Player Matchup

Ymir
Ymir
Lamantun
Ymir
Level 12
God Stats
8W - 0L
1,873 SR
Queue Stats
18W - 18L
1,353 Elo+
Solo
Ra
Ra
NXTYMG07
Ra
Level 5
God Stats
3W - 3L
1,500 SR
Queue Stats
5W - 10L
1,054 Elo+
Solo
Serqet
Serqet
Silver_Killer05
Serqet
Level 17
God Stats
5W - 1L
1,747 SR
Queue Stats
27W - 13L
1,405 Elo+
Party 1
Thanatos
Thanatos
Tiamats_bane
Thanatos
Level 40
God Stats
90W - 72L
1,501 SR
Queue Stats
223W - 204L
1,446 Elo+
Party 1
Jing Wei
Jing Wei
chibi_alucard13
Jing Wei
Level 16
God Stats
8W - 13L
1,155 SR
Queue Stats
40W - 50L
1,229 Elo+
Solo
Team Averages
Level 18
1,555 SR
1,297 Elo+

VS

Team Averages
Level 18
1,513 SR
1,256 Elo+
Cupid
Cupid
Dark220Knight
Cupid
Level 27
God Stats
4W - 3L
1,503 SR
Queue Stats
61W - 84L
1,362 Elo+
Solo
Arachne
Arachne
Itsame4t0
Arachne
Level 16
God Stats
0W - 1L
1,500 SR
Queue Stats
11W - 13L
1,281 Elo+
Party 3
Cliodhna
Cliodhna
Kotaquill
Cliodhna
Level 25
God Stats
1W - 1L
1,668 SR
Queue Stats
38W - 84L
1,201 Elo+
Party 2
Medusa
Medusa
Professorx3256
Medusa
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
12W - 16L
1,209 Elo+
Party 3
Fenrir
Fenrir
Warhammer159699
Fenrir
Level 14
God Stats
1W - 2L
1,395 SR
Queue Stats
19W - 36L
1,228 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
20
11 / 3 / 28
14,146
1,415
16,801
20,970
28,504
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

18
2 / 2 / 19
10,228
1,023
3,457
12,099
9,284
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

19
8 / 3 / 24
12,379
1,238
13,962
11,059
14,608
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Thanatos
Tiamats_bane
Thanatos
20
25 / 5 / 12
15,291
1,529
27,735
19,881
10,972
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Jing Wei
20
10 / 5 / 26
13,180
1,318
28,854
17,775
7,496
Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Team 1 Tickets

241

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
1 / 8 / 10
10,221
1,022
10,002
19,236
5,407
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Arachne
Itsame4t0
Arachne
16
3 / 10 / 10
10,490
1,049
12,601
18,577
6,793
Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Cliodhna
Kotaquill
Cliodhna
16
6 / 10 / 6
11,704
1,170
14,814
18,616
6,778
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

17
2 / 16 / 8
10,770
1,077
18,259
24,263
8,242
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

16
6 / 13 / 7
11,187
1,119
19,001
22,364
17,323
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

165
Kill Participation
59
56
Kills
18
18
Deaths
57
109
Assists
41
Player
Kills
Deaths
Assists
KDA
L
1
8
10
0.75
L
Arachne
Itsame4t0
Arachne
3
10
10
0.8
L
Cliodhna
Kotaquill
Cliodhna
6
10
6
0.9
W
Ymir
11
3
28
8.33
W
2
2
19
5.75
L
2
16
8
0.38
W
8
3
24
6.67
W
Thanatos
Tiamats_bane
Thanatos
25
5
12
6.2
L
6
13
7
0.73
W
Jing Wei
10
5
26
4.6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

90,809
Damage
74,677
81,784
Taken
103,056
70,864
Mitigated
44,543
23,993
Healing
5,233
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
10,002
5,058
134
1,169
19,236
5,407
0
4,969
13,834
0
35,252
L
Arachne
Itsame4t0
Arachne
12,601
10,132
0
1,521
18,577
6,793
0
5,900
12,485
0
22,313
L
Cliodhna
Kotaquill
Cliodhna
14,814
3,595
0
898
18,616
6,778
0
3,445
15,171
0
26,469
W
Ymir
16,801
2,844
355
1,987
20,970
28,504
0
0
20,970
26,082
0
W
3,457
1,213
62
651
12,099
9,284
0
0
12,099
10,150
0
L
18,259
10,542
0
620
24,263
8,242
0
4,680
19,481
0
29,986
W
13,962
4,196
0
0
11,059
14,608
0
0
11,059
13,346
17,352
W
Thanatos
Tiamats_bane
Thanatos
27,735
17,052
570
16,975
19,881
10,972
0
0
19,881
0
42,519
L
19,001
7,395
0
891
22,364
17,323
0
5,404
16,120
0
33,493
W
Jing Wei
28,854
27,184
0
3,393
17,775
7,496
0
0
17,775
0
45,790

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

65,224
Gold Earned
54,372
155
Minions Killed
135
6
Camps Cleared
4
911,386
Distance Traveled
974,469
2
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cupid
10,221
1,022
55
6
1
186,672
0
L
Arachne
10,490
1,049
15
2
1
224,346
0
L
Cliodhna
11,704
1,170
25
3
0
198,543
0
W
Ymir
14,146
1,415
15
2
0
183,975
0
W
Ra
10,228
1,023
18
2
1
188,830
0
L
Medusa
10,770
1,077
13
1
2
166,380
1
W
Serqet
12,379
1,238
41
4
2
162,664
0
W
Thanatos
15,291
1,529
26
3
3
181,685
2
L
Fenrir
11,187
1,119
27
3
0
198,528
0
W
Jing Wei
13,180
1,318
55
6
0
194,232
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role