Player Matchup

Ullr
Ullr
Hvy Kenwey
Ullr
Level 88
God Stats
7W - 16L
1,339 SR
Queue Stats
160W - 222L
1,468 Elo+
Party 1
King Arthur
King Arthur
Hvy Slender
King Arthur
Level 68
God Stats
6W - 9L
1,434 SR
Queue Stats
166W - 213L
1,458 Elo+
Party 1
Terra
Terra
MercifulAsp775
Terra
Level 69
God Stats
1W - 5L
1,435 SR
Queue Stats
145W - 197L
1,462 Elo+
Party 1
Nu Wa
Nu Wa
SaturnGhost2861
Nu Wa
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 2L
1,681 Elo+
Party 1
Kali
Kali
pepinillovsky
Kali
Level 146
God Stats
0W - 2L
1,279 SR
Queue Stats
58W - 60L
1,558 Elo+
Party 1
Team Averages
Level 75
1,397 SR
1,525 Elo+

VS

Team Averages
Level 72
1,578 SR
1,507 Elo+
Mulan
Mulan
JoeyTheMence
Mulan
Level 62
God Stats
23W - 7L
1,698 SR
Queue Stats
70W - 62L
1,533 Elo+
Party 2
Ymir
Ymir
Kobra_In_Ctrl
Ymir
Level 107
God Stats
8W - 10L
1,517 SR
Queue Stats
84W - 65L
1,553 Elo+
Party 2
Bastet
Bastet
Mordoger
Bastet
Level 74
God Stats
12W - 8L
1,561 SR
Queue Stats
44W - 46L
1,460 Elo+
Party 2
Anhur
Anhur
aj_z0101
Anhur
Level 16
God Stats
8W - 6L
1,581 SR
Queue Stats
10W - 8L
1,497 Elo+
Party 2
Morgan Le Fay
Morgan Le Fay
lilmordog69er
Morgan Le Fay
Level 102
God Stats
15W - 9L
1,532 SR
Queue Stats
52W - 47L
1,492 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
6
0 / 5 / 2
4,220
422
1,808
5,447
1,224
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

King Arthur
Hvy Slender
King Arthur
9
0 / 4 / 0
5,538
554
3,857
7,815
4,331
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

6
0 / 4 / 1
4,374
437
1,687
9,548
3,718
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

8
0 / 3 / 2
4,672
467
2,399
3,939
1,120
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

10
5 / 3 / 0
6,223
622
5,848
8,316
2,887
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
3 / 1 / 1
6,144
614
5,857
5,583
4,233
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

9
3 / 0 / 7
5,940
594
5,639
5,219
3,204
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Bastet
Mordoger
Bastet
10
6 / 0 / 7
6,349
635
5,732
5,610
1,486
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Anhur
aj_z0101
Anhur
9
3 / 1 / 1
5,518
552
2,155
3,567
941
Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Morgan Le Fay
lilmordog69er
Morgan Le Fay
10
4 / 3 / 3
6,177
618
4,943
5,599
1,444
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
38
5
Kills
19
19
Deaths
5
5
Assists
19
Player
Kills
Deaths
Assists
KDA
L
0
5
2
0.2
L
King Arthur
Hvy Slender
King Arthur
0
4
0
0
W
3
1
1
3.5
W
3
0
7
6.5
L
0
4
1
0.13
W
Bastet
Mordoger
Bastet
6
0
7
9.5
L
0
3
2
0.33
W
Anhur
aj_z0101
Anhur
3
1
1
3.5
W
Morgan Le Fay
lilmordog69er
Morgan Le Fay
4
3
3
1.83
L
5
3
0
1.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,599
Damage
24,326
35,065
Taken
25,578
13,280
Mitigated
11,308
7,735
Healing
9,586
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
1,808
811
0
0
5,447
1,224
0
1,783
3,656
0
13,364
L
King Arthur
Hvy Slender
King Arthur
3,857
129
0
1,763
7,815
4,331
0
1,093
6,227
0
32,127
W
5,857
964
0
1,871
5,583
4,233
178
248
5,335
6,881
24,862
W
5,639
2,030
152
1,797
5,219
3,204
540
1,188
4,031
19,722
0
L
1,687
108
393
1,794
9,548
3,718
0
4,339
5,127
10,491
0
W
Bastet
Mordoger
Bastet
5,732
2,176
0
3,245
5,610
1,486
770
599
5,011
0
23,227
L
2,399
448
0
355
3,939
1,120
99
2,522
1,113
19,447
0
W
Anhur
aj_z0101
Anhur
2,155
1,001
0
387
3,567
941
1,189
664
2,903
0
22,576
W
Morgan Le Fay
lilmordog69er
Morgan Le Fay
4,943
1,011
40
2,094
5,599
1,444
391
1,387
4,212
30,050
0
L
5,848
2,665
0
3,430
8,316
2,887
0
1,874
6,264
0
25,725

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,027
Gold Earned
30,128
211
Minions Killed
223
0
Camps Cleared
0
936,890
Distance Traveled
926,295
9
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ullr
4,220
422
28
3
0
159,675
2
L
King Arthur
5,538
554
88
9
0
199,436
2
W
Mulan
6,144
614
64
6
0
166,829
3
W
Ymir
5,940
594
39
4
0
180,295
2
L
Terra
4,374
437
17
2
0
197,150
0
W
Bastet
6,349
635
44
4
0
207,603
2
L
Nu Wa
4,672
467
29
3
0
168,435
4
W
Anhur
5,518
552
35
4
0
188,656
0
W
Morgan Le Fay
6,177
618
41
4
0
182,912
2
L
Kali
6,223
622
49
5
0
212,194
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role