Player Matchup

Sylvanus
Sylvanus
 
Sylvanus
Level 74
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Erlang Shen
Erlang Shen
 
Erlang Shen
Level 128
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Camazotz
Camazotz
DEVILS_VENGANCE
Camazotz
Level 147
God Stats
2W - 1L
1,500 SR
Queue Stats
649W - 619L
1,496 Elo+
Solo
Rama
Rama
StormPunchD7
Rama
Level 82
God Stats
3W - 5L
1,504 SR
Queue Stats
328W - 291L
1,542 Elo+
Party 1
Raijin
Raijin
VIPERASSASSIN84
Raijin
Level 113
God Stats
0W - 1L
1,500 SR
Queue Stats
205W - 188L
1,570 Elo+
Party 1
Team Averages
Level 109
1,501 SR
1,522 Elo+

VS

Team Averages
Level 104
1,430 SR
1,490 Elo+
He Bo
He Bo
K30012
He Bo
Level 102
God Stats
4W - 9L
1,350 SR
Queue Stats
544W - 505L
1,554 Elo+
Solo
Ao Kuang
Ao Kuang
POLLO-Prr
Ao Kuang
Level 117
God Stats
3W - 8L
1,294 SR
Queue Stats
382W - 374L
1,553 Elo+
Solo
Hou Yi
Hou Yi
UrDadsYumSauce
Hou Yi
Level 102
God Stats
3W - 4L
1,604 SR
Queue Stats
286W - 290L
1,488 Elo+
Solo
Artio
Artio
When Ur Too Dry
Artio
Level 120
God Stats
4W - 11L
1,529 SR
Queue Stats
234W - 288L
1,316 Elo+
Solo
Cerberus
Cerberus
llRememberMell
Cerberus
Level 80
God Stats
7W - 11L
1,371 SR
Queue Stats
547W - 479L
1,542 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
 
Sylvanus
6
2 / 0 / 0
3,771
754
2,861
3,290
1,099
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Erlang Shen
 
Erlang Shen
1
0 / 0 / 0
2,409
482
0
0
0
Camazotz
6
1 / 1 / 0
3,591
718
1,640
2,881
1,001
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

5
0 / 1 / 2
3,371
674
2,082
2,781
563
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

5
0 / 2 / 0
3,129
626
1,170
2,594
755
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
He Bo
K30012
He Bo
6
0 / 0 / 2
3,499
700
1,901
2,773
725
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Ao Kuang
POLLO-Prr
Ao Kuang
6
3 / 0 / 0
3,803
761
1,436
2,676
619
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

5
1 / 0 / 0
3,123
625
2,159
2,973
643
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

5
0 / 1 / 1
3,059
612
951
2,930
1,855
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Cerberus
5
0 / 2 / 1
3,248
650
1,288
3,705
1,209
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
8
3
Kills
4
4
Deaths
3
2
Assists
4
Player
Kills
Deaths
Assists
KDA
L
Sylvanus
 
Sylvanus
2
0
0
2
L
Erlang Shen
 
Erlang Shen
0
0
0
0
L
Camazotz
1
1
0
1
W
He Bo
K30012
He Bo
0
0
2
1
W
Ao Kuang
POLLO-Prr
Ao Kuang
3
0
0
3
L
0
1
2
1
W
1
0
0
1
L
0
2
0
0
W
0
1
1
0.5
W
Cerberus
0
2
1
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

7,753
Damage
7,735
11,546
Taken
15,057
3,418
Mitigated
5,051
5,396
Healing
4,822
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sylvanus
 
Sylvanus
2,861
1,350
267
1,822
3,290
1,099
0
1,151
2,139
10,658
3,321
L
Erlang Shen
 
Erlang Shen
0
0
0
0
0
0
0
0
0
0
0
L
Camazotz
1,640
791
0
1,425
2,881
1,001
0
1,226
1,506
0
16,141
W
He Bo
K30012
He Bo
1,901
56
0
1,510
2,773
725
36
1,036
1,603
12,958
0
W
Ao Kuang
POLLO-Prr
Ao Kuang
1,436
342
0
416
2,676
619
0
193
2,483
15,234
0
L
2,082
1,942
0
974
2,781
563
0
1,152
1,629
0
10,723
W
2,159
1,501
0
1,553
2,973
643
0
827
2,146
0
10,143
L
1,170
570
0
908
2,594
755
0
1,898
696
7,554
0
W
951
378
64
679
2,930
1,855
0
0
2,682
6,769
0
W
Cerberus
1,288
164
0
600
3,705
1,209
0
1,220
2,485
8,351
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

16,271
Gold Earned
16,732
101
Minions Killed
109
0
Camps Cleared
0
343,587
Distance Traveled
474,719
2
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sylvanus
3,771
754
32
6
0
90,546
1
L
Erlang Shen
2,409
482
0
0
0
0
0
L
Camazotz
3,591
718
30
6
0
83,978
0
W
He Bo
3,499
700
21
4
0
96,246
1
W
Ao Kuang
3,803
761
33
7
0
106,684
1
L
Rama
3,371
674
23
5
0
85,720
0
W
Hou Yi
3,123
625
24
5
0
87,795
0
L
Raijin
3,129
626
16
3
0
83,343
1
W
Artio
3,059
612
14
3
0
94,488
1
W
Cerberus
3,248
650
17
3
0
89,506
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role