Player Matchup

Chaac
Chaac
Caveman99GAMEZ
Chaac
Level 123
God Stats
2W - 0L
1,816 SR
Queue Stats
171W - 152L
1,629 Elo+
Party 1
Persephone
Persephone
Fantastic Genji
Persephone
Level 125
God Stats
1W - 1L
1,278 SR
Queue Stats
402W - 335L
1,709 Elo+
Party 1
Geb
Geb
FunkyGoob
Geb
Level 37
God Stats
1W - 1L
1,500 SR
Queue Stats
15W - 20L
1,098 Elo+
Party 2
Poseidon
Poseidon
Karasek21
Poseidon
Level 66
God Stats
1W - 0L
1,468 SR
Queue Stats
26W - 26L
1,034 Elo+
Party 2
Neith
Neith
MasonOnPC
Neith
Level 7
God Stats
1W - 0L
1,500 SR
Queue Stats
5W - 0L
1,919 Elo+
Party 1
Team Averages
Level 72
1,512 SR
1,478 Elo+

VS

Team Averages
Level 86
1,479 SR
1,408 Elo+
Yemoja
Yemoja
Chamberlain8902
Yemoja
Level 48
God Stats
1W - 1L
1,519 SR
Queue Stats
72W - 134L
1,168 Elo+
Solo
Thanatos
Thanatos
ControlGGs
Thanatos
Level 124
God Stats
8W - 6L
1,566 SR
Queue Stats
250W - 237L
1,494 Elo+
Party 3
Olorun
Olorun
Souleater3210
Olorun
Level 17
God Stats
10W - 14L
1,615 SR
Queue Stats
25W - 37L
1,445 Elo+
Party 3
Tsukuyomi
Tsukuyomi
WittensTheJumbo
Tsukuyomi
Level 122
God Stats
0W - 1L
1,500 SR
Queue Stats
239W - 220L
1,467 Elo+
Party 3
Xbalanque
Xbalanque
iamaspecialcat
Xbalanque
Level 120
God Stats
0W - 2L
1,197 SR
Queue Stats
217W - 209L
1,469 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
6 / 3 / 5
12,280
585
15,355
19,969
24,904
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Persephone
Fantastic Genji
Persephone
19
8 / 6 / 12
13,256
631
25,084
14,909
5,396
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

16
3 / 3 / 14
11,715
558
9,148
19,271
23,946
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Poseidon
Karasek21
Poseidon
20
9 / 3 / 5
13,581
647
11,155
13,559
4,819
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Neith
MasonOnPC
Neith
20
6 / 1 / 2
13,356
636
10,112
12,799
6,335
Manikin Hidden Blade

Manikin Hidden Blade

+70
Physical Power
+95
Magical Power
+15%
Attack Speed

PASSIVE - If you have not taken or dealt damage in the last 5s and hit an enemy god, Jungle Monster, or Jungle Boss, they immediately take 20% of their Current Health as Physical Damage and are slowed by 25% for 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
1 / 3 / 1
8,272
394
3,422
11,503
3,956
Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

Thanatos
ControlGGs
Thanatos
17
8 / 4 / 4
11,102
529
11,607
18,173
6,432
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

13
1 / 10 / 3
8,471
403
6,250
18,158
6,047
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Tsukuyomi
WittensTheJumbo
Tsukuyomi
15
2 / 6 / 4
9,628
458
9,399
18,894
7,081
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Xbalanque
iamaspecialcat
Xbalanque
16
4 / 9 / 2
10,393
495
11,215
20,805
5,954
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Match Insights

Player Kills, Deaths, and Assists

70
Kill Participation
30
32
Kills
16
16
Deaths
32
38
Assists
14
Player
Kills
Deaths
Assists
KDA
W
6
3
5
2.83
L
1
3
1
0.5
L
Thanatos
ControlGGs
Thanatos
8
4
4
2.5
W
Persephone
Fantastic Genji
Persephone
8
6
12
2.33
W
3
3
14
3.33
W
Poseidon
Karasek21
Poseidon
9
3
5
3.83
W
Neith
MasonOnPC
Neith
6
1
2
7
L
1
10
3
0.25
L
Tsukuyomi
WittensTheJumbo
Tsukuyomi
2
6
4
0.67
L
Xbalanque
iamaspecialcat
Xbalanque
4
9
2
0.56

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

70,854
Damage
41,893
80,507
Taken
87,533
65,400
Mitigated
29,470
28,049
Healing
23,604
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
15,355
3,227
36
11,514
19,969
24,904
687
970
18,999
0
76,894
L
3,422
863
1,828
854
11,503
3,956
192
5,758
5,541
26,810
0
L
Thanatos
ControlGGs
Thanatos
11,607
3,270
0
12,474
18,173
6,432
0
7,268
10,431
0
57,471
W
Persephone
Fantastic Genji
Persephone
25,084
1,789
0
3,333
14,909
5,396
915
2,658
12,245
92,096
0
W
9,148
620
0
2,060
19,271
23,946
459
4,011
15,260
32,289
0
W
Poseidon
Karasek21
Poseidon
11,155
871
124
6,788
13,559
4,819
1,325
499
13,060
106,215
0
W
Neith
MasonOnPC
Neith
10,112
3,533
0
4,194
12,799
6,335
6,577
1,211
11,588
0
129,119
L
6,250
2,765
0
2,158
18,158
6,047
0
13,752
3,851
31,837
1,208
L
Tsukuyomi
WittensTheJumbo
Tsukuyomi
9,399
1,085
0
2,858
18,894
7,081
0
7,779
10,370
0
56,779
L
Xbalanque
iamaspecialcat
Xbalanque
11,215
4,910
0
3,432
20,805
5,954
712
9,890
10,744
0
64,093

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

64,188
Gold Earned
47,866
711
Minions Killed
421
0
Camps Cleared
0
2,062,627
Distance Traveled
1,780,834
22
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chaac
12,280
585
149
7
0
433,446
4
L
Yemoja
8,272
394
52
2
0
340,502
0
L
Thanatos
11,102
529
92
4
0
425,051
3
W
Persephone
13,256
631
137
7
0
398,462
8
W
Geb
11,715
558
25
1
0
457,281
1
W
Poseidon
13,581
647
178
8
0
416,762
2
W
Neith
13,356
636
222
11
0
356,676
7
L
Olorun
8,471
403
52
2
0
337,810
1
L
Tsukuyomi
9,628
458
104
5
0
330,795
3
L
Xbalanque
10,393
495
121
6
0
346,676
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role