Player Matchup

Scylla
Scylla
 
Scylla
Level 157
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Hel
Hel
 
Hel
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Izanami
Izanami
DaniToxic11
Izanami
Level 118
God Stats
1W - 0L
1,315 SR
Queue Stats
20W - 17L
1,596 Elo+
Party 1
Chaac
Chaac
Maneeb
Chaac
Level 160
God Stats
1W - 0L
1,756 SR
Queue Stats
19W - 20L
1,426 Elo+
Party 1
Hachiman
Hachiman
MisterKitsune
Hachiman
Level 60
God Stats
1W - 0L
1,500 SR
Queue Stats
12W - 6L
1,671 Elo+
Party 1
Team Averages
Level 131
1,514 SR
1,539 Elo+

VS

Team Averages
Level 136
1,450 SR
1,520 Elo+
Aphrodite
Aphrodite
 
Aphrodite
Level 127
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Chaac
Chaac
Carmine Wick
Chaac
Level 143
God Stats
4W - 7L
1,516 SR
Queue Stats
208W - 215L
1,550 Elo+
Solo
Athena
Athena
JDavila
Athena
Level 128
God Stats
0W - 1L
1,625 SR
Queue Stats
25W - 32L
1,496 Elo+
Party 2
Hun Batz
Hun Batz
JGorman
Hun Batz
Level 156
God Stats
0W - 3L
1,133 SR
Queue Stats
133W - 141L
1,494 Elo+
Party 2
Thoth
Thoth
LilClairo
Thoth
Level 125
God Stats
1W - 2L
1,476 SR
Queue Stats
113W - 115L
1,559 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
 
Scylla
19
4 / 4 / 15
11,550
770
23,706
14,598
5,116
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Hel
 
Hel
18
5 / 5 / 12
11,315
754
11,291
18,275
9,710
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

Izanami
DaniToxic11
Izanami
20
5 / 8 / 11
12,021
801
13,541
20,963
7,348
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Chaac
Maneeb
Chaac
20
7 / 2 / 15
12,275
818
20,674
33,961
23,770
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Hachiman
MisterKitsune
Hachiman
17
4 / 9 / 14
11,142
743
14,455
16,605
5,182
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Aphrodite
 
Aphrodite
19
2 / 4 / 19
11,253
750
13,154
19,103
12,779
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

20
8 / 4 / 13
12,042
803
25,011
25,009
30,126
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Athena
JDavila
Athena
20
7 / 4 / 19
11,864
791
19,776
30,929
38,236
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Hun Batz
JGorman
Hun Batz
13
2 / 9 / 9
9,317
621
17,218
16,852
6,173
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Thoth
LilClairo
Thoth
17
9 / 5 / 11
11,349
757
16,422
12,921
4,851
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

92
Kill Participation
99
25
Kills
28
28
Deaths
26
67
Assists
71
Player
Kills
Deaths
Assists
KDA
W
Scylla
 
Scylla
4
4
15
2.88
W
Hel
 
Hel
5
5
12
2.2
L
Aphrodite
 
Aphrodite
2
4
19
2.88
L
8
4
13
3.63
W
Izanami
DaniToxic11
Izanami
5
8
11
1.31
L
Athena
JDavila
Athena
7
4
19
4.13
L
Hun Batz
JGorman
Hun Batz
2
9
9
0.72
L
Thoth
LilClairo
Thoth
9
5
11
2.9
W
Chaac
Maneeb
Chaac
7
2
15
7.25
W
Hachiman
MisterKitsune
Hachiman
4
9
14
1.22

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

83,667
Damage
91,581
104,402
Taken
104,814
51,126
Mitigated
92,165
55,451
Healing
51,669
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Scylla
 
Scylla
23,706
2,463
1,437
2,994
14,598
5,116
894
8,206
6,392
38,312
0
W
Hel
 
Hel
11,291
799
17,576
11,904
18,275
9,710
251
9,684
8,591
18,843
0
L
Aphrodite
 
Aphrodite
13,154
470
14,301
11,372
19,103
12,779
1,176
8,781
10,322
31,596
0
L
25,011
2,520
700
8,594
25,009
30,126
1,319
7,016
17,993
0
47,425
W
Izanami
DaniToxic11
Izanami
13,541
9,879
0
2,424
20,963
7,348
3,120
7,806
13,157
0
39,255
L
Athena
JDavila
Athena
19,776
5,036
1,813
9,942
30,929
38,236
186
10,890
20,039
28,145
0
L
Hun Batz
JGorman
Hun Batz
17,218
2,329
1,800
917
16,852
6,173
558
5,052
11,800
0
25,167
L
Thoth
LilClairo
Thoth
16,422
761
642
1,588
12,921
4,851
517
3,258
9,663
29,595
0
W
Chaac
Maneeb
Chaac
20,674
3,520
307
17,677
33,961
23,770
169
15,415
18,546
0
39,488
W
Hachiman
MisterKitsune
Hachiman
14,455
6,980
179
953
16,605
5,182
1,042
8,241
8,364
0
20,468

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

58,303
Gold Earned
55,825
153
Minions Killed
151
0
Camps Cleared
0
1,433,881
Distance Traveled
1,427,390
6
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Scylla
11,550
770
35
2
0
310,115
1
W
Hel
11,315
754
22
1
0
324,868
1
L
Aphrodite
11,253
750
44
3
0
307,378
0
L
Chaac
12,042
803
46
3
0
273,363
2
W
Izanami
12,021
801
53
4
0
232,119
1
L
Athena
11,864
791
15
1
0
316,421
0
L
Hun Batz
9,317
621
14
1
0
268,842
0
L
Thoth
11,349
757
32
2
0
261,386
0
W
Chaac
12,275
818
27
2
0
319,627
2
W
Hachiman
11,142
743
16
1
0
247,152
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role