Player Matchup

Zeus
Zeus
BryanLong
Zeus
Level 67
God Stats
4W - 0L
1,761 SR
Queue Stats
58W - 18L
1,747 Elo+
Party 2
Tyr
Tyr
NotNotMason
Tyr
Level 160
God Stats
5W - 3L
1,750 SR
Queue Stats
97W - 54L
1,810 Elo+
Party 2
Ah Muzen Cab
Ah Muzen Cab
PhantomSol
Ah Muzen Cab
Level 158
God Stats
1W - 0L
1,500 SR
Queue Stats
30W - 6L
1,981 Elo+
Party 2
Team Averages
Level 128
1,670 SR
1,846 Elo+

VS

Team Averages
Level 78
1,589 SR
1,598 Elo+
Mulan
Mulan
DemonHunterReed
Mulan
Level 142
God Stats
5W - 4L
1,716 SR
Queue Stats
121W - 94L
1,677 Elo+
Party 1
Geb
Geb
MarkSuber
Geb
Level 4
God Stats
1W - 1L
1,704 SR
Queue Stats
1W - 2L
1,457 Elo+
Solo
Thoth
Thoth
papanick
Thoth
Level 89
God Stats
0W - 2L
1,348 SR
Queue Stats
178W - 142L
1,660 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zeus
13
6 / 4 / 14
9,198
836
11,503
5,371
1,998
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

13
5 / 4 / 16
8,864
806
10,367
14,721
13,043
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Ah Muzen Cab
PhantomSol
Ah Muzen Cab
14
20 / 1 / 6
10,770
979
18,628
7,870
3,169
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
6 / 8 / 3
9,538
867
8,926
16,373
16,321
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

9
0 / 13 / 4
6,777
616
3,581
19,531
14,459
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Thoth
papanick
Thoth
13
3 / 10 / 5
8,869
806
5,270
12,019
4,362
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Match Insights

Player Kills, Deaths, and Assists

67
Kill Participation
21
31
Kills
9
9
Deaths
31
36
Assists
12
Player
Kills
Deaths
Assists
KDA
W
Zeus
6
4
14
3.25
L
6
8
3
0.94
L
0
13
4
0.15
W
5
4
16
3.25
W
Ah Muzen Cab
PhantomSol
Ah Muzen Cab
20
1
6
23
L
Thoth
papanick
Thoth
3
10
5
0.55

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

40,498
Damage
17,777
27,962
Taken
47,923
18,210
Mitigated
35,142
9,218
Healing
5,262
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Zeus
11,503
2,363
0
427
5,371
1,998
290
3,109
2,087
36,362
0
L
8,926
1,456
0
2,845
16,373
16,321
0
3,111
13,262
3,328
19,569
L
3,581
843
431
1,097
19,531
14,459
0
4,638
14,893
8,647
0
W
10,367
1,650
0
5,893
14,721
13,043
211
3,580
10,605
0
18,531
W
Ah Muzen Cab
PhantomSol
Ah Muzen Cab
18,628
10,817
0
2,898
7,870
3,169
2,168
3,467
4,226
0
44,599
L
Thoth
papanick
Thoth
5,270
362
0
889
12,019
4,362
0
3,817
8,202
21,549
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,832
Gold Earned
25,184
144
Minions Killed
76
9
Camps Cleared
0
575,185
Distance Traveled
480,122
6
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Zeus
9,198
836
51
5
3
176,928
5
L
Mulan
9,538
867
41
4
0
167,473
1
L
Geb
6,777
616
8
1
0
164,929
0
W
Tyr
8,864
806
17
2
2
183,946
1
W
Ah Muzen Cab
10,770
979
76
7
4
214,311
0
L
Thoth
8,869
806
27
2
0
147,720
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role