Player Matchup

Bellona
Bellona
AltitudeHaze
Bellona
Level 39
God Stats
10W - 8L
1,699 SR
Queue Stats
16W - 13L
1,471 Elo+
Party 2
Anhur
Anhur
DesertVentNinja
Anhur
Level 7
God Stats
0W - 1L
1,507 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 2
Loki
Loki
XDFishy15XD
Loki
Level 36
God Stats
0W - 1L
1,220 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 2
Ymir
Ymir
irawrrox
Ymir
Level 16
God Stats
0W - 1L
1,468 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 2
Zeus
Zeus
mike234eqrrtf
Zeus
Level 8
God Stats
0W - 1L
1,143 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 2
Team Averages
Level 21
1,407 SR
1,494 Elo+

VS

Team Averages
Level 38
1,474 SR
1,222 Elo+
Olorun
Olorun
DarkLord8700
Olorun
Level 26
God Stats
21W - 12L
1,416 SR
Queue Stats
51W - 66L
1,250 Elo+
Party 1
Erlang Shen
Erlang Shen
Gomezticlipz7
Erlang Shen
Level 21
God Stats
7W - 5L
1,419 SR
Queue Stats
60W - 69L
1,335 Elo+
Party 1
Artemis
Artemis
Kuromi444
Artemis
Level 7
God Stats
9W - 11L
1,538 SR
Queue Stats
21W - 37L
1,224 Elo+
Party 1
Cthulhu
Cthulhu
killercarlos
Cthulhu
Level 46
God Stats
5W - 1L
1,749 SR
Queue Stats
8W - 20L
1,079 Elo+
Party 1
Susano
Susano
lilmex713
Susano
Level 91
God Stats
6W - 6L
1,249 SR
Queue Stats
102W - 141L
1,221 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
AltitudeHaze
Bellona
11
1 / 3 / 0
6,753
519
3,683
6,916
6,840
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Talisman

Talisman

+75
Health
+15
Magical Protection

8
1 / 6 / 0
5,212
401
3,124
6,962
1,849
Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

8
0 / 6 / 3
5,520
425
4,157
8,185
2,085
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Ymir
8
0 / 5 / 0
5,206
400
2,068
10,864
5,595
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

11
2 / 7 / 0
6,657
512
4,400
6,651
2,196
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Olorun
13
8 / 2 / 1
8,247
634
6,188
8,090
2,328
Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Erlang Shen
Gomezticlipz7
Erlang Shen
13
2 / 1 / 3
7,332
564
3,198
7,526
5,700
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Artemis
Kuromi444
Artemis
9
3 / 0 / 7
6,084
468
4,271
1,712
581
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Cthulhu
killercarlos
Cthulhu
10
2 / 1 / 7
6,921
532
5,317
8,624
3,600
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Susano
lilmex713
Susano
14
11 / 0 / 2
8,530
656
7,781
7,095
2,479
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
46
4
Kills
26
27
Deaths
4
3
Assists
20
Player
Kills
Deaths
Assists
KDA
L
Bellona
AltitudeHaze
Bellona
1
3
0
0.33
W
Olorun
8
2
1
4.25
L
1
6
0
0.17
W
Erlang Shen
Gomezticlipz7
Erlang Shen
2
1
3
3.5
W
Artemis
Kuromi444
Artemis
3
0
7
6.5
L
0
6
3
0.25
L
Ymir
0
5
0
0
W
Cthulhu
killercarlos
Cthulhu
2
1
7
5.5
W
Susano
lilmex713
Susano
11
0
2
12
L
2
7
0
0.29

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,432
Damage
26,755
39,578
Taken
33,047
18,565
Mitigated
14,688
4,178
Healing
10,160
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bellona
AltitudeHaze
Bellona
3,683
1,230
0
732
6,916
6,840
48
166
6,750
0
36,310
W
Olorun
6,188
2,933
0
1,948
8,090
2,328
3,052
4,040
3,662
41,995
0
L
3,124
2,200
0
405
6,962
1,849
0
2,659
4,303
0
16,337
W
Erlang Shen
Gomezticlipz7
Erlang Shen
3,198
1,145
0
3,378
7,526
5,700
237
0
7,526
2,980
33,076
W
Artemis
Kuromi444
Artemis
4,271
2,175
0
209
1,712
581
0
1,007
705
0
10,778
L
4,157
1,508
0
1,966
8,185
2,085
0
2,031
6,154
0
16,797
L
Ymir
2,068
385
0
873
10,864
5,595
0
2,452
8,412
13,028
0
W
Cthulhu
killercarlos
Cthulhu
5,317
506
1,193
1,503
8,624
3,600
160
861
7,763
28,630
0
W
Susano
lilmex713
Susano
7,781
2,453
0
1,929
7,095
2,479
67
172
6,923
0
44,246
L
4,400
720
0
202
6,651
2,196
0
4,487
2,164
27,332
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,348
Gold Earned
37,114
220
Minions Killed
323
0
Camps Cleared
0
1,166,334
Distance Traveled
1,218,112
4
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bellona
6,753
519
91
7
0
227,703
1
W
Olorun
8,247
634
86
7
0
200,993
0
L
Anhur
5,212
401
34
3
0
220,242
0
W
Erlang Shen
7,332
564
84
6
0
265,675
2
W
Artemis
6,084
468
15
1
0
224,077
0
L
Loki
5,520
425
27
2
0
259,398
1
L
Ymir
5,206
400
15
1
0
248,061
2
W
Cthulhu
6,921
532
44
3
0
251,903
0
W
Susano
8,530
656
94
7
0
275,464
4
L
Zeus
6,657
512
53
4
0
210,930
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role