Player Matchup

Xing Tian
Xing Tian
 
Xing Tian
Level 86
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Izanami
Izanami
AnonimoKYD07
Izanami
Level 160
God Stats
1W - 2L
1,550 SR
Queue Stats
49W - 48L
1,599 Elo+
Solo
Scylla
Scylla
SmokiiMx
Scylla
Level 130
God Stats
1W - 1L
1,666 SR
Queue Stats
150W - 141L
1,627 Elo+
Solo
Ra
Ra
WizSerp
Ra
Level 159
God Stats
4W - 12L
1,522 SR
Queue Stats
391W - 418L
1,587 Elo+
Solo
Eset
Eset
Xv A mIlLe vX
Eset
Level 126
God Stats
1W - 2L
1,551 SR
Queue Stats
174W - 210L
1,628 Elo+
Solo
Team Averages
Level 132
1,558 SR
1,588 Elo+

VS

Team Averages
Level 143
1,497 SR
1,611 Elo+
Bacchus
Bacchus
 
Bacchus
Level 153
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Sylvanus
Sylvanus
Foolish Genius
Sylvanus
Level 159
God Stats
12W - 15L
1,462 SR
Queue Stats
984W - 1,008L
1,657 Elo+
Solo
Pele
Pele
NickMozzarella
Pele
Level 148
God Stats
1W - 0L
1,500 SR
Queue Stats
25W - 24L
1,705 Elo+
Solo
Agni
Agni
Xx360xN0Sc0pexX
Agni
Level 119
God Stats
1W - 2L
1,407 SR
Queue Stats
185W - 178L
1,551 Elo+
Solo
Ne Zha
Ne Zha
crisevil
Ne Zha
Level 138
God Stats
13W - 6L
1,616 SR
Queue Stats
547W - 546L
1,643 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xing Tian
 
Xing Tian
18
5 / 3 / 14
11,156
858
13,296
15,237
18,574
Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Izanami
AnonimoKYD07
Izanami
17
7 / 5 / 9
10,584
814
14,768
12,633
4,849
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Scylla
SmokiiMx
Scylla
18
7 / 4 / 9
10,607
816
12,209
10,576
3,938
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

16
0 / 4 / 15
9,131
702
13,054
12,364
5,177
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

16
2 / 5 / 14
9,724
748
8,675
10,492
3,831
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
 
Bacchus
17
2 / 4 / 13
10,893
838
8,761
18,906
25,121
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Sylvanus
17
1 / 3 / 9
9,437
726
6,607
16,940
17,123
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

17
2 / 5 / 7
9,700
746
11,867
15,783
8,303
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Mace

Mace

+10
Physical Power

17
7 / 5 / 3
10,891
838
11,195
11,091
5,235
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Ne Zha
crisevil
Ne Zha
18
9 / 4 / 7
11,629
895
12,874
18,317
11,825
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

82
Kill Participation
60
21
Kills
21
21
Deaths
21
61
Assists
39
Player
Kills
Deaths
Assists
KDA
L
Xing Tian
 
Xing Tian
5
3
14
4
W
Bacchus
 
Bacchus
2
4
13
2.13
L
Izanami
AnonimoKYD07
Izanami
7
5
9
2.3
W
Sylvanus
1
3
9
1.83
W
2
5
7
1.1
L
Scylla
SmokiiMx
Scylla
7
4
9
2.88
L
0
4
15
1.88
L
2
5
14
1.8
W
7
5
3
1.7
W
Ne Zha
crisevil
Ne Zha
9
4
7
3.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

62,002
Damage
51,304
61,302
Taken
81,037
36,369
Mitigated
67,607
21,976
Healing
30,172
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Xing Tian
 
Xing Tian
13,296
946
817
1,802
15,237
18,574
176
4,434
10,803
27,917
0
W
Bacchus
 
Bacchus
8,761
317
1,939
3,749
18,906
25,121
633
10,878
8,028
23,073
0
L
Izanami
AnonimoKYD07
Izanami
14,768
8,965
523
2,100
12,633
4,849
3,035
5,387
7,246
0
27,686
W
Sylvanus
6,607
171
8,754
5,515
16,940
17,123
389
7,665
9,275
10,495
0
W
11,867
1,916
82
3,257
15,783
8,303
983
10,602
5,181
140
24,929
L
Scylla
SmokiiMx
Scylla
12,209
744
2,042
1,735
10,576
3,938
1,324
6,058
4,518
25,378
0
L
13,054
1,337
6,610
5,172
12,364
5,177
841
5,840
6,524
23,703
0
L
8,675
342
570
605
10,492
3,831
625
4,984
5,508
15,599
0
W
11,195
166
517
711
11,091
5,235
1,666
6,720
4,371
25,826
0
W
Ne Zha
crisevil
Ne Zha
12,874
2,954
676
4,972
18,317
11,825
1,930
11,369
6,948
0
35,215

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,202
Gold Earned
52,550
131
Minions Killed
139
0
Camps Cleared
0
1,121,280
Distance Traveled
1,106,441
12
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Xing Tian
11,156
858
23
2
0
251,084
2
W
Bacchus
10,893
838
25
2
0
219,302
1
L
Izanami
10,584
814
30
2
0
189,170
0
W
Sylvanus
9,437
726
13
1
0
212,837
0
W
Pele
9,700
746
22
2
0
249,739
0
L
Scylla
10,607
816
31
2
0
233,165
3
L
Ra
9,131
702
29
2
0
232,971
3
L
Eset
9,724
748
18
1
0
214,890
4
W
Agni
10,891
838
51
4
0
185,914
0
W
Ne Zha
11,629
895
28
2
0
238,649
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role