Stats
0W - 7L
1,500 SR
Queue Stats
29W - 39L
1,610 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
13 / 3 / 14
12,525
1,253
20,778
11,565
4,664
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

19
14 / 4 / 21
12,856
1,286
28,307
12,850
5,023
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

18
6 / 2 / 15
10,806
1,081
10,304
8,049
2,962
Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Kumbhakarna
Reetaliation322
Kumbhakarna
19
7 / 1 / 29
13,067
1,307
10,237
15,497
20,764
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Charybdis
reper12395
Charybdis
18
3 / 3 / 24
11,008
1,101
14,322
13,376
5,194
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Team 1 Tickets

250

VS

Team 2 Tickets

19

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
 
Chang'e
17
3 / 6 / 8
11,009
1,101
14,453
16,899
5,864
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

16
4 / 10 / 3
10,189
1,019
10,601
22,128
8,018
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Vulcan
JEKELE14
Vulcan
16
1 / 8 / 6
9,940
994
16,548
15,224
5,469
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Neith
16
2 / 8 / 5
9,581
958
7,932
13,802
5,371
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

16
3 / 11 / 5
10,349
1,035
7,787
21,570
11,229
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Match Insights

Player Kills, Deaths, and Assists

146
Kill Participation
40
43
Kills
13
13
Deaths
43
103
Assists
27
Player
Kills
Deaths
Assists
KDA
L
Chang'e
 
Chang'e
3
6
8
1.17
L
4
10
3
0.55
W
13
3
14
6.67
W
14
4
21
6.13
L
Vulcan
JEKELE14
Vulcan
1
8
6
0.5
W
6
2
15
6.75
W
Kumbhakarna
Reetaliation322
Kumbhakarna
7
1
29
21.5
L
Neith
2
8
5
0.56
L
3
11
5
0.5
W
Charybdis
reper12395
Charybdis
3
3
24
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

83,948
Damage
57,321
61,337
Taken
89,623
38,607
Mitigated
35,951
8,011
Healing
9,179
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Chang'e
 
Chang'e
14,453
622
1,379
4,126
16,899
5,864
0
8,255
8,644
37,806
0
L
10,601
3,739
0
1,189
22,128
8,018
0
9,093
13,035
0
17,191
W
20,778
5,809
0
0
11,565
4,664
0
7,843
3,722
0
33,085
W
28,307
3,688
985
2,830
12,850
5,023
0
9,014
3,836
54,398
0
L
Vulcan
JEKELE14
Vulcan
16,548
5,613
0
0
15,224
5,469
0
6,119
9,105
43,493
0
W
10,304
6,369
0
671
8,049
2,962
0
3,922
4,127
0
20,494
W
Kumbhakarna
Reetaliation322
Kumbhakarna
10,237
1,056
0
1,194
15,497
20,764
0
8,277
7,220
19,302
0
L
Neith
7,932
2,494
0
2,041
13,802
5,371
0
5,451
8,351
0
17,943
L
7,787
714
0
444
21,570
11,229
0
9,626
11,944
16,193
0
W
Charybdis
reper12395
Charybdis
14,322
6,668
171
2,160
13,376
5,194
0
9,732
3,644
0
39,750

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

60,262
Gold Earned
51,068
191
Minions Killed
157
3
Camps Cleared
3
930,639
Distance Traveled
972,857
1
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chang'e
11,009
1,101
40
4
1
203,984
1
L
Bastet
10,189
1,019
12
1
1
206,396
0
W
Loki
12,525
1,253
16
2
0
224,123
1
W
Zeus
12,856
1,286
67
7
0
170,961
0
L
Vulcan
9,940
994
76
8
0
205,508
0
W
Neith
10,806
1,081
31
3
0
142,595
0
W
Kumbhakarna
13,067
1,307
15
2
0
216,777
0
L
Neith
9,581
958
15
2
0
161,725
2
L
Geb
10,349
1,035
14
1
1
195,244
0
W
Charybdis
11,008
1,101
62
6
3
176,183
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role