Player Matchup

Fenrir
Fenrir
AngryCh3f
Fenrir
Level 23
God Stats
0W - 1L
1,229 SR
Queue Stats
6W - 11L
1,122 Elo+
Party 1
Cu Chulainn
Cu Chulainn
Blue Bolt CE
Cu Chulainn
Level 29
God Stats
1W - 3L
1,500 SR
Queue Stats
6W - 11L
1,122 Elo+
Party 1
Bakasura
Bakasura
M1LK3
Bakasura
Level 15
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 4L
1,430 Elo+
Party 1
Neith
Neith
Minkchips38
Neith
Level 8
God Stats
0W - 4L
1,364 SR
Queue Stats
7W - 10L
1,122 Elo+
Party 1
Ra
Ra
The_IRONsamurai
Ra
Level 29
God Stats
7W - 5L
1,684 SR
Queue Stats
107W - 111L
1,380 Elo+
Solo
Team Averages
Level 21
1,455 SR
1,235 Elo+

VS

Team Averages
Level 23
1,465 SR
1,404 Elo+
Kukulkan
Kukulkan
Dopaminne
Kukulkan
Level 28
God Stats
13W - 18L
1,353 SR
Queue Stats
64W - 90L
1,344 Elo+
Solo
Bellona
Bellona
Foxd2010
Bellona
Level 45
God Stats
2W - 0L
1,472 SR
Queue Stats
16W - 22L
1,384 Elo+
Party 2
Cthulhu
Cthulhu
Linked14
Cthulhu
Level 3
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 5L
1,313 Elo+
Party 2
Hun Batz
Hun Batz
Sadlifekiller
Hun Batz
Level 14
God Stats
1W - 0L
1,500 SR
Queue Stats
5W - 9L
1,476 Elo+
Party 2
Anhur
Anhur
gamana86
Anhur
Level 24
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 2L
1,500 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
AngryCh3f
Fenrir
14
5 / 11 / 5
9,999
417
10,072
19,987
5,563
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Cu Chulainn
Blue Bolt CE
Cu Chulainn
16
2 / 11 / 3
10,364
432
8,574
23,630
17,381
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Bakasura
M1LK3
Bakasura
16
4 / 13 / 3
10,867
453
12,287
22,770
5,846
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

17
4 / 7 / 1
10,883
453
12,630
11,005
3,094
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

16
1 / 13 / 3
10,495
437
9,354
19,837
3,895
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
Dopaminne
Kukulkan
19
11 / 5 / 14
13,599
567
16,709
16,190
6,194
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Bellona
Foxd2010
Bellona
19
7 / 3 / 8
13,459
561
8,574
20,672
22,449
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Cthulhu
Linked14
Cthulhu
16
3 / 4 / 11
11,545
481
6,799
16,079
16,923
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Hun Batz
Sadlifekiller
Hun Batz
16
5 / 4 / 10
11,361
473
7,431
14,617
5,586
Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Anhur
gamana86
Anhur
20
29 / 2 / 10
15,366
640
35,170
22,554
9,693
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

31
Kill Participation
108
16
Kills
55
55
Deaths
18
15
Assists
53
Player
Kills
Deaths
Assists
KDA
L
Fenrir
AngryCh3f
Fenrir
5
11
5
0.68
L
Cu Chulainn
Blue Bolt CE
Cu Chulainn
2
11
3
0.32
W
Kukulkan
Dopaminne
Kukulkan
11
5
14
3.6
W
Bellona
Foxd2010
Bellona
7
3
8
3.67
W
Cthulhu
Linked14
Cthulhu
3
4
11
2.13
L
Bakasura
M1LK3
Bakasura
4
13
3
0.42
L
4
7
1
0.64
W
Hun Batz
Sadlifekiller
Hun Batz
5
4
10
2.5
L
1
13
3
0.19
W
Anhur
gamana86
Anhur
29
2
10
17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

52,917
Damage
74,683
97,229
Taken
90,112
35,779
Mitigated
60,845
10,773
Healing
22,246
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Fenrir
AngryCh3f
Fenrir
10,072
2,186
0
2,357
19,987
5,563
208
4,406
15,380
0
43,508
L
Cu Chulainn
Blue Bolt CE
Cu Chulainn
8,574
2,570
0
214
23,630
17,381
236
5,816
17,126
18,410
37,617
W
Kukulkan
Dopaminne
Kukulkan
16,709
2,617
486
3,848
16,190
6,194
1,081
3,297
12,157
83,405
0
W
Bellona
Foxd2010
Bellona
8,574
1,520
0
2,196
20,672
22,449
3,317
909
19,422
12,070
47,043
W
Cthulhu
Linked14
Cthulhu
6,799
1,496
0
1,778
16,079
16,923
770
2,167
13,400
24,281
0
L
Bakasura
M1LK3
Bakasura
12,287
8,586
0
4,056
22,770
5,846
145
7,408
15,322
0
40,789
L
12,630
6,784
0
753
11,005
3,094
624
1,896
9,109
0
43,227
W
Hun Batz
Sadlifekiller
Hun Batz
7,431
3,128
0
1,305
14,617
5,586
1,565
3,380
10,977
0
36,785
L
9,354
1,070
76
3,317
19,837
3,895
971
4,502
15,247
63,780
0
W
Anhur
gamana86
Anhur
35,170
24,870
0
12,633
22,554
9,693
7,767
2,695
19,360
0
111,272

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,608
Gold Earned
65,330
447
Minions Killed
466
0
Camps Cleared
0
1,980,996
Distance Traveled
2,168,441
5
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Fenrir
9,999
417
87
4
0
434,761
0
L
Cu Chulainn
10,364
432
83
3
0
376,308
0
W
Kukulkan
13,599
567
121
5
0
396,289
2
W
Bellona
13,459
561
130
5
0
502,190
2
W
Cthulhu
11,545
481
45
2
0
353,417
0
L
Bakasura
10,867
453
82
3
0
408,112
1
L
Neith
10,883
453
70
3
0
401,834
0
W
Hun Batz
11,361
473
47
2
0
478,232
0
L
Ra
10,495
437
125
5
0
359,981
4
W
Anhur
15,366
640
123
5
0
438,313
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role