Player Matchup

Anhur
Anhur
FinalCrisis
Anhur
Level 123
God Stats
4W - 1L
1,727 SR
Queue Stats
125W - 130L
1,555 Elo+
Solo
Bacchus
Bacchus
JTWild
Bacchus
Level 126
God Stats
5W - 3L
1,534 SR
Queue Stats
629W - 602L
1,512 Elo+
Solo
Bellona
Bellona
LazyBuddah2
Bellona
Level 99
God Stats
1W - 2L
1,493 SR
Queue Stats
16W - 14L
1,550 Elo+
Party 2
Bastet
Bastet
Nathanjk1
Bastet
Level 122
God Stats
20W - 6L
1,785 SR
Queue Stats
86W - 54L
1,645 Elo+
Solo
Poseidon
Poseidon
ZacInTheBox
Poseidon
Level 146
God Stats
1W - 0L
1,361 SR
Queue Stats
184W - 144L
1,667 Elo+
Party 2
Team Averages
Level 123
1,580 SR
1,586 Elo+

VS

Team Averages
Level 129
1,686 SR
1,605 Elo+
Cthulhu
Cthulhu
Atila99
Cthulhu
Level 158
God Stats
5W - 3L
1,626 SR
Queue Stats
162W - 145L
1,527 Elo+
Solo
Vamana
Vamana
EasyE88
Vamana
Level 128
God Stats
35W - 40L
1,533 SR
Queue Stats
535W - 504L
1,601 Elo+
Party 1
Bellona
Bellona
KrazySkadoodle
Bellona
Level 126
God Stats
9W - 6L
1,740 SR
Queue Stats
440W - 418L
1,635 Elo+
Party 1
Zeus
Zeus
Shantavious
Zeus
Level 89
God Stats
4W - 3L
1,892 SR
Queue Stats
383W - 362L
1,637 Elo+
Party 1
Ah Muzen Cab
Ah Muzen Cab
syndrakan
Ah Muzen Cab
Level 143
God Stats
13W - 9L
1,638 SR
Queue Stats
419W - 355L
1,622 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
7 / 0 / 1
8,652
666
4,503
6,176
2,173
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Bacchus
JTWild
Bacchus
12
3 / 2 / 9
7,817
601
5,124
8,685
7,390
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Bellona
LazyBuddah2
Bellona
13
1 / 0 / 1
8,131
625
4,692
7,354
5,008
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Heavy Mace

Heavy Mace

+30
Physical Power

Bastet
Nathanjk1
Bastet
14
4 / 2 / 5
8,381
645
7,186
9,415
3,136
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heavy Mace

Heavy Mace

+30
Physical Power

Poseidon
ZacInTheBox
Poseidon
13
3 / 1 / 4
7,683
591
5,579
3,807
1,039
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
Atila99
Cthulhu
12
0 / 1 / 0
6,619
509
3,863
8,381
5,851
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Vamana
EasyE88
Vamana
10
1 / 4 / 1
5,947
457
2,431
9,798
4,316
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

11
2 / 4 / 2
6,889
530
5,461
9,787
4,408
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

11
1 / 4 / 1
6,314
486
2,365
5,834
1,377
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Ah Muzen Cab
syndrakan
Ah Muzen Cab
8
1 / 5 / 0
5,787
445
2,143
6,114
1,862
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

38
Kill Participation
9
18
Kills
5
5
Deaths
18
20
Assists
4
Player
Kills
Deaths
Assists
KDA
L
Cthulhu
Atila99
Cthulhu
0
1
0
0
L
Vamana
EasyE88
Vamana
1
4
1
0.38
W
7
0
1
7.5
W
Bacchus
JTWild
Bacchus
3
2
9
3.75
L
2
4
2
0.75
W
Bellona
LazyBuddah2
Bellona
1
0
1
1.5
W
Bastet
Nathanjk1
Bastet
4
2
5
3.25
L
1
4
1
0.38
W
Poseidon
ZacInTheBox
Poseidon
3
1
4
5
L
Ah Muzen Cab
syndrakan
Ah Muzen Cab
1
5
0
0.2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,084
Damage
16,263
35,437
Taken
39,914
18,746
Mitigated
17,814
13,833
Healing
8,778
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cthulhu
Atila99
Cthulhu
3,863
387
0
3,792
8,381
5,851
0
84
8,297
40,529
0
L
Vamana
EasyE88
Vamana
2,431
1,278
0
2,378
9,798
4,316
0
3,719
6,044
0
22,190
W
4,503
2,306
0
2,636
6,176
2,173
1,374
1,162
5,014
0
69,454
W
Bacchus
JTWild
Bacchus
5,124
639
1,748
2,108
8,685
7,390
0
1,133
7,511
16,440
0
L
5,461
1,871
0
470
9,787
4,408
0
2,234
7,446
0
40,757
W
Bellona
LazyBuddah2
Bellona
4,692
1,625
0
1,458
7,354
5,008
0
2,878
3,719
0
48,542
W
Bastet
Nathanjk1
Bastet
7,186
2,354
0
5,547
9,415
3,136
27
0
9,415
0
55,058
L
2,365
847
0
1,646
5,834
1,377
0
1,507
4,327
29,302
2,754
W
Poseidon
ZacInTheBox
Poseidon
5,579
717
0
336
3,807
1,039
84
0
3,807
51,362
0
L
Ah Muzen Cab
syndrakan
Ah Muzen Cab
2,143
978
0
492
6,114
1,862
0
3,017
3,097
0
24,052

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,664
Gold Earned
31,556
481
Minions Killed
331
0
Camps Cleared
0
1,371,012
Distance Traveled
1,298,908
20
Wards Purchased
20
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cthulhu
6,619
509
83
6
0
275,271
6
L
Vamana
5,947
457
42
3
0
254,349
3
W
Anhur
8,652
666
130
10
0
255,316
0
W
Bacchus
7,817
601
22
2
0
265,873
5
L
Bellona
6,889
530
78
6
0
294,285
4
W
Bellona
8,131
625
112
9
0
273,853
6
W
Bastet
8,381
645
105
8
0
294,304
4
L
Zeus
6,314
486
72
6
0
237,310
4
W
Poseidon
7,683
591
112
9
0
281,666
5
L
Ah Muzen Cab
5,787
445
56
4
0
237,693
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role