Player Matchup

Chronos
Chronos
ClinchandThrust
Chronos
Level 12
God Stats
3W - 1L
1,500 SR
Queue Stats
33W - 25L
1,596 Elo+
Party 2
Nemesis
Nemesis
DiegoMm_04
Nemesis
Level 27
God Stats
12W - 8L
1,666 SR
Queue Stats
166W - 198L
1,398 Elo+
Party 3
Mulan
Mulan
HoormannXCVIII
Mulan
Level 31
God Stats
3W - 1L
1,711 SR
Queue Stats
93W - 106L
1,474 Elo+
Solo
Xbalanque
Xbalanque
PeenGobbler
Xbalanque
Level 29
God Stats
37W - 24L
1,630 SR
Queue Stats
91W - 98L
1,463 Elo+
Party 2
Cerberus
Cerberus
vale0859
Cerberus
Level 28
God Stats
12W - 13L
1,347 SR
Queue Stats
140W - 205L
1,286 Elo+
Party 3
Team Averages
Level 25
1,571 SR
1,443 Elo+

VS

Team Averages
Level 17
1,493 SR
1,393 Elo+
Olorun
Olorun
Colduz
Olorun
Level 29
God Stats
2W - 2L
1,597 SR
Queue Stats
98W - 77L
1,600 Elo+
Solo
Neith
Neith
LiLSmoke420
Neith
Level 7
God Stats
0W - 1L
1,715 SR
Queue Stats
5W - 12L
1,301 Elo+
Party 1
Bellona
Bellona
OsamaBinBeastin
Bellona
Level 27
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 10L
1,301 Elo+
Party 1
Fenrir
Fenrir
WhodatThier
Fenrir
Level 17
God Stats
9W - 12L
1,347 SR
Queue Stats
25W - 37L
1,410 Elo+
Solo
Aphrodite
Aphrodite
chipolee
Aphrodite
Level 4
God Stats
0W - 3L
1,306 SR
Queue Stats
1W - 4L
1,352 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
2 / 0 / 2
8,518
568
4,093
5,001
1,769
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Nemesis
DiegoMm_04
Nemesis
13
3 / 1 / 4
7,733
516
5,348
7,378
2,660
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hidden Dagger

Hidden Dagger

+15
Physical Power

13
2 / 1 / 1
7,765
518
7,844
12,194
9,801
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Xbalanque
PeenGobbler
Xbalanque
13
10 / 4 / 3
8,556
570
11,419
10,254
3,916
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Cerberus
vale0859
Cerberus
13
3 / 2 / 8
8,054
537
3,704
11,200
8,441
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Olorun
Colduz
Olorun
14
0 / 1 / 0
7,809
521
1,613
5,137
2,097
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

10
2 / 5 / 1
6,523
435
5,477
8,359
3,290
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

12
2 / 3 / 0
7,388
493
9,414
14,682
15,130
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Fenrir
12
3 / 4 / 2
7,517
501
4,329
9,182
3,936
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Heavy Mace

Heavy Mace

+30
Physical Power

Aphrodite
chipolee
Aphrodite
10
1 / 7 / 3
6,873
458
3,413
9,239
7,324
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

38
Kill Participation
14
20
Kills
8
8
Deaths
20
18
Assists
6
Player
Kills
Deaths
Assists
KDA
W
2
0
2
3
L
Olorun
Colduz
Olorun
0
1
0
0
W
Nemesis
DiegoMm_04
Nemesis
3
1
4
5
W
2
1
1
2.5
L
2
5
1
0.5
L
2
3
0
0.67
W
Xbalanque
PeenGobbler
Xbalanque
10
4
3
2.88
L
Fenrir
3
4
2
1
L
Aphrodite
chipolee
Aphrodite
1
7
3
0.36
W
Cerberus
vale0859
Cerberus
3
2
8
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,408
Damage
24,246
46,027
Taken
46,599
26,587
Mitigated
31,777
15,810
Healing
15,742
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
4,093
897
0
3,934
5,001
1,769
245
632
4,369
64,714
0
L
Olorun
Colduz
Olorun
1,613
819
0
2,843
5,137
2,097
0
2,118
3,019
49,182
5,379
W
Nemesis
DiegoMm_04
Nemesis
5,348
2,182
0
1,435
7,378
2,660
318
1,169
6,209
0
51,259
W
7,844
541
0
4,381
12,194
9,801
0
75
12,119
8,663
33,369
L
5,477
2,425
0
1,254
8,359
3,290
192
916
7,443
0
26,152
L
9,414
2,514
0
4,803
14,682
15,130
58
2,833
10,771
0
41,797
W
Xbalanque
PeenGobbler
Xbalanque
11,419
7,326
0
2,218
10,254
3,916
766
941
9,313
0
49,307
L
Fenrir
4,329
843
0
3,866
9,182
3,936
0
1,130
7,964
0
39,724
L
Aphrodite
chipolee
Aphrodite
3,413
1,243
1,039
1,937
9,239
7,324
182
2,548
6,691
14,864
0
W
Cerberus
vale0859
Cerberus
3,704
653
0
3,842
11,200
8,441
526
1,932
9,268
23,334
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,626
Gold Earned
36,110
409
Minions Killed
367
0
Camps Cleared
0
1,497,184
Distance Traveled
1,373,419
18
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chronos
8,518
568
116
8
0
321,135
7
L
Olorun
7,809
521
127
8
0
308,196
2
W
Nemesis
7,733
516
88
6
0
346,985
4
W
Mulan
7,765
518
89
6
0
296,998
1
L
Neith
6,523
435
52
3
0
211,027
3
L
Bellona
7,388
493
78
5
0
294,342
1
W
Xbalanque
8,556
570
77
5
0
273,797
4
L
Fenrir
7,517
501
73
5
0
298,640
1
L
Aphrodite
6,873
458
37
2
0
261,214
0
W
Cerberus
8,054
537
39
3
0
258,269
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role