Player Matchup

Erlang Shen
Erlang Shen
ArtSkullist
Erlang Shen
Level 14
God Stats
0W - 1L
1,500 SR
Queue Stats
8W - 18L
1,278 Elo+
Solo
Nemesis
Nemesis
CloakCard
Nemesis
Level 18
God Stats
10W - 3L
1,858 SR
Queue Stats
35W - 32L
1,479 Elo+
Solo
Ares
Ares
JarJarSpinx
Ares
Level 15
God Stats
20W - 19L
1,489 SR
Queue Stats
23W - 24L
1,375 Elo+
Solo
Hou Yi
Hou Yi
Nerouma
Hou Yi
Level 18
God Stats
0W - 1L
1,500 SR
Queue Stats
46W - 53L
1,456 Elo+
Solo
Merlin
Merlin
StalkerQc
Merlin
Level 15
God Stats
0W - 3L
1,500 SR
Queue Stats
20W - 12L
1,500 Elo+
Solo
Team Averages
Level 16
1,569 SR
1,418 Elo+

VS

Team Averages
Level 14
1,583 SR
1,578 Elo+
Thor
Thor
Artemyu
Thor
Level 8
God Stats
21W - 11L
1,697 SR
Queue Stats
21W - 11L
1,676 Elo+
Party 1
Olorun
Olorun
Azelyth
Olorun
Level 13
God Stats
1W - 0L
1,500 SR
Queue Stats
24W - 14L
1,642 Elo+
Party 1
Yemoja
Yemoja
ChipChipChunk
Yemoja
Level 26
God Stats
9W - 0L
1,973 SR
Queue Stats
11W - 2L
1,732 Elo+
Party 1
Ymir
Ymir
EvilMind69
Ymir
Level 17
God Stats
9W - 13L
1,246 SR
Queue Stats
40W - 50L
1,341 Elo+
Solo
King Arthur
King Arthur
HickNation
King Arthur
Level 4
God Stats
1W - 4L
1,500 SR
Queue Stats
11W - 11L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Erlang Shen
ArtSkullist
Erlang Shen
16
2 / 14 / 11
9,750
886
9,536
26,214
22,559
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Nemesis
CloakCard
Nemesis
16
3 / 10 / 8
10,013
910
16,934
22,955
10,843
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

17
2 / 5 / 12
10,532
957
14,015
23,702
29,327
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Hou Yi
Nerouma
Hou Yi
17
6 / 7 / 7
11,015
1,001
20,043
20,084
9,690
Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Merlin
StalkerQc
Merlin
16
1 / 2 / 9
9,749
886
12,154
9,048
3,851
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Team 1 Tickets

81

VS

Team 2 Tickets

238

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thor
Artemyu
Thor
19
5 / 4 / 24
11,485
1,044
14,183
17,858
14,511
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Olorun
Azelyth
Olorun
20
23 / 0 / 13
16,297
1,482
47,830
11,786
6,525
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

19
2 / 0 / 27
12,480
1,135
7,470
13,548
15,568
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

19
7 / 2 / 21
11,988
1,090
16,344
18,222
14,613
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

King Arthur
HickNation
King Arthur
17
1 / 8 / 10
9,857
896
9,406
17,278
16,728
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Match Insights

Player Kills, Deaths, and Assists

61
Kill Participation
133
14
Kills
38
38
Deaths
14
47
Assists
95
Player
Kills
Deaths
Assists
KDA
L
Erlang Shen
ArtSkullist
Erlang Shen
2
14
11
0.54
W
Thor
Artemyu
Thor
5
4
24
4.25
W
Olorun
Azelyth
Olorun
23
0
13
29.5
W
2
0
27
15.5
L
Nemesis
CloakCard
Nemesis
3
10
8
0.7
W
7
2
21
8.75
W
King Arthur
HickNation
King Arthur
1
8
10
0.75
L
2
5
12
1.6
L
Hou Yi
Nerouma
Hou Yi
6
7
7
1.36
L
Merlin
StalkerQc
Merlin
1
2
9
2.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

72,682
Damage
95,233
102,003
Taken
78,692
76,270
Mitigated
67,945
7,388
Healing
32,452
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Erlang Shen
ArtSkullist
Erlang Shen
9,536
4,888
0
2,051
26,214
22,559
0
20,113
6,101
0
20,642
W
Thor
Artemyu
Thor
14,183
5,599
0
0
17,858
14,511
0
5,043
12,535
0
23,916
W
Olorun
Azelyth
Olorun
47,830
28,229
3,119
8,645
11,786
6,525
0
4,546
7,060
85,042
0
W
7,470
3,033
11,343
6,490
13,548
15,568
0
6,253
6,978
16,228
0
L
Nemesis
CloakCard
Nemesis
16,934
9,807
0
2,510
22,955
10,843
0
14,523
8,432
0
31,018
W
16,344
2,702
0
2,855
18,222
14,613
0
4,887
13,200
29,001
0
W
King Arthur
HickNation
King Arthur
9,406
1,362
0
0
17,278
16,728
0
4,358
12,750
2,335
16,312
L
14,015
955
0
1,008
23,702
29,327
0
16,498
7,204
34,906
0
L
Hou Yi
Nerouma
Hou Yi
20,043
11,995
0
398
20,084
9,690
0
14,533
5,551
0
40,875
L
Merlin
StalkerQc
Merlin
12,154
2,645
72
1,349
9,048
3,851
0
6,868
2,180
31,769
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,059
Gold Earned
62,107
165
Minions Killed
187
3
Camps Cleared
4
904,197
Distance Traveled
855,822
2
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Erlang Shen
9,750
886
20
2
2
151,595
0
W
Thor
11,485
1,044
23
2
1
173,152
0
W
Olorun
16,297
1,482
98
9
1
207,288
0
W
Yemoja
12,480
1,135
19
2
0
188,554
0
L
Nemesis
10,013
910
23
2
0
209,903
0
W
Ymir
11,988
1,090
27
2
1
147,748
0
W
King Arthur
9,857
896
20
2
1
139,080
1
L
Ares
10,532
957
20
2
0
186,426
0
L
Hou Yi
11,015
1,001
50
5
1
196,815
1
L
Merlin
9,749
886
52
5
0
159,458
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role