Player Matchup

Raijin
Raijin
CuriosityJew
Raijin
Level 87
God Stats
5W - 2L
1,906 SR
Queue Stats
172W - 152L
1,494 Elo+
Solo
Skadi
Skadi
DannyBoy027
Skadi
Level 67
God Stats
0W - 1L
1,500 SR
Queue Stats
22W - 24L
1,397 Elo+
Party 1
Cernunnos
Cernunnos
ISuckAtSmit
Cernunnos
Level 47
God Stats
2W - 5L
1,206 SR
Queue Stats
298W - 234L
1,551 Elo+
Solo
Nox
Nox
ManicsLostcause
Nox
Level 108
God Stats
0W - 2L
1,500 SR
Queue Stats
38W - 47L
1,402 Elo+
Party 1
Hercules
Hercules
xXredswatsXx
Hercules
Level 155
God Stats
2W - 4L
1,215 SR
Queue Stats
119W - 116L
1,454 Elo+
Solo
Team Averages
Level 93
1,465 SR
1,460 Elo+

VS

Team Averages
Level 114
1,534 SR
1,475 Elo+
Thoth
Thoth
EGG no ONI
Thoth
Level 127
God Stats
1W - 0L
1,500 SR
Queue Stats
35W - 54L
1,470 Elo+
Solo
Eset
Eset
GamerWinner74
Eset
Level 79
God Stats
2W - 2L
1,406 SR
Queue Stats
213W - 224L
1,461 Elo+
Solo
Cliodhna
Cliodhna
OhMyGamertag
Cliodhna
Level 84
God Stats
3W - 0L
1,652 SR
Queue Stats
129W - 131L
1,462 Elo+
Solo
Ratatoskr
Ratatoskr
luizzzy93
Ratatoskr
Level 127
God Stats
1W - 0L
1,500 SR
Queue Stats
35W - 46L
1,498 Elo+
Solo
Hercules
Hercules
oPYROMEDICo
Hercules
Level 155
God Stats
4W - 2L
1,610 SR
Queue Stats
359W - 378L
1,485 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Raijin
16
0 / 7 / 13
10,962
609
13,339
16,661
5,467
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

17
6 / 8 / 9
11,486
638
11,530
14,573
4,445
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Cernunnos
ISuckAtSmit
Cernunnos
20
7 / 8 / 10
13,671
760
16,664
19,214
7,087
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

20
4 / 6 / 12
12,551
697
8,593
13,650
5,264
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Hercules
xXredswatsXx
Hercules
20
8 / 5 / 11
12,811
712
15,929
41,059
28,165
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thoth
20
6 / 7 / 15
14,253
792
16,496
15,742
6,529
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

20
9 / 4 / 15
14,294
794
24,976
16,475
7,369
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Cliodhna
OhMyGamertag
Cliodhna
20
10 / 7 / 13
14,580
810
23,622
20,749
8,455
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Ratatoskr
luizzzy93
Ratatoskr
20
7 / 7 / 16
13,179
732
22,651
26,788
27,313
Thickbark Acorn

Thickbark Acorn

+40
Physical Power
+6%
Movement Speed
+10
Protections

PASSIVE: When Ratatoskr deals damage with an ability he restores 3% of his Maximum Health. Flurry now provides protections equal to the protections shred from enemy gods. Flurry gains an additional charge.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Hercules
oPYROMEDICo
Hercules
3
0 / 1 / 1
5,299
294
0
590
139

Match Insights

Player Kills, Deaths, and Assists

80
Kill Participation
92
25
Kills
32
34
Deaths
26
55
Assists
60
Player
Kills
Deaths
Assists
KDA
L
Raijin
0
7
13
0.93
L
6
8
9
1.31
W
Thoth
6
7
15
1.93
W
9
4
15
4.13
L
Cernunnos
ISuckAtSmit
Cernunnos
7
8
10
1.5
L
4
6
12
1.67
W
Cliodhna
OhMyGamertag
Cliodhna
10
7
13
2.36
W
Ratatoskr
luizzzy93
Ratatoskr
7
7
16
2.14
W
Hercules
oPYROMEDICo
Hercules
0
1
1
0.5
L
Hercules
xXredswatsXx
Hercules
8
5
11
2.7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

66,055
Damage
87,745
105,157
Taken
80,344
50,428
Mitigated
49,805
40,470
Healing
29,409
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Raijin
13,339
947
2,420
2,845
16,661
5,467
1,126
5,854
10,482
29,102
0
L
11,530
4,249
331
626
14,573
4,445
277
4,649
9,785
0
21,154
W
Thoth
16,496
1,135
368
1,722
15,742
6,529
1,789
2,076
13,188
46,935
0
W
24,976
1,535
3,364
5,431
16,475
7,369
510
3,326
12,560
51,923
0
L
Cernunnos
ISuckAtSmit
Cernunnos
16,664
7,158
2,098
3,831
19,214
7,087
3,529
9,098
9,827
0
46,067
L
8,593
736
1,131
2,092
13,650
5,264
1,008
4,324
9,127
21,436
0
W
Cliodhna
OhMyGamertag
Cliodhna
23,622
561
1,078
5,937
20,749
8,455
1,869
7,413
12,511
0
43,599
W
Ratatoskr
luizzzy93
Ratatoskr
22,651
3,699
2,360
9,149
26,788
27,313
1,176
7,776
18,198
281
35,762
W
Hercules
oPYROMEDICo
Hercules
0
0
0
0
590
139
0
0
590
0
0
L
Hercules
xXredswatsXx
Hercules
15,929
3,087
2,328
22,768
41,059
28,165
1,362
17,828
22,652
0
21,735

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

61,481
Gold Earned
61,605
176
Minions Killed
179
0
Camps Cleared
0
1,425,746
Distance Traveled
1,225,501
3
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Raijin
10,962
609
47
3
0
270,580
1
L
Skadi
11,486
638
17
1
0
274,585
0
W
Thoth
14,253
792
58
3
0
297,745
0
W
Eset
14,294
794
49
3
0
263,293
2
L
Cernunnos
13,671
760
54
3
0
263,143
1
L
Nox
12,551
697
41
2
0
285,036
0
W
Cliodhna
14,580
810
45
3
0
319,489
3
W
Ratatoskr
13,179
732
27
2
0
344,974
0
W
Hercules
5,299
294
0
0
0
0
0
L
Hercules
12,811
712
17
1
0
332,402
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role