Player Matchup

Ao Kuang
Ao Kuang
Coraxo
Ao Kuang
Level 67
God Stats
2W - 14L
1,064 SR
Queue Stats
121W - 131L
1,427 Elo+
Party 2
Jormungandr
Jormungandr
DarkReaper115
Jormungandr
Level 122
God Stats
1W - 2L
1,484 SR
Queue Stats
117W - 124L
1,485 Elo+
Party 2
Sobek
Sobek
LordFungi
Sobek
Level 108
God Stats
0W - 1L
1,500 SR
Queue Stats
41W - 50L
1,478 Elo+
Party 2
Cliodhna
Cliodhna
Magnatoss
Cliodhna
Level 142
God Stats
0W - 1L
1,517 SR
Queue Stats
101W - 101L
1,541 Elo+
Party 2
Anhur
Anhur
hellphone
Anhur
Level 157
God Stats
2W - 2L
1,730 SR
Queue Stats
223W - 243L
1,461 Elo+
Party 2
Team Averages
Level 119
1,459 SR
1,478 Elo+

VS

Team Averages
Level 131
1,457 SR
1,528 Elo+
Achilles
Achilles
 
Achilles
Level 127
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Tyr
Tyr
C9NN1
Tyr
Level 145
God Stats
1W - 1L
1,363 SR
Queue Stats
28W - 39L
1,488 Elo+
Solo
Thoth
Thoth
Vill_Vandall
Thoth
Level 151
God Stats
1W - 3L
1,150 SR
Queue Stats
700W - 716L
1,513 Elo+
Solo
Raijin
Raijin
roughnecks
Raijin
Level 122
God Stats
6W - 7L
1,497 SR
Queue Stats
626W - 612L
1,566 Elo+
Party 1
Arachne
Arachne
toxic0311
Arachne
Level 109
God Stats
13W - 4L
1,777 SR
Queue Stats
522W - 503L
1,570 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ao Kuang
Coraxo
Ao Kuang
12
4 / 5 / 5
7,967
885
5,870
9,020
3,100
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Jormungandr
DarkReaper115
Jormungandr
13
1 / 4 / 7
7,878
875
11,568
18,277
12,274
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Sobek
LordFungi
Sobek
13
2 / 5 / 4
8,163
907
6,149
14,462
10,793
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Cliodhna
Magnatoss
Cliodhna
14
2 / 4 / 4
7,525
836
12,109
16,678
8,438
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Anhur
hellphone
Anhur
14
4 / 5 / 7
8,762
974
5,878
8,134
2,895
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
 
Achilles
15
2 / 1 / 17
8,519
947
10,620
14,908
7,397
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Tyr
C9NN1
Tyr
14
5 / 3 / 15
8,907
990
14,217
14,485
10,537
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

13
2 / 4 / 11
8,236
915
10,084
6,960
2,478
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Raijin
roughnecks
Raijin
15
5 / 3 / 12
9,055
1,006
10,250
7,409
2,285
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Arachne
toxic0311
Arachne
16
9 / 2 / 10
9,654
1,073
13,214
8,583
3,351
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

40
Kill Participation
88
13
Kills
23
23
Deaths
13
27
Assists
65
Player
Kills
Deaths
Assists
KDA
W
Achilles
 
Achilles
2
1
17
10.5
W
Tyr
C9NN1
Tyr
5
3
15
4.17
L
Ao Kuang
Coraxo
Ao Kuang
4
5
5
1.3
L
Jormungandr
DarkReaper115
Jormungandr
1
4
7
1.13
L
Sobek
LordFungi
Sobek
2
5
4
0.8
L
Cliodhna
Magnatoss
Cliodhna
2
4
4
1
W
2
4
11
1.88
L
Anhur
hellphone
Anhur
4
5
7
1.5
W
Raijin
roughnecks
Raijin
5
3
12
3.67
W
Arachne
toxic0311
Arachne
9
2
10
7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

41,574
Damage
58,385
66,571
Taken
52,345
37,500
Mitigated
26,048
26,210
Healing
21,104
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Achilles
 
Achilles
10,620
3,129
1,543
7,737
14,908
7,397
1,085
7,964
6,595
0
17,822
W
Tyr
C9NN1
Tyr
14,217
1,608
883
4,155
14,485
10,537
373
5,138
9,048
3,052
18,295
L
Ao Kuang
Coraxo
Ao Kuang
5,870
884
586
2,081
9,020
3,100
0
4,064
4,690
6,419
0
L
Jormungandr
DarkReaper115
Jormungandr
11,568
2,592
1,435
5,211
18,277
12,274
87
6,031
11,877
33,888
0
L
Sobek
LordFungi
Sobek
6,149
407
1,902
4,415
14,462
10,793
345
4,735
9,157
12,638
0
L
Cliodhna
Magnatoss
Cliodhna
12,109
494
1,784
7,060
16,678
8,438
506
5,025
11,095
0
17,497
W
10,084
420
434
772
6,960
2,478
1,516
3,616
3,344
20,586
0
L
Anhur
hellphone
Anhur
5,878
2,183
1,019
717
8,134
2,895
820
2,043
5,779
0
17,603
W
Raijin
roughnecks
Raijin
10,250
720
1,661
1,119
7,409
2,285
476
3,121
4,199
25,656
0
W
Arachne
toxic0311
Arachne
13,214
9,935
849
1,951
8,583
3,351
1,597
3,748
4,574
0
20,320

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,295
Gold Earned
44,371
105
Minions Killed
103
0
Camps Cleared
0
929,436
Distance Traveled
971,802
0
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Achilles
8,519
947
9
1
0
214,686
0
W
Tyr
8,907
990
16
2
0
199,948
3
L
Ao Kuang
7,967
885
3
0
0
191,725
0
L
Jormungandr
7,878
875
43
5
0
185,938
0
L
Sobek
8,163
907
10
1
0
178,131
0
L
Cliodhna
7,525
836
16
2
0
220,641
0
W
Thoth
8,236
915
28
3
0
181,713
0
L
Anhur
8,762
974
33
4
0
153,001
0
W
Raijin
9,055
1,006
34
4
0
170,452
1
W
Arachne
9,654
1,073
16
2
0
205,003
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role